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Pokémon Legends: Arceus: All available moves

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Pokémon Legends: Arceus: All available moves

Pokémon Legends: Arceus has revolutionized the world of Pokémon games, not only with new game mechanics but also with new moves never seen before. The moves of each Pokémon can in fact be changed at any time through the game menu without the need for any TM.

This guide will show all the moves that can be learned from Pokémon in Pokémon Legends: Arceus. If you want to have more information about the new mechanics of quick techniques and powerful techniques you can look at the appropriate guide.

Moves can be learned by Pokémon in two different ways: by leveling up or by spending coins from Lapilla, the Move Teacher in the Jubilation Village in the Training Zone. In Pokémon Legends: Arceus there are a total of 180 moves, the moves have been grouped by type. The legend for the moves is as follows:

  • F indicates moves that cause physical damage.
  • SP indicates moves that cause special damage.
  • S indicates the state moves.

Water -type moves in Pokémon Legends: Arceus

  • Crash Wave – F / Power: 75 / Accuracy: 100 / PP: 10 – The user wraps himself in a layer of water and throws himself at the target, however taking damage. This move also speeds up the order of the user’s actions.
  • Idropulsar – SP / Power: 60 / Accuracy – / PP: 20 – The target is hit by a powerful jet of water. This attack is foolproof.
  • Octazooka – SP / Power: 65 / Accuracy: 85 / PP: 15 – The user sprays ink in the face of the enemy. It can also reduce its accuracy.
  • Hydrobreccia – F / Power: 80 / Accuracy: 100 / PP: 10 – Hits the target with the power of water and can also reduce their defensive strength.
  • Water Pump – SP / Power: 100 / Accuracy: 85 / PP: 5 – The target is overwhelmed by a powerful jet of water sprayed at very high pressure.
  • Bubble – SP / Power: 40 / Accuracy: 100 / PP: 25 – Shower the target with a shower of bubbles.
  • Hydrode – F / Power: 85 / Accuracy: 90 / PP: 10 – The user attacks by waving their tail as if it were a violent wave in a raging storm.
  • Aqua Jet – F / Power: 40 / Accuracy: 100 / PP: 20 – The user hits with such speed that they are almost invisible and accelerate their order of actions.

Fire -type moves in Pokémon Legends: Arceus

  • Brazier – SP / Power: 40 / Accuracy: 100 / PP: 25 – The target is hit by flames that can also burn them.
  • Fire Blast – SP / Power: 100 / Accuracy: 85 / PP: 5 – Strikes the target with an intense scorched earth blaze. It can also burn it.
  • Fire Fangs – F / Power: 65 / Accuracy: 95 / PP: 15 – The user bites with fiery teeth. It can also burn the target.
  • Fire Punch – F / Power: 75 / Accuracy: 100 / PP: 10 – Strikes the target with a fiery punch that can burn them.
  • Fire Wheel – F / Power: 60 / Accuracy: 100 / PP: 20 – The user covers himself in fire and charges the target. It can also burn it.
  • Flamethrower – SP / Power: 80 / Accuracy: 100 / PP: 10 – The target is hit by intense flames that can also burn them.
  • Fire Charge – F / Power: 100 / Accuracy: 100 / PP: 5 – The user is covered in fire and charges the target, but takes the knockback. It can also burn the affected Pokémon.
  • Magma – SP / Power: 90 / Accuracy: 75 / PP: 5 – Envelops the target in a flurry of fire, burning them.
  • Flame Mag – SP / Power: 70 / Accuracy: 100 / PP: 10 – Strikes the target by blowing incredibly hot blasts at them and reducing their offensive strength.
  • Flush – SP / Power: 100 / Accuracy: 90 / PP: 5 – The user unleashes a powerful attack, but the backlash reduces its offensive strength.
  • Raging Wrath – F / Power: 90 / Accuracy: 85 / PP: 10 – Whoever uses it unleashes his anger by spitting violent flames. However, he fixates on this move after making it.

