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Backward compatibility on the Xbox series allows you to reduce the download time by 4x without additional optimization

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Backward compatibility on the Xbox series allows you to reduce the download time by 4x without additional optimization

Jason Ronald, Director of program management at Xbox, said on Twitter that the comparison of downloads of the Outer Worlds on Xbox One S and Xbox Series S was made with the basic version of the game. RPG from Obsidian only launched in backward compatibility mode — no optimization and changes in the game code were required.

At the same time, it took 13 seconds for the Series S to load initially when it was launched from the main menu. This is about four times faster than on the One S, which took 53 seconds in a similar situation. The launch of the Outer Worlds from the dashboard of the console is also significantly faster — 5 seconds for the next generation of the console against 18 for the current one.

Earlier, Microsoft said that when you launch a game for Xbox One in backward compatibility mode on Series S, the version for One s is used. There will be no graphics improvements for the One X — although the image quality and frame rate will be higher.

The launch of the Xbox Series is scheduled for November 10. Pre-orders will be accepted on September 22.

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