Do you want to get the most out of your game? For this, you need a complete overview of all commands in the new farming simulator! Another post already described how you can activate the console. This is all about the orders.
|enableAnimalStatesDebugRendering||Enable / disable debug rendering of animal states|
|enableCloudFx||Enable / disable CloudFx|
|enableFramerateLimit||Activate / deactivate FPS limiter|
|enableOccluderDebugRendering||Enable / disable occluder debug rendering|
|enablePostFx||Activate / deactivate PostFx|
|exit||Quit the game (back to desktop)|
|framerateLimitFPS||Set FPS limit|
|gsBenchmark||Starts a benchmark sequence with camera flight and working vehicles|
|gsHudVisibility||Switch the HUD (user interface) on / off|
|gsPlayerFlightMode||Activate the flight mode with key “J” | Up / down with Q / E|
|gsWiperStateSet||Switching the wipers on / off|
|gsCameraFovSet||Changes the player’s field of view, for example “gsCameraFovSet 30” = FOV of 30 °|
|gsWeatherAdd||Sets the weather (Sun, Cloudy, Rain), for example “gsWeatherAdd Sun” = sunny|
|gsTimeSet||Sets the time of day, for example “gsTimeSet 12” = 12 noon|
|gsCollisionFlagShowAll||Displays all available collision flags|
|gsDebugManagerClearElements||Removes all permanent elements and functions from the DebugManager|
|gsGuiDebug||Debugging of the graphical user interface|
|gsGuiDrawHelper||GUI Draw helper|
|gsGuiSafeFrameShow||Shows GUI safe frames|
|gsI3DCacheClean||Removes and reloads all cached i3d files|
|gsI3DLoadingDelaySet||Sets the loading delay for i3d files|
|gsI3DPrintActiveLoadings||Shows active loads in the log|
|gsI3DShowCache||Shows active I3D cache in the log|
|gsInputContextPrint no explanation||Shows input context in the log|
|gsInputContextShow no explanation||Shows input context|
|gsInputDebug no explanation||Input debugging|
|gsProductionPointToggleDebug||Toggle production point debugging on and off|
|gsRenderColorAndDepthScreenShot||Creates a screenshot with color and depth rendering|
|gsScriptCommandsList||Lists scripted console commands|
|gsSetHighQuality||Increases the character and LOD spacing of foliage, terrain and objects|
|gsShopUIToggle||Switches the visibility of the shop configuration interface|
|gsSoundManagerDebug||Switches the global debug mode of the sound manager on and off|
|gsXMLGenerateSchemas||Generates XML schemas|
|listEntities||Output detailed list of entities|
|listResources||Output detailed resource list|
|parallelRenderingAndPhysics||Turn on parallel rendering and physics|
|q||Quit the game (back to desktop)|
|reloadAnimalConfiguration||Reload configuration data for animals in animal houses|
|setAsymmetryFactor||Sets the CornetteShrank asymmetry|
|setBloomMagnitude||Sets the strength of the bloom effect|
|setBloomThreshold||Sets the threshold value for the calculation of the Bloom mask|
|setCirrusCloudDensityScaling||Sets the scaling factor for the cirrus cloud cover|
|setCirrusCloudVelocity||Sets the speed of the cirrus cloud|
|setCloudBaseShapeScaling||Scales the sample position of the base cloud shape texture|
|setCloudErosionScaling||Scales the sampling position of the cloud erosion texture|
|setCloudNoiseVelocity||Sets the scroll speed for volumetric noise|
|setCloudPrecipitation||Sets the cloud precipitation coefficient|
|setCloudScatteringCoeff||Sets the cloud scattering coefficient|
|setDLSSQuality||Specifies the DLSS quality|
|setDoFBlendWeights||X fade distances d0, d1, d2|
|setDoFBlurArea||DOF blur area, top left (x, y) bottom right (x, y), x, y in [0-1]|
|setDoFFarCoC||Set DoF wide CoC radius|
|setDoFNearCoC||Set DoF near CoC radius|
|setDoFParams||DOF parameters (nearCocR, endNearBlurDist, farCocR, startFarBlurDist, endFarBlurDist)|
|setFogPlaneHeight||Set the upper height of the fog level [0-1000]|
|setFogPlaneMieScaling||Scaling of the fog plane Mie scattering coefficient [0.001-1000]|
|setHistogramLogLuminanceRange||Histogram luminance range [min-max]|
|setMieScaling||Scaling the Marie scatter coefficient [0.001-1000]|
|setMinMaxLuminanceAdaption||Luminance adjustment range [min-max]|
|setMoonSizeScale||Scales the size of the moon disk|
|setPostFxAA||Set post process anti-aliasing|
|setSSAOIntensity||Set SSAO intensity|
|setSSAORadius||Size of the SSAO radius|
|setSSAOSamples||Number of samples for the SSAO calculation [1-12]|
|setSunBrightnessScale||Scales the sun brightness|
|setSunSizeScale||Scales the size of the sun disk|
|setTextureStreamingBehavior||Specifies the texture streaming behavior|
|setTextureStreamingPaused||Sets the pause for texture streaming|
|setVolumetricCloudVelocity||Defines the volumetric cloud wind direction and cloud speed|
|showFps||Displays the current FPS|
Have fun testing and trying!
