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Effort Levels in Pokémon Legends Arceus: What they are and how to improve them

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Effort Levels in Pokémon Legends Arceus: What they are and how to improve them

Unlike other installments in the series, the Effort Points (EVs) and the IVs are unified in a single modifiable value. We explain it to you.

Pokémon Legends Arceus is now available worldwide for Nintendo Switch and is packed with new features. If you are in the early stages of the adventure and want to fully immerse yourself in the experience without feeling overwhelmed by the depth of the statistics, those numbers that appear in the data of your Pokémon, do not worry: we will explain in this article what they are the Effort Levels, how they are upgraded, and what items are needed to upgrade them .

What are Levels of Effort? a clear explanation

Unlike the previous installments of the main Pokémon saga, where there were additional statistical values ​​such as EVs (Effort Values) and IVs (Individual Values) to Attack, Defense, Speed, Life, Special Attack and Special Defense, this time it remains all unified, legible and modifiable in the so-called Levels of Effort.

The EVs were the effort values, some non-genetic parameters that we could improve; for their part, IVs were pure genetics: they were determined at birth. Since there is no breeding (or hatching of eggs, for that matter) in Pokémon Legends Arceus, it made little sense to maintain the classic super-training structure. Effort Levels are the solution.

First key point: Each Pokémon has Effort Levels, but you can improve them

When you catch a Pokémon you will notice that, apart from its Nature and the numbers for each of its stats, there is another number with a yellow circle around it. That’s Levels of Effort. They are initially random; you might hit a creature with high effort levels (usually between 0 and 3), so you’ll have less work ahead of you. Those Pokémon that you always want to have on your team are the ones that you must improve to get their full potential in battle .

  • Effort Levels range from 0 to 10.
  • Effort Levels are randomly determined but are upgradeable (unlike IVs).
  • Effort Levels require Items of Effort to upgrade.

Second key point: How Levels of Effort are improved

Having understood the first point, we move on to the second, how do you improve Effort Levels? With the Objects of Effort. There are four types.

  • Effort Powder – Powder that increases a Pokemon’s Effort Level if its Effort Level is below 3 [0-2].
  • Effort Gravel: Gravel that increases a Pokemon’s Effort Level if its Effort Level is between 3 and 5.
  • Effort Stone: A stone that increases a Pokemon’s effort level if its effort level is between 6 and 8.
  • Rock of Effort: Rock that increases a Pokemon’s effort level if its effort level is 9.

The Rock of Effort is also the ultimate: 10 is the maximum Effort Level of a Pokémon. When you do, that stat will have reached the limit of the fledgling Pokémon species at its current level.

Third key point: How to get the Items of Effort in Pokémon Legends Arceus

We have four Items of Effort in Arceus Pokémon Legends, but how do you get them? There is not only one method (luckily!), but there are methods that are more recommended than others. In the absence of being able to gather more information (the game is a box of surprises), these are the known methods to obtain Dust, Gravel, Stone, and Rock of Effort .

  • As a reward for completing certain Requests (side quests)
  • As a reward after defeating Alpha Pokémon

Alpha Pokémon, depending on their level, will drop very useful items when they are defeated. That is why we recommend that you go for them in each of the Hisui areas. Rewards are proportional to level: the higher the Alpha Pokémon’s level, the better its rewards. For example, Experience Candies, Star Pieces (which we can sell for a lot of money), Stardust… and Endeavor Items.

Once we have the Items of Effort, it’s as simple as selecting them from the bag or from the trunk and applying them to the Pokémon we want on our team. Remember that each of them is determined for a certain level of effort. Therefore, a Gravel of Effort will be unusable in a stat that is not between 3 and 5, for example.

Guide

Dead Space: How to Get the Flamethrower

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Dead Space: How to Get the Flamethrower

There are a lot of different items as well as weapons that players will find throughout their gameplay. All weapons can be used to take down Necromorphs in some way and one of the early weapons that players can find in the game is Flamethrower.

In this guide, we’ll tell you how to get the Flamethrower in Dead Space.

Flamethrower Location

Flamethrower is one of the early weapons in Dead Space that players can get in the 3rd Chapter: Course Correction. Flamethrower can be found in the Engine Room which can be reached after players have unlocked Airlock 2.

Getting the Flamethrower

After starting the Centrifuge, go back to the Control Room through the Decontamination Chamber to get to the Zero-Gravity area. You can use the Locator to easily get to the location. Once you are in the zero-gravity area, you need to use Stasis on the spinning fans and go between the fans. Use the breaker and activate Airlock 2 to open the other door. Now, go back on the platform and open the airlock.

Shoot the glowing orange part in front to explode the tentacle and go to the Engine Room. As you go inside the Engine Room, you will get the Flamethrower.

Equip Flamethrower

After picking up the Flamethrower, it will be stored in your inventory. You will have to equip the Flamethrower in order to use it. To equip the Flamethrower, follow the following steps.

  • Press the Triangle Button to open the Inventory.
  • Select the Flamethrower and select it to see the Equip Option.
  • Press the X Button to equip it and then select the space that you want to allocate to the Flamethrower.

Flamethrower will be equipped and you can press the Directional Buttons to pull out the weapons that are currently equipped in the slots.

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Guide

Dead Space: Chapter 3: Course Correction – Walkthrough

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Dead Space: Chapter 3: Course Correction – Walkthrough

In this guide, we’ll be covering the third chapter (Course Correction) of Dead Space.