Grass -type moves in Pokémon Legends: Arceus

  • Absorb – SP / Power: 30 / Accuracy: 100 / PP: 20 – Move that absorbs HP. The user recovers an amount of HP equal to a part of the damage dealt.
  • Chlorophyllaser – SP / Power: 120 / Accuracy: 95 / PP: 5 – The user attacks by concentrating chlorophyll and then casting it, but takes damage and its order of actions slows down.
  • Energy Ball – SP / Power: 80 / Accuracy: 100 / PP: 10 – The user draws energy from nature and throws it at the target, whose defensive strength can also decrease.
  • Leaf Slicer – F / Power: 85 / Accuracy: 100 / PP: 10 – Strikes the target using a blade as sharp as a sword. Probable a bad shot.
  • Verdebufera – SP / Power: 110 / Accuracy: 90 / PP: 5 – A storm of sharp leaves forms. The backlash reduces the attacking force of the user.
  • Foliage – F / Power: 40 / Accuracy: 100 / PP: 25 – Attack the target with leaves.
  • Magic Leaf – SP / Power: 60 / Accuracy: – / PP: 20 – Its user scatters strange leaves that chase the target. This move is foolproof.
  • Petal Dance – SP / Power: 90 / Accuracy: 85 / PP: 10 – The user attacks the enemy by sprinkling them with petals, however, he fixes on this move after throwing it.
  • Seed Rage – SP / Power: 100 / Accuracy: 85 / PP: 5 – The user generates a shock wave from his body. It can also reduce the target’s defensive strength.
  • Sleeping Pill – S / Power: – / Accuracy: 80 / PP: 20 – Invests the target with a large cloud of sleep dust that causes them to become drowsy.
  • Paralyzing – S / Power: – / Accuracy: 80 / PP: 20 – Invests the target with a cloud of paralyzing dust.
  • Woodpecker – F / Power: 100 / Accuracy: 100 / PP: 5 – The user throws his entire body at the target, but also takes damage.

Poison -type moves in Pokémon Legends: Arceus

  • Acid Shield – S / Power: – / Accuracy: – / PP: 20 – Whoever uses it alters its cellular structure by passing to the liquid state. Its defensive strength increases.
  • Acid Bomb – SP / Power: 40 / Accuracy: 100 / PP: 20 – The user attacks the target with highly corrosive acid. The fluid can also reduce the target’s defensive strength.
  • Thousand Fielespine – F / Power: 60 / Accuracy: 100 / PP: 15 – The target is hit by a myriad of toxic thorns that can also poison them. If he is affected by status problems, the power of the move doubles.
  • Poison Cross – F / Power: 70 / Accuracy: 100 / PP: 15 – Poison fang attack that can also poison the affected Pokémon. Probable a bad shot.
  • Fatal Claws – F / Power: 60 / Accuracy: 100 / PP: 15 – The user attacks the target with destructive claws aiming for a nasty blow. It can also cause poisoning, paralysis, or sleepiness.
  • Poison Gas – S / Power: – / Accuracy: 90 / PP: 20 – Sprays a cloud of poison gas at the target.
  • Poison Sting – F / Power: 80 / Accuracy: 100 / PP: 10 – The target is hit by a tentacle or limb soaked in a toxic substance that can also poison them.
  • Poison Dust – S / Power: – / Accuracy: 80 / PP: 20 – Invests the target with a poisonous cloud of poisonous dust.
  • Poison Thorn – F / Power: 30 / Accuracy: 100 / PP: 20 – The user attacks with a toxic sting that can poison the target.
  • Mud Bomb – SP / Power: 80 / Accuracy: 100 / PP: 10 – The user throws unhealthy mud at the target. It can also poison him.
  • Poison Shock – SP / Power: 65 / Accuracy: 100 / PP: 15 – Throws a special toxic liquid at the target. If he is poisoned, the damage dealt is doubled.

Flying -type moves in Pokémon Legends: Arceus

  • Air Ace – F / Power: 60 / Accuracy: – / PP: 20 – The user attacks the target at great speed. This attack is foolproof.
  • Air Razor – SP / Power: 60 / Accuracy: 95 / PP: 15 – The user causes a cutting wind that whips around enemies. Probable a bad shot.
  • Eterelama – SP / Power: 75 / Accuracy: 95 / PP: 10 – The user attacks with a cutting wind that rips the sky.
  • Boreal Storm – SP / Power: 95 / Accuracy: 85 / PP: 15 – The user attacks the target with freezing, lashing winds that make him tremble his body and soul and can even freeze him.
  • Baldeali – F / Power: 100 / Accuracy: 100 / PP: 5 – Those who use it fold their wings and charge from low altitude. However, it takes damage.
  • Gust – SP / Power: 40 / Accuracy: 100 / PP: 25 – Deals damage to the target with a gust of wind from the wings.
  • Typhoon – SP / Power: 100 / Accuracy: 75 / PP: 5 – The user attacks the target by enveloping it in a strong wind.
  • Perch – S / Power: – / Accuracy: – / PP: 10 – Whoever uses it stands still and rests, recovering HP.