Pokemon Scarlet and Violet: How to Get Evolution Stones
Pokemon Scarlet and Violet also have the mechanics of Evolvement of the Pokemons that are very necessary at some point in the game. Evolving Pokemons will increase their stat as well as their level which will then deal great damage to other Pokemons in the battles. One of the main items required for the Evolvement of Pokemons is the Evolution Stones. There are different types of Evolution Stones in the game and players can use them to evolve a specific species of Pokemon.
In this guide, we’ll tell you how to get the Evolution Stones in Pokemon Scarlet and Violet.
Getting Evolution Stones
There are many types of Evolution Stones in the game and almost all of them require specific progress in the story of the game to get them. There are 10 different Evolution Stones that you can find in the game but most of them can be found in one place if you have progressed enough in the story. The safe point for you to progress in the story to get all the important Evolution Stones is to get 3 Gym Badges.
Gym Badges can only be obtained by defeating the Gym Leaders in the Victory Road Path. You will need to explore and find the new cities and then defeat the Gym Leader of their city. There is one Gym Building in every major city of the game that you have to discover and then pass their Gym Test to challenge their Leader. After defeating the Gym Leader, you will get the respective Gym Badge. As there is not any specific order to play the game so you can defeat any three gym leaders to get three gym badges.
Once you have obtained three Gym Badges, you will unlock some specific Battle Items in Delibird Presents Shops. These Delibird Presents Shops are available in every major city and town of Paldea so go to any Delibird Shop and view the Battle Items. In the Battle Items, you will see the following Evolution Stones ready to be bought.
- Fire Stone
- Thunder Stone
- Leaf Stone
- Water Stone
All four of these stones are Evolution Stones and they are used to evolve specific species of Pokemon. If you have particular Pokemon in your team and if you use the respective stone on the Pokemon then that Pokemon will evolve into a new shape. You can get all four of these Evolution Stones for a total of 12,000 Poke Coins. Each Stone costs 3,000 Poke Coins which is relatively cheaper than the Auction.
You can also find these stones out in the wild but if you don’t want to specifically look out for them then you can just go to the shop and buy them to use on your Pokemon. However, if you like to place a bid in the auction then you can do that as well but it would be expensive because you will have to outbid all of the opponents. Either way, you will be able to get these stones and start evolving your Pokemon.
Pokemon Scarlet and Violet: How to Get Koraidon and Miraidon in a Single Game
As Pokemon Scarlet and Violet are two different games and both of these games have exclusive legendary Pokemon. One of the legendary Pokemon that is given to players as a mount is either Koraidon or Miraidon, depending on which version of Pokemon are you playing. But there is a way to get both of the legendary Pokemon in a single version.
In this guide, we’ll tell you how to get Koraidon and Miraidon in a single game of Pokemon Scarlet or Pokemon Violet.
Getting Koraidon and Miraidon
So, the players who are playing any version of the game would know that they get a legendary Pokemon in the Prologue of the game that your character uses as a Mount to get from one place to the other quickly. The Players who are playing the Pokemon Violet will have Miraidon and the players who are playing Pokemon Scarlet will have Koraidon.
