Guide
Reanimal The Prisoner DLC – Chapter 2: Scorched Earth Walkthrough
This is the walkthrough of Chapter 2: Scorched Earth for the Reanimal: The Prisoner DLC.
Chapter 2: Scorched Earth begins straightaway after entering a building past the courtyard of the Shopping Mall in the first chapter. During this chapter of the Prisoner DLC of Reanimal, players will encounter the Flamethrower Enemy and have to defeat it. This is the walkthrough of Chapter 2: Scorched Earth for the Reanimal: The Prisoner DLC.
Chapter 2: Scorched Earth Walkthrough – Reanimal: The Prisoner DLC
Escape the Flamethrower Enemy

Chapter 2 begins with a chase sequence with the Flamethrower Enemy. As you enter the building, knock on the first door and go ahead. The Flamethrower Enemy will appear, and the chase sequence will start. Run into the next room and make your way down the stairs. Head to the left side and climb over the wall. Run to the left side of the room to grab the key for the door. Unlock the door for your partner and then head further downstairs. Go to the left side and hide inside either a fridge or the oven. Stay hidden until the Flamethrower Enemy leaves.
Get out of the hiding spot and go to the room on the left. Drop down through the hole in the floor. Avoid the Flamethrower Enemy and go to the left side of the room to find a key on a plate. Pick up the key and carefully go to the right side. Open the door using the key and leave the building.
Defeat the Flamethrower Enemy

After leaving the building, run towards the screen and pick up the pistol beside a dead soldier. The Flamethrower Enemy will rush out to hunt you, so take cover behind the items. This sequence is a boss fight. You need to defeat the Flamethrower Enemy by shooting the tank on its back. To do so, the player without the pistol needs to distract the enemy, and the other player needs to run the other way to shoot the tank. Both players need to be on opposite sides of the area. Distract, shoot, take cover, and repeat until the tank explodes.
Get through the dark area

After defeating the Flamethrower Enemy, pick up a grenade and throw it at the door on the right. Enter the room and go all the way to the right to the shelf. One player needs to pull the book on the right, and the other one needs to pull the book on the left. After opening the shelf, continue ahead to enter a dark area. While going through this area, you might have to use the camera flash to see better. Go down the staircase and continue along the path. Take a left into the corridor. There will be a couple of mines in this corridor. Jump over the first trip mine and then crouch through the next one.
Continue ahead to reach a ladder. Climb the ladder and go over to the window to initiate a cutscene.
Go into the crater

After the cutscene, press the Y button to lift up the bathtub. Now, continue ahead to the horse on fire and make your way to the crater. Go along the path and into the crater. It will take you to the subway.
Get through the subway
Go to the front of the train and call the player to climb on top of the train. Now, run to the back of the train and open the hatch to enter the train. Once you are in the train, go to the front and get the axe. After that, run back again and press the button to open the train’s door. Go to the vending machine in the subway and use the hammer to break the glass.

There will be three levers in the vending machine. You need to press the levers to spell ØDE on the sign. Interact with the left lever three times, the middle lever once, and the right lever five times to spell the correct sign. Once done, it will trigger a train to arrive at the station. Enter the new train and take a seat on the wooden bench.
After the cutscene, head towards the cockpit of the train. Along the way, you have to defeat the enemies. Use the camera to stun the enemies, and the other player must hit the enemies with the axe. Once you reach the cockpit, you and the other player need to pull the two levers at once to stop the train.

This will conclude Chapter 2, initiating Chapter 3: By Your Side, the final chapter of the Reanimal: The Prisoner DLC.