Rock -type moves in Pokémon Legends: Arceus

  • Forzantica – SP / Power: 60 / Accuracy: 100 / PP: 15 – Strikes the target with primal force. It can increase the offensive strength and the defensive strength of the user.
  • Pumpkin – F / Power: 120 / Accuracy: 80 / PP: 5 – The user attacks with all the power they have, but takes damage.
  • Power Gem – SP / Power: 80 / Accuracy: 100 / PP: 10 – The user attacks with a beam of light that shines as if made of precious stones.
  • Landslide – F / Power: 75 / Accuracy: 90 / PP: 10 – The user attacks by hurling large boulders violently.
  • Rolling – F / Power: 40 / Accuracy: 90 / PP: 20 – The user hits the target by rolling. However, he fixates on this move after making it.
  • Rock Levitator – F / Power: 40 / Accuracy: 100 / PP: 20 – The user throws a flurry of rocks at the target. Rock fragments scattered around the area repeatedly inflict damage on the target.
  • Rock Axes – F / Power: 65 / Accuracy: 90 / PP: 15 – The user attacks the target with rock axes, aiming for a bad blow. Rock fragments scattered around the area repeatedly inflict damage on the target.
  • Stone Edge – F / Power: 100 / Accuracy: 80 / PP: 5 – The user hits the target from below with sharp stones. Probable a bad shot.

Ghost -type moves in Pokémon Legends: Arceus

  • Dismay – F / Power: 30 / Accuracy: 100 / PP: 25 – The user attacks the target with a terrifying sound.
  • Livor – SP / Power: 60 / Accuracy: 100 / PP: 15 – Strikes with a fury that chills the blood in the veins. Can freeze the target. If he is affected by status problems, the power of the move doubles.
  • Hurt – SP / Power: 65 / Accuracy: 100 / PP: 15 – Attack whose power doubles if the target has status issues.
  • Spectral Procession – SP / Power: 60 / Accuracy: 100 / PP: 15 – The target is hit by countless fireballs that can even burn them. If he is affected by status problems, the power of the move doubles.
  • Baleful Wind – SP / Power: 60 / Accuracy: 100 / PP: 15 – The user attacks with a gruesome gust of wind that can also increase its offensive strength and defensive strength.
  • Shadow Ball – SP / Power: 80 / Accuracy: 100 / PP: 10 – Throws a black sphere at the target which can reduce their defensive strength.
  • Shadow Claw – F / Power: 70 / Accuracy: 100 / PP: 15 – The user attacks with shadow claws that strike with great force. Probable a bad shot.
  • Dark Shock – F / Power: 100 / Accuracy: 100 / PP: 5 – The user disappears into the darkness and attacks. It also makes enemy moves fail more easily.
  • Shadow Sneak – F / Power: 40 / Accuracy: 100 / PP: 20 – The user extends their shadow and attacks the enemy from behind, also speeding up their order of actions.

Fighting -type moves in Pokémon Legends: Arceus

  • Orb Force – SP / Power: 80 / Accuracy: – / HP: 10 – The user releases an ethereal force from deep within the body. This attack is foolproof.
  • Granphysicist – S / Power: – / Accuracy: – / PP: 10 – Whoever uses it stretches the muscles to inflate the body increasing the offensive and defensive strength.
  • Scuffle – F / Power: 100 / Accuracy: 100 / PP: 5 – The user attacks by letting their guard down. Your defensive strength is reduced.
  • Punch Absorb – F / Power: 75 / Accuracy: 100 / PP: 10 – Punch that absorbs HP and makes it recover to the thrower.
  • Quick Fist – F / Power: 40 / Accuracy: 100 / PP: 20 -Whoever uses it throws a punch at an impressive speed and accelerates their order of actions.
  • Rock Smash – F / Power: 40 / Accuracy: 100 / PP: 20 – The user hits the target with a punch that can reduce their defensive strength.
  • Triplodard – F / Power: 50 / Accuracy: 100 / PP: 15 – The user fires a downward kick, then fires three darts together and makes his bad shots more likely. Also, it reduces the target’s defensive strength.
  • Victory Dance – S / Power: – / Accuracy: – / PP: 10 – The user launches into a dance to invoke victory and increase damage dealt by 50%. Additionally, his offensive strength and defensive strength increase.