Now, in order to get both of the Legendary Pokemon in a single game, you will have to complete the game. Finish all the paths of the game, and let the credits roll out. Once you have completed the game, you need to return back to the Black Crater where you went into the time mission at the end of the game. Once you are at the Black Crater, you need to go to the right side of the Time Machine and you will reach a wall.
Climb up the wall and go over the large crystal. Go straight and up on the rocky path to find the same Legendary Pokemon that you have. If you are playing the Scarlet then you will find Koraidon on top of the rocky path and if you are playing the Violet then you will find Miraidon on top of the rocky path.
Since these two are the last Pokemon in the Pokedex and they both are level 72 so it would be hard to catch them so, if you have not used the Master Ball yet, then this is the time to use it. If you want to take them out by yourself then you can do that as well. After getting the same Legendary Pokemon, you need to make a trade with another player who has the other legendary Pokemon.
In order to make the trade, you need to use the specific link code for the trade of Legendary Pokemon. Go to the Poke Portal then select the Link Trade option. Select the Set Link Code option and enter the following code.
0400 0399 or 0399 0400
Now, the reason why you want to enter this code in the link code is that the Koraidon Pokedex code is 399 and the Miraidon Pokedex code is 400 so, the players who only want to trade these Legendary Pokemon will use these codes and when you enter any one of the code, you will get to trade your Legendary Pokemon with the other player’s Legendary Pokemon and you will have both Kiraidon and Miraidon in a single game.
World of Warcraft: Dragonflight: How to Get Hidden Hornswog Hoard Treasure
The new expansion of World of Warcraft has a ton of new items and secrets hidden in the zones of Dragon Isles. Players can explore all four zones to find all the useful items but some items are not easy to get and one of the treasures that is a bit complicated to get is the Hidden Hornswog Hoard Treasure. This treasure is located near the Ruby Life Pools area but it requires a riddle to be solved in order to get it.
In this guide, we’ll tell you how to get hidden Hornswog Hoard Treasure in World of Warcraft: Dragonflight.
Hidden Hornswog Hoard Treasure
As most of the players would take a break from leveling up in Dragon Isles and go out exploring in Waking Shores. They might run into a treasure named Hidden Hornswog Hoard near the Ruby Life Pools area. This treasure is hidden behind a giant frog who will not move out of the way. You can try many tricks with dragon mount or any other mount but the frog will not let you go inside the cave behind him. If you look closely at the area around the cave, you will find a book that has a riddle written inside it. The players will have to solve a riddle to get access to the cave. So, now players will have to look for certain items to solve the riddle.
Solving the Riddle
The riddle will tell you to mix some specific ingredients and give the treat to the Swog to get access to the cave. Now, there are three items that you need to find and then combine them together to make a treat. We’ll go over all three items that you need to collect and tell you their exact locations.
The first ingredient that you need to get is the Well-Preserved Bone that can be found at the top of the tower in the Life Vault Ruins area in the Waking Shores. To get to the exact tower and location, go to 66.18 55.29 coordinates.
The second ingredient that you need to get is Marmoni’s Prize which can be found in one of the boxes behind the tent in Dragonscale Basecamp in the Waking Shores. To get to the exact tent and location, go to 47.74 83.53 coordinates.
Adventurer’s Lost Soap Bar
The third and last ingredient that you need to get is Adventurer’s Lost soap Bar which can be found in a barrel filled with water in the Wild Preserve area in the Waking Shores. To get to the exact Barrel and location, go to 39.60 84.70 coordinates.
After getting all the ingredients, you need to go back to the hidden Hornswog Hoard treasure’s location and click on one of the items in your bag to combine all three of the collected items. After that, players need to throw the combined treat at Swog and he will begin to eat the treat and the players will be able to go inside the cave.
The cave has a treasure chest from which players will get a Battle Pet named “Roseate Hopper”. It is a purple Frog that is an Aquatic type Battle Pet and players can use it while they are facing the enemies to have some assistance in the battle. Players will also get around 4,000 to 5,000 Experience Points for opening the treasure chest.