Course Correction – Walkthrough

The Third Chapter will begin at the Main Hangar Bay of USG Ishimura. You will get to use your suit’s thrusters to fly through the area. Use the Locator to reach the Engineering Deck before your oxygen tank runs out. Once you are in the Engineering Deck, use the Control Console to see the Diagnostic Report. You will have to refuel the Engines in the South, refuel the Engines in the North, and fix the Centrifuge.

At first, you will have to refuel the Engines in the South. Use the Locator and follow it to reach the Refueling Control Stations. Stay on the left side and you will see a platform ahead. Use the Kinesis Module to pull the Platform towards you. Use the Switch to travel to the other side. Kill the Necromorphs and head up the stairs to get the Fuel Station Keycard. Now, go back down to use the Keycard to enter the Fuel Management Room.

You need to use the Circuit Breaker on the right side and turn on the South Refuel Station. You can turn on another function through Circuit Breaker. If you turn on the life support, you will not have to worry about your oxygen level. However, the lights will go dark. Choose the one that you are comfortable with and then use the Locator to reach the platform with the refueling system. Once there, use the Kinesis Module to lower the lever to fill the fuel in the South Engine. Now, go back to the Platform by which you came here. Use the Locator if you are having trouble finding the platform.

Activate the platform and go to the other side to refuel the North Engine. Use the Locator to reach the refueling system of North Engine. Once again, use the Kinesis Module to lower the lever to refuel the North Engine. Now, you need to restart the Centrifuge. Go back to the Control Room to reach the elevator that will take you down to the Centrifuge. Before you go ahead into the Centrifuge area, make sure to grab some loot in the storage room when you come down from the elevator.

Make your way into the Decontamination Chamber to start the Decontamination Sequence. You will have to wait for the sequence to complete until then, you will get to kill some enemies. Once the sequence is completed, leave the decontamination chamber from the opposite door and enter the Centrifuge. Go to the right side to reach the zero-gravity area. You will have to attach two generator modules to the mechanism in the middle.

In order to join them, you will have to use Stasis at the spinning part of the module and then use the Kinesis Module to attach them to the mechanism. Attach both of the generator modules one by one and then go to the Centrifuge Control Panel to start the Centrifuge. Now, head down by using the elevator and go along the path but be careful of the spinning arm of the Centrifuge. Make sure to stay on each space in the path to easily reach the other elevator. Use the Elevator to go up and enter the door to exit the vacuum.

You will be grabbed by a Tentacle and you will have to shoot the glowing orange part of the Tentacle to explode the tentacle into pieces. Now, go back to the Control Room through the Decontamination Chamber to get to the Zero-Gravity area. You can use the Locator to easily get to the location. Once you are in the zero-gravity area, you need to use Stasis on the spinning fans and go between the fans. Use the breaker and activate Airlock 2 to open the other door. Now, go back on the platform and open the airlock.

Shoot the glowing orange part in front to explode the tentacle and go to the Engine Room. As you go inside the Engine Room, you will get the Flamethrower. To use the Flamethrower, you will have to equip it in one of the slots. Go ahead on the path to reach the other side. Go to the elevator and use it to go down to the lower level. Go right and shoot the orange part of the tentacle to clear the path. Go ahead along the path to get to the elevator. Use the elevator to go further down. Here you will fight a new type of Necromorph. Kill the enemy from the range because it will explode and then use the Flamethrower to take out the mini-necromorphs.

Now, use the Stasis on the door to get through it. Kill the enemies on the way and then go inside the Engine Room. Clear the room with the enemies and then go to the end of the room to see the red socket. Go up the ramp in front of the socket and you will find the Power Cell. Use the Kinesis Module to place the Power Cell inside the Red Socket. The Ignition System will be initiated and you need to go to the control panel up on the first ramp. When the engines are ready, interact with the control panel to confirm the ignition.

After that, you need to return to the Tram Station. Use the Locator to go through the Control Room and reach the Tram Station. Once you are at the Tram Station, board the tram and select the Bridge as your destination. Getting to the Bridge will conclude the third chapter and the fourth chapter will start.

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Guide

Dead Space: How to Get Shock Pads

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Getting Shock Pads

Dead Space has a lot of different puzzles in the game that players will have to solve in order to progress through the game. In the second chapter of the game, players will have to make an explosive charge and use it to open the path to the Emergency Room. To make the charge players will have to get the Shock Pads.

In this guide, we’ll tell you how to get the Shock Pads in Dead Space.

Shock Pads Location

The Shock Pads for the Hydrazine Explosive Charge can be found in the Limb Simulation Therapy. Players will be able to get to the Limb Simulation Therapy by reaching the Main Lab. Main Lab can only be reached once players have obtained the Hydrazine Tank.

Getting Shock Pads

Once you have obtained Hydrazine Tank, go back to the vacuum area and you will get to use the booster in the vacuum area as well. Go up in the vacuum area and go to the Coolant Pipelines. Make your way to the Security Station by following the Locator and then you will get to Research Wing where you will get to use Stasis on a door to cross through it.

Go into the Main Lab and the quarantine will come back online. You will have to kill the Necromorphs and then use the elevator to get to the lower level. There will be some more Necromorphs so, kill them as well. The quarantine will be disabled and all the closed doors will be opened.

Use the Locator and follow it to reach the Biological Prosthetic. You will get to kill a new type of enemy here. Kill the enemy and then go up the elevator and kill a couple of more. Go through the door to reach the Limb Simulation Therapy. Here you will find the Shock Pads. Switch off the shock Pads by using the Circuit Breaker and activate the door to grab the Shock Pads.

After obtaining the Shock Pads, you will have both the items needed to make the charge. You will have to return to the Security Station by following the Locator and plant the Explosive charge to make the path to reach the Emergency Room.

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