Dark -type moves in Pokémon Legends: Arceus

  • Bite – F / Power: 60 / Accuracy: 100 / PP: 20 – The target is bitten by razor sharp teeth.
  • Milleflutti Blade – F / Power: 65 / Accuracy: 90 / PP: 15 – The user attacks the target with the shell sword, aiming for a bad blow. Nearby shell fragments repeatedly deal damage to the target.
  • Crunch – F / Power: 80 / Accuracy: 100 / PP: 10 – The target is bitten with sharp teeth. It can also reduce their Defense.
  • Neropulsar – SP / Power: 80 / Accuracy: – / PP: 10 – Whoever uses it gives off an aura impregnated with dark thoughts. This attack is foolproof.
  • Voidmeter – S / Power: – / Accuracy: 90 / PP: 10 – Sweeps the target into a world of total darkness, causing them to drowsiness and reducing their defensive strength.
  • Conspiracy – S / Power: – / Accuracy: – / PP: 20 – Whoever uses it stimulates the brain by thinking about bad things. Increase offensive strength.
  • Night Slash – F / Power: 70 / Accuracy: 100 / PP: 15 – The user hits the target as soon as the opportunity arises. Probable a bad shot.
  • Screamer – SP / Power: 60 / Accuracy: 100 / PP: 15 – The user starts screaming for a while reducing the target’s offensive strength.

Ice -type moves in Pokémon Legends: Arceus

  • Gale – SP / Power: 100 / Accuracy: 75 / PP: 5 – Strikes the target with a tremendous ice storm that can even freeze them.
  • Frost Ball – F / Power: 40 / Accuracy: 90 / PP: 20 – Hits the target with a block of ice. However, the user becomes fixated on this move after launching it.
  • Ice Beam – SP / Power: 80 / Accuracy: 100 / PP: 20 – The target is hit by a beam of icy energy that can even freeze them.
  • Ice Fangs – F / Power: 65 / Accuracy: 95 / PP: 15 – The user bites with icy teeth that can also freeze the target.
  • Ice Punch – F / Power: 75 / Accuracy: 100 / PP: 10 – The user attacks with an ice punch that can also freeze the target.
  • Ice Shard – F / Power: 40 / Accuracy: 100 / PP: 20 – The user creates chunks of ice and throws them, also speeding up their order of actions.
  • Frost Scallop – F / Power: 80 / Accuracy: 90 / PP: 10 – The user violently attacks the target with large ice stalactites.
  • Icy Wind – SP / Power: 60 / Accuracy: 95 / PP: 20 – The user attacks the target with a blast of freezing air.
  • Iceberg Breath – F / Power: 100 / Accuracy: 85 / PP: 5 – The target is hit by a block of ice the size of an iceberg.
  • Polneve – SP / Power: 40 / Accuracy: 100 / PP: 25 – The user attacks the target with a flurry of powdery snow that can even freeze them.

Bug -type moves in Pokémon Legends: Arceus

  • Hum – SP / Power: 80 / Accuracy: 100 / PP: 10 – The user creates a sound wave that deals with damage. It can also reduce the target’s defensive strength.
  • Leech – F / Power: 75 / Accuracy: 100 / PP: 10 – Bloodsucker move. The user recovers an amount of HP equal to a part of the damage dealt.
  • Megacorn – F / Power: 100 / Accuracy: 85 / PP: 5 – Its user uses its sturdy and massive horn to hit the target with all of its beings.
  • Pin Missile – F / Power: 40 / Accuracy: 100 / PP: 20 – The user attacks by shooting sharp thorns at the target. Thorn fragments scattered around the area repeatedly deal damage to the target.
  • Silverwind – SP / Power: 60 / Accuracy: 100 / PP: 15 – The user attacks with windblown scale dust and can also increase their offensive strength and defensive strength.
  • Entomoblock – SP / Power: 40 / Accuracy: 100 / PP: 20 – The user attacks the target by resisting and reducing their offensive strength.
  • Scissor X – F / Power: 80 / Accuracy: 100 / PP: 10 – The user hits the target with an attack that resembles a scissor strike. Probable a bad shot.

