The pokemon Sword & Shield controversy that dogged the game’s release has dulled fan enthusiasm a bit, and while Nintendo and game Freak developer undoubtedly played a part in the process, much depends on fans of the series and their expectation of what the main Pokemon game should look like. Pokemon Sword & Shield coming to Nintendo Switch marked an important step for the series, its first entry on a mainstream console, and the initial interpretation from fans was that it would mark a significant step forward in the presentation and depth of the franchise.
After this initial announcement, fans become more and more opposed to Game Freak as a result of the developer’s decisions to develop Pokemon Sword & Shield. That discontent erupted in the week leading up to Sword & Shield’s release, when fans tried to appeal to the President of the United States to pull the game off the shelves, while still others received a crazy hashtag trend online that contained a lot of problematic sentiment. To be clear, pokemon fans certainly had a right to be upset about Sword & Shield – the game makes some questionable decisions, and that frustration is fully justified. However, the pokemon Sword & Shield controversy too often resulted in direct attacks on game developers or companies that created a more toxic environment than was necessary.
Still, from a historical perspective, the pokemon Sword & Shield controversy will mark the first time the franchise has divided its fan base so much, and it’s worth exploring for those who want to learn about the mistakes made by both sides. While there were many more minor events that led to the emergence of the new generation, we will talk about the main contradictions of Pokemon Sword & Shield and how they happened:
NO NATIONAL DEX IN POKEMON SWORD & SHIELD
It was the pokemon Sword & Shield controversy that started it all. Junichi Masuda, game Director of Game Freak and Pokemon Sword & Shield, announced at E3 2019 that future games will not feature all pokemon from the series. Instead, there will be a limited number of them, and it will be possible to meet pokémon from the Galar region throughout the narrative and post-game. Masuda suggested that the reason for this was that the ever-increasing numbers of pokémon that belonged to the franchise as a whole were harder to include overall with each passing generation.
Fans were extremely upset. They felt there was an unspoken promise between them and Game Freak to keep porting pokemon of past generations into new games, mostly because many devoted fans were asking the same pokemon to follow them through multi – generation games-creatures they grew up with. in a sense. In addition, fans felt that the removal of National Dex was the opposite of the Pokemon series as a whole, which always asked players to ” catch them all.”
However, Game Freak stuck to its decision even during some difficult reaction from fans. Masuda doubled down on his decision in an interview and then repeated it later, suggesting that the national Dex being removed would pave the way for new features for Pokemon Sword & Shield and subsequent games. Unfortunately, fans reacted negatively to the idea, leading to the following controversy.
POKEMON SWORD & SHIELD CUTS A LOT OF FEATURES
While Pokemon Sword & Shield adds some nice features to the competitive game, fans were more upset by the fact that it dropped a few past features, which seemed gratuitous. Mega Evolutions, introduced during Pokemon X & Y, forever changed pokemon competition, helping to revive the vitality of some classic creatures like Kangashan. The Z-moves that were introduced during Pokemon Sun & Moon were over-the-top battle options that resulted in cool rollers and were even unique to some pokemon (such as Eevee). Unfortunately for fans of both of these features, Masuda announced that they would not be returning to Pokemon Sword & Shield.
It was also announced during E3 2019, but it took time for fan grievances to develop. In the lead-up to the release of Pokemon Sword & Shield, fans began to discover that more elements had been cut, leading to the realization that Pokemon Sword & Shield moves did not include all elements from the past. It was a messy situation that led to what was arguably the strongest contradiction Between pokemon Swords and Shields of all …
THE #GAMEFREAKLIED POKEMON SWORD & SHIELD SOCIAL MEDIA TREND
When new videos and rumors about Pokemon Sword & Shield surfaced in the final weeks before its release, fans felt that Game Freak had blatantly lied to them about developing the game. When Game Freak first announced that National Dex would not be returning, as a result, the company promised to improve the animation as the company would have more time to devote to each pokemon and their number would be greatly reduced. In the past few weeks, users have been complaining that Game Freak is based on previous pokemon Sun & Moon models, rather than having to remake models from scratch. Although the models still looked marginally improved, fans felt that Game Freak was dishonest, despite animators reusing models and resources being a very common practice in the industry.
Fans also criticized the leaked videos and clips, suggesting that the graphics quality was poor and that what was expected of the game’s appearance on the Nintendo Switch was not implemented. To counter the negativity surrounding this hashtag, fans who were less emotional about perceived dishonesty also created the hashtag #ThankYouGameFreak, leading to dueling discourses for the rest of Pokemon Sword & Shield’s launch.
DID THE POKEMON SWORD & SHIELD CONTROVERSIES HURT THE GAME’S RECEPTION?
While the initial answer seemed an inevitable “Yes,” reviews from major gaming companies told a different story. The pokemon Sword & Shield controversy may have made preparations for the next generation’s release more emotional and negative than is typical of the franchise, but it seems to have contributed very little to its critical reception. At the time of writing, pokemon Sword & Shield reviews put the game on a solid 81 Metacritic rating, which puts it in line with how previous games have tended to work. Critics suggest there is something to like about the game, and it seems that any flaws are complemented by Game Freak’s continued ability to create an immersive Pokemon experience.
With that said, though, the Pokemon Sword & Shield controversy was among the industry’s hottest controversies in 2019, and it’s entirely possible that even a small announcement from Game Freak will ignite them if the Pokemon player base takes it the wrong way. It’s a situation that deserves constant monitoring, and will give Pokemon fans and developers the opportunity to reflect on moving on to the next project from Game Freak.
