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Tricks to level up quickly and easily in Tales of Arise



Tricks to level up quickly and easily in Tales of Arise

We list up to five procedures that are working very well for us to gain a lot of experience in a short space of time and thus quickly level up our characters.

One of the best RPGs so far this year is Tales of Arise, a title that veterans and beginners alike will enjoy and that offers adventures full of dangers but also a lot of fun.

Whether or not you are experienced in the genre, you will want to find a series of procedures to get a lot of experience quickly in Tales of Arise, something that will allow us to level up and get a multitude of arts in the game.

So we are going to offer you these five procedures for Tales of Arise that will allow you to gain a lot of experience in a short time, which will affect your character’s level in the short term.

Tricks to level up quickly and easily in Tales of Arise

Take advantage of food

One of the easiest ways to get a lot of experience is to cook foods that give you bonus experience.

So just go to the camp or inn in any city and select the different foods from the menu. For example, the sandwich fruit gives you an experience enhancer for 30 minutes, and so on. So take advantage of them for your next matches.

Defeating monsters

Go to an area that you control but that has very high-level enemies that you know how to defeat and defeat over and over again. You must perform combos and chain victories, something that will allow you to accumulate an experience bonus based on your current character level.

Specifically dedicate yourself to face giant Zeugles

They are monsters that can be in dungeons or in various places around the map, and that have much higher life than the rest, but also much more dangerous since they could kill your characters with a single hit. Thanks to them you will be able to get a lot of experience and have access to rare elements.

Note that each of the Zeugles has a weak point in a bright area of ​​their body, so simply focus on this part of their body to knock them down.

Adjust the difficulty at all times

Something that the game options allow us is to be able to adjust the difficulty at all times, so that you can be playing, for example, in normal difficulty, but when you are in an area that you control, raise it to a maximum difficulty, something that will be reflected in which enemies level up and therefore also grant you a lot more experience.

Through certain NPCs and side quests

When you have advanced the game a bit, especially after the first chapter, you will find a series of NPCs that will give you secondary missions and who will reward you with artifacts. These artifacts are used to activate certain bonuses that range from higher XP gain to better food, so you can take advantage of them to level up quickly.

These five good procedures will allow you to gain a lot of experience in Tales of Arise to level up fast.


Code to open the shipping box in Deathloop



Code to open the shipping box in Deathloop

We tell you exactly where you can find this code that will allow you to unlock the shipping box in Deathloop as soon as possible.

The shipping boxes are tremendously important in Deathloop since they will allow us to order a selection of items that we can use in the game, but unfortunately, it is a site that is blocked from the beginning.

We can find a shipping box in each of the four districts of the game, but to be able to use them you need to first enter a code that is different for each of the users.

Luckily, we know the exact location of where you can find the code for the shipping boxes so that as soon as you have access, you can enter this code and thus get the advantage.

Code to open the shipping box in Deathloop

Basically, you have to wait for the game time until you get to Fristad Rock, specifically, it has to be at noon, and once there, you have to go through the tunnel, then turn right until you hit a cliff. Jump this cliff, continue through the area until you reach a path that leads directly to the water.

Well, at the end of this path, you should find a large bunker, and the code you need is inside it.

You have the code written on a kind of whiteboard or wall that can be seen from the first room of the bunker. This board is past the windows on the right side of the area, and in order to see the code, just take out any rifle with a scope and point it.

Once you have it, go to the relevant shipping box and enter the code to be able, from now on, to order batteries, cranks, cancellers, and much more.

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Deathloop – How to solve the pictogram puzzle



Deathloop - How to solve the pictogram puzzle

The puzzle of the Deathloop pictograms and cassettes is random, but there are specific locations that you must find to see the story of Charlie and Fia.

Deathloop is a game with a seemingly simple goal: kill eight targets on an island during the course of a single night. However, every time we die we reappear at the beginning of the night, so we have to learn well to use our tricks and move around Blackreef.

Fortunately, that also leaves us a little more breathing space to investigate the many secrets on the island. There are many puzzles that we must solve by finding other objects or information on the map, as with the pictograms in the Fia bunker.

How to solve the pictogram puzzle in Deathloop

The first thing you should find is a machine with four screens, in which you must enter a combination of symbols. The machine is at a location on Fristad Shore, where Charlie and Fia were secretly meeting. Arrive at the beach and continue to the left bordering the sea, soon you will find a door with a 09 written on it.

There you will find Charlie’s machine, with the four screens and many cassettes that you must insert in the correct order. There you will be given the combination of Yerhva’s safe, the puzzle machine in Karl’s Bay, where you will find a note from Mia with the clues that will allow you to find, in order, the correct pictograms ( there are 13 hidden, but only 4 correct ).

The location of the correct pictograms is always the same, but the order in which the clues appear in the note and the pictograms themselves, the symbols that you will find in the locations, and that you must put in order on the machine, are random in each departure.

That is why there are no correct symbols and others not, and not a single order: you will have to find them yourself in the correct locations. The track menu will register the correct symbols.

  • Under the big truck at the entrance to the bunker
  • In the lockers room on the second floor of the reactor room
  • In the elevator shaft
  • By the exit of the reactor room

When you find the symbols, you will have to press in the order in which you put the cassettes in the machine in your game (track menu), looking at the symbol on the spine, to discover what is on the other side. ..

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Deathloop: All Yerhva’s Answers



Deathloop: All Yerhva's Answers

These are the answers to the Yerhva machine in Deathloop: so you can solve one of the most complicated puzzles in the Bethesda game on PS5 and PC.

The island of Blackreef is full of secrets that we can explore in Deathloop, and we can dedicate some of the time loops to explore without fear, since when we die … we reappear from the beginning.

Arkane’s new game for PS5 and PC is a gem that perfects the first-person action and stealth we know from games like Dishonored by adding time-loops mechanics. And one of the secrets we can find while exploring Blackreef is the Yerhva machine in Karl’s Bay.

All Yerhva’s responses in Deathloop

You will find the Yerhva machine in a hut in Karl’s Bay, on the wall of which it says “Queen of Riddles”, or Queen of Riddles. This computer/automaton asks you 10 questions about the history of Blackreef with eight options, but if you fail one you will not be able to start again, you will have to try another time loop (the questions come out in random order each time).

You will find the answers all over Blackreef, in books on the history of Blackreef, explaining the lore of the game. But if you can’t find any, here are all Yerhva’s answers, to complete the puzzle and get the reward … not too attractive, really.

Remember, the questions will come out in a different order each time you play. Look at the questions, answers and their number and you can deduce them.

  • Where does the name of the island come from? Coral formations (8)
  • What was his doomed journey called? Operation Horizon (3)
  • What was the most recent incarnation of Karl’s Bay before the arrival of AEON? A military base (3)
  • What does the Program pursue? Advances in human potential and enlightenment (3)
  • Who woke Blackreef from his sleep? Colt Vahn and Egor Serling, on a voyage of discovery (2)
  • Who gave us these abilities and biological potential? Dr Wenjie Evans personally commissioned (7)
  • What work transcends all artistic purposes? Charlie Montague’s nose, chin and eyes (7)
  • Harriet Morse is the guardian, Blackreef the door. What do we discover when it leaves? The Great Beyond (4)
  • Where did Aeron flourish from? The shared ambition of Harriet Morse, Egor Serling and Dr. Wenji Evans (6)
  • The Bay, The Rock and the labyrinthine Updaam. Where do their peculiar names come from? They come from a fishing colony (5)
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