Ground -type moves in Pokémon Legends: Arceus

  • Groundbreaking – F / Power: 60 / Accuracy: 100 / PP: 20 – The user tramples the ground and unleashes an earthquake that damages the target, also slowing down the order of actions.
  • Geoforce – SP / Power: 80 / Accuracy: 100 / PP: 10 – A devastating force is released from the ground below the target. It can also reduce its Special Defense.
  • Head -on – F / Power: 100 / Accuracy: 100 / PP: 5 – The user crashes into the target with full force. Its defensive strength decreases.
  • Horse Strength – F / Power: 85 / Accuracy: 95 / PP: 10 – The user overwhelms the target with a mighty attack.
  • Pantanobomba – SP / Power: 65 / Accuracy: 85 / PP: 15 – The user throws a compact ball of mud. It also makes enemy moves fail more easily.
  • Mud-Slap – SP / Power: 30 / Accuracy: 100 / PP: 20 – The user throws mud in the target’s face dealing damage. It also makes enemy moves fail more easily.
  • Searing Storm – SP / Power: 95 / Accuracy: 80 / PP: 5 – The user attacks the target by enveloping them with burning sand and a strong wind that burns them.

Steel -type moves in Pokémon Legends: Arceus

  • Pugnacarica – F / Power: 40 / Accuracy: 100 / PP: 20 – The user attacks with a volley of punches as fast as bullets, also accelerating their order of actions.
  • Cannonflash – SP / Power: 80 / Accuracy: 100 / PP: 10 – The user attacks by gathering and releasing light energy which can also reduce the target’s defensive strength.
  • Iron Shield – S / Power: – / Accuracy: – / PP: 20 – The user’s body hardens like iron, making its Defense much higher.
  • Metaltestata – F / Power: 80 / Accuracy: 100 / PP: 10 – The user hits the target with his head as hard as steel. He can also make him flinch.
  • Steel Tail – F / Power: 100 / Accuracy: 75 / PP: 5 – The target is hit by a sturdy steel tail which can also reduce their defensive strength.
  • Barricade – S / Power: – / Accuracy: – / PP: 10 – The user hardens their skin like an iron shield, increasing defensive strength. It also makes enemy moves fail more easily.
  • Steel Beam – SP / Power: 120 / Accuracy: 95 / PP: 5 – The user uses the steel from their body to fire a violent beam, but takes damage.

Psychic -type moves in Pokémon Legends: Arceus

  • Calmly – S / Power: – / Accuracy: – / PP: 10 – The user calms his spirit by meditating to increase offensive strength and defensive strength.
  • Confusion – SP / Power: 50 / Accuracy: 100 / PP: 20 – Strikes the target with a slight telekinetic force.
  • Aura Wings – SP / Power: 75 / Accuracy: 90 / PP: 10 – The user mows the target with wings reinforced by an aura. Probable bad shot. This move also speeds up the order of the user’s actions.
  • Extra Sense – SP / Power: 70 / Accuracy: 100 / PP: 15 – Its user attacks with a mysterious invisible force.
  • Hypnosis – S / Power: – / Accuracy: 70 / PP: 20 – The user uses hypnotic suggestion to cause drowsiness to the target.
  • Invocaluna – S / Power: – / Accuracy: – / PP: 10 – The user heals from status problems and recovers HP. It also makes enemy moves fail more easily.
  • Mystical Strength – SP / Power: 70 / Accuracy: 90 / PP: 10 – Mysterious strengthening power that increases offensive strength if the user is prepared for attack, and defensive strength if prepared for defense.
  • Psychic – SP / Power: 80 / Accuracy: 100 / PP: 10 – Strikes the target with a powerful telekinetic force that can also reduce their defensive strength.
  • Psycho Cut – F / Power: 70 / Accuracy: 100 / PP: 15 – The user hits the target with blades made of psychic force. Probable bad shot.
  • Strike Barrier – F / Power: 70 / Accuracy: 90 / PP: 10 – The user charges with psychic energy and then crashes into the target. In addition, it can increase its defensive strength.
  • Rest – S / Power: – / Accuracy: – / PP: 10 – The user recovers HP, but suffers from drowsiness.
  • Baldimpulso – S / Power: – / Accuracy: – / PP: 10 – Whoever uses it takes courage and heals from state problems. It also increases offensive strength and defensive strength.
  • Teleport – S / Power: – / Accuracy: – / PP: 20 – The user is replaced if there are other Pokémon in the team. If a wild Pokémon uses this move, it runs away.
  • Zen clash – F / Power: 80 / Accuracy: 90 / PP: 10 – Whoever uses it concentrates psychic energies in the head and throws himself at the target.

Electric -type moves in Pokémon Legends: Arceus

  • Shock Beam – SP / Power: 50 / Accuracy: 90 / PP: 15 – The user fires a very intense beam of electricity that can also increase his offensive strength.
  • Spark – F / Power: 65 / Accuracy: 100 / PP: 20 – Strikes the target with an electric shock and can even paralyze them.
  • Thunder – SP / Power: 100 / Accuracy: 75 / PP: 5 – The target is struck by very violent lightning that can also paralyze them.
  • Lightning Bolt – F / Power: 65 / Accuracy: 95 / PP: 15 – The user bites with electrified teeth which can also paralyze the target.
  • Thunder Punch – F / Power: 75 / Accuracy: 100 / PP: 10 – Strikes the target with an electric punch that can paralyze them.
  • Thunder Shock – SP / Power: 40 / Accuracy: 100 / PP: 25 – Strikes the target with an electric shock that can also paralyze them.
  • Thunder Wave – S / Power: – / Accuracy: 90 / PP: 20 – Strikes the target with a weak electric shock that paralyzes them.
  • Lightning Bolt – SP / Power: 80 / Accuracy: 100 / PP: 10 – Strikes the target with a powerful electric shock that can also paralyze them.
  • Locomovolt – F / Power: 120 / Accuracy: 100 / PP: 5 – The user charges himself with electricity and then attacks. It can also paralyze the target. Kickback causes damage.
  • Flash Spritz – F / Power: 85 / Accuracy: 100 / PP: 10 – The user charges with electricity and then lashes out at the target, but takes damage from the recoil. It can also paralyze the target.
  • Thundering Storm – SP / Power: 95 / Accuracy: 80 / PP: 5 – The user calls upon him a storm of lightning and gusts of wind with which he violently attacks the target. It can also paralyze him.

Normal -type moves in Pokémon Legends: Arceus

  • Hand Crumble – F / Power: 100 / Accuracy: 100 / PP: 5 – Hits the target with great force. The more HP the affected Pokémon has, the greater the power of the move.
  • Double Smash – S / Power: – / Accuracy: – / PP: 10 – The user assumes a fighting stance to increase damage dealt by 50%.
  • Splitter – F / Power: 100 / Accuracy: 100 / PP: 5 – Merciless and dangerous charge that damages even those who use it.
  • False Swipe – F / Power: 40 / Accuracy: 100 / PP: 30 – The user softens the blow to prevent the target from going KO, leaving them with at least one HP.
  • Focus Energy – S / Power: – / Accuracy: – / PP: 20 – The user takes a deep breath and concentrates to make bad hits more likely.
  • Giga Impact – F / Power: 120 / Accuracy: 90 / PP: 5 – The user charges the target using all their strength.
  • Intensity – SP / Power: 50 / Accuracy: 100 / PP: 15 – Its user uses a mysterious power to make the move’s type advantageous over the target’s.
  • Hyper Beam – SP / Power: 120 / Accuracy: 90 / PP: 5 – Strikes the target with a powerful beam. The user skips the next turn to regain energy.
  • Judgment – SP / Power: 100 / Accuracy: 100 / PP: 5 – Whoever uses it releases numerous shots of light. The type of move varies depending on the slab.
  • Mimic – S / Power: – / Accuracy: – / PP: 10 – The user copies the last move used by the target and keeps it as long as it remains on the battlefield.
  • Power Swap – S / Power: – / Accuracy: – / PP: 10 – The user swaps his offensive strength for his defensive strength.
  • Quick Attack – F / Power: 40 / Accuracy: 100 / PP: 20 – The user hits with such speed that they are almost invisible and accelerate their order of actions.
  • Catch – S / Power: – / Accuracy: – / PP: 10 – Self-healing move. Whoever uses it recovers HP.
  • Self Destruct – F / Power: 150 / Accuracy: 100 / PP: 5 – The user explodes and deals damage to the target, but takes damage as well.
  • Slash – F / Power: 70 / Accuracy: 100 / PP: 15 – Attack the target with claws, scythes or more. Probable bad shot.
  • Covauova – S / Power: – / Accuracy: – / PP: 10 – Whoever uses it recovers HP.
  • Splash – S / Power: – / Accuracy: – / PP: 40 – The user splashes around in the water, with no effect.
  • Clash – F / Power: 50 / Accuracy: – PP: – – Move to be used only in extreme cases, when you no longer have PP. It also damages those who use it a little.
  • Comets – SP / Power: 60 / Accuracy: – / PP: 20 – The user hits enemies around with star-shaped rays. This attack is foolproof.
  • Sword Dance – S / Power: – / Accuracy: – / PP: 20 – Frenzied dance that increases the attacker’s strength.
  • Action – F / Power: 40 / Accuracy: 100 / PP: 30 – Physical attack that hits the target by hitting it with the whole body.
  • Triplet – SP / Power: 80 / Accuracy: 100 / PP: 10 – Strikes the target with three beams of light that can paralyze, burn or freeze them.

