The exact release date of the first major update has not yet been specified. Judging by the patch note, there will be about 500 fixes in total, including in gameplay, quests, and UI. The developers will introduce some improvements for the console versions as well.
The main changes
- As previously promised by the developers, the patch will improve the behavior of police officers during chases. The authors will generally correct driving and add the ability to swing or turn a stuck vehicle.
- A bug due to which weapons could disappear after loading will be fixed. Overall, CD Projekt RED has addressed the bugs that may have occurred during downloads and saving changes in the settings menu.
- The update will fix bugs in some quests – including those that could lead to a crash or simply block the completion of the task.
- Patch 1.2 is intended to fix bugs in the open world and in locations, including glitches with “sinking into textures”. At the same time, the lighting on the streets and indoors will be improved.
- The update will improve stability and performance, which should reduce the number of crashes. CDPR separately notes that it has fixed the algorithm that handles the tables of interface icons, so that crashes during long gaming sessions should also be reduced.
- The patch will add support for ray tracing for AMD graphics cards.
- The update fixes a number of bugs that mainly appeared in the PS4 and Xbox One versions of the game – for example, the “return” to the inventory of items that have already been thrown.
- Other gameplay improvements include the ability to craft multiple items at once.
- In terms of UI, the developers have improved the display of icons in different tabs. In the options, you can adjust the size of the text that is displayed above the heads of the NPC.
- CDPR noted that after the update, killed characters will no longer move and scream.