Stray Review: Explore a cybercity and knock things off
The new third-person Cat adventure game Stray is coming out on the 19th of July and this game has a really beautiful and breathtaking theme to the world shown in the game. This game was in development for 7 years and it is finally coming out to give the players a real feel of a Stray Cat in the modern world. The developer of this game is BlueTwelve Studio and it is published by Annapurna Interactive. The developers of this game have put a lot of time in this game to make the cat character look and feel real. The players will feel that they are actually playing as a cat because of the mechanics as well as the behavior of the cat in the game.
This adventure game has a cybercity filled with the robot citizen that you’ll explore in the game. The cybercity theme is on point and they have shown that the robots have made their own living in the city. You’ll walk in the streets of this city, climb on the roofs and buildings of this city and the detailing of the city is very impressive. You can interact with all of the robots in the city and can even help the robots while progressing through the story of the game.
The jumping and climbing in the game are also very impressive. You’ll experience a real-life of a stray cat who is trying to get back to his family. You’ll be climbing barrels, trash cans, air conditioners, etc. to look for the right way. You’ll also see that there are many places that you can go, you can jump up on something or hide in a box while looking for the right path. The game has also made some neon signs in the streets of cybercity that will guide you a bit in the right direction. If you have missed the neon sign and are stuck in a place, you can also use the “Meow” of your cat. The Meow will also help you find the right path as it triggers the neon sign to glow again or something that will get your attention.
The behavior that they added of the cat is very realistic. If you see water dripping on the floor, you can drink the water from there. You can Meow to find the right path. If you see a couch or carpet, you can scratch it. You can also scratch the doors in the cybercity and by scratching some doors, the robots will open the door to check what was out there and you’ll get access to their homes. There are also some places where you can take a nap. All of the behaviors of the cat will give you a lot of joy while playing as a cat in the game.
The graphics quality of the game also stands out and the lighting quality in the cybercity is pretty amazing. You’ll experience really good quality lightning while in the city and by going into different homes, shops, roofs, and buildings, you’ll see a cybercity from the eyes of a Stray Cat.
The total length of the gameplay is about 7-8 hours if you only play through the story. But if you explore the whole city and interact will all the robots and help them, it can be extended to 10 hours.
Pros & Cons
We have considered some good and bad points of Stray from the gameplay.
- The gameplay and the behavior of the cat enhance the experience of the game.
- The radio songs playing at various points in the game sets the mood with the environment.
- The puzzles are well designed and they are suitably challenging.
- Some of the puzzles are longer and they start to feel like they are dragging by the end.
- Some minor performance issues during level loading, but these clear up after a few minutes in a new area.
Although, the game is a must-try and if you like adventure games then you should probably give it a go because this game will give you a whole new experience of adventure while playing as a cat. With all the elements that the game has to offer. A great game with a good story and ambiance of the world with the experience of playing as a Stray Cat. This game will be available on July 19th for Playstation 4, Playstation 5, and Microsoft Windows.
We’ll rate this game 9.5/10.
Far Cry 6: How to Fish
Far Cry 6 is designed around another huge open world for players to explore. And while the overall theme of the game is once again reclaiming territory from an evil dictator, there are plenty of optional activities you can engage in along the way. This includes Fishing, which is a minigame that almost seems to have become a must-have feature of all modern open-world games these days. In any case, here is how to fish in Far Cry 6 if you want to put down your assault rifle for a moment and spend an afternoon pulling a rope.
Fishing in Far Cry 6
Fishing in Far Cry 6 is unlocked at the beginning of the game as part of the tutoring missions on the first island. Once you have access to the fishing rod, you can go to any body of water, press and hold L1 / LB to open the weapon wheel, select your fishing rod, and then launch it. Then you need to slowly wind the line to attract the fish.
When taking a bite, use the onscreen prompts to move the right analog stick against the way the fish is pulling, while holding down L2 to roll the fish. Everything is quite intuitive.
Your fishing pole can be upgraded by interacting with the tackle box, which is located on the ground where you see the hook icon on your map.
Here you can change your float/lure and upgrade your fishing line and reel. You will need to use them to catch some of the toughest fish in the game, so be sure to use them if you are looking to catch all of them.
Far Cry 6: How To Easily Beat Jose Castillo Boss Fight
In Far Cry 6 you will meet a lot of colorful people while controlling the protagonist Dani Rojas, although not all of them are your friends. As one of Antón Castillo’s favorite henchmen, General José Castillo is one of those people that you probably better never know. Here’s everything you need to know about how to beat José Castillo in Far Cry 6.
At some point in Far Cry 6, the game opens and requires Dani to complete missions and objectives to liberate the occupied areas of Yara, the game’s fictional island. These areas are separated into different segments that are controlled by specific people.
To the west, Madrugada is governed by Antón Castillo’s nephew, General José Castillo. This antagonist is as bad as he gets, serving as a slaver who controls the poisonous Viviro tobacco that gives the president his power.
How to beat José Castillo in Far Cry 6
When you meet José Castillo in Far Cry 6, he will not be on an equal footing. Instead, the general will be in his helicopter for the duration of the fight. To deal with this, you’ll want Dani to use her Rocket Supreme, as it deals 40% damage to her.
To restore the rest of José Castillo’s health during their fight in Far Cry 6, use a rifle like the M16S and equip it with explosive cartridges. Spice up a lot of these and be sure to take cover behind the control tower to avoid the incoming rockets.
Get enough shots until his health bar runs out and you’ll have defeated El Presidente’s Western General in no time.
That’s everything you need to know about how to beat José Castillo in Far Cry 6. If you’re still looking for more information on the game, be sure to check out the entire guide wiki.