Fairy-type moves in Pokémon Legends: Arceus

  • Soft eyes – S / Power: – / Accuracy: 100 / PP. 20 – Whoever uses it turns their languid eyes to the target, reducing its offensive strength.
  • Magibrillio – SP / Power: 75 / Accuracy: 100 / PP: 10 – The user emits a powerful light that deals damage to the target.
  • Absorb Kiss – SP / Power: 50 / Accuracy: 100 / PP: 15 – The user absorbs energy from the target with a kiss, recovering HP.
  • Fairy Wind – SP / Power: 40 / Accuracy: 100 / PP: 25 – The user raises a fairy wind that hits the target.
  • Lunar Strength – SP / Power: 85 / Accuracy: 100 / PP: 10 – The user harnesses the power of the moon to attack the target and can also reduce its offensive strength.
  • Cuteness – SP / Power: 40 / Accuracy: 100 / HP: 25 – The user attacks the target with cuteness that can also reduce their offensive strength.
  • Storm Zephyria – SP / Power: 95 / Accuracy: 80 / PP: 5 – The user attacks the target by enveloping them with a gale of hatred and love. This move has different additional effects depending on the form of the user.

Dragon -type moves in Pokémon Legends: Arceus

  • Draco Meteor – SP / Power: 110 / Accuracy: 90 / PP: 5 – User attacks with meteors falling from the sky, but its offensive strength decreases.
  • Dragon Claw – F / Power: 80 / Accuracy: 100 / PP: 10 – The user attacks with sharp claws that scrape the target quickly and with great force. Probable bad shot.
  • Dragopulsar – SP / Power: 80 / Accuracy: – / PP: 10 – The user opens his mouth wide and generates a shock wave that hits the target. This attack is foolproof.
  • Outrage – F / Power: 90 / Accuracy: 85 / PP: 10 – Whoever uses it unleashes his anger and attacks the enemy. However, he fixates on this move after making it.
  • Roar – SP / Power: 120 / Accuracy 90 / PP: 5 – The user hits the target with a force capable of altering time.
  • Spacecraft – SP / Power: 90 / Accuracy: 95 / PP: 5 – The user tears the target and the space around it. Probable bad shot.
  • Tornado – SP / Power: 40 / Accuracy: 100 / PP: 25 – A powerful tornado strikes the target.

Pokémon Legends: Arceus has just come out but is already full of many exciting new features and mechanics that add to the classic mechanics of battles and captures.

Guide

Disney Dreamlight Valley: How to Unlock Stitch

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Disney Dreamlight Valley: How to Unlock Stitch

Disney Dreamlight Valley’s new update has three new characters two of them are from Pixar’s Toy Story and one of them is from Disney’s Lilo & Stitch. Players will be able to unlock Toy Story’s character easily but it is a bit technical to open Stitch’s character. As Stitch requires little patience and multiple Sub-Quests.

In this guide, we’ll tell you how to Unlock Stitch in Disney Dreamlight Valley.

Unlocking Stitch

The new update has a Stitch character in the game but you will not find it in the Valley nor in any Realm. Unlocking Stitch will require you to find three different socks around the Valley which will lead to hidden Sub-Quests and then you will be able to unlock Stitch. The Socks are very easy to find as they are not well hidden but the thing is players will not be able to unlock Stitch on the first day, they will have to wait for 10 real-life days to unlock Stitch.

Now, the reason for that is whenever you find the first Sock, the next sock will spawn in the Valley after 5 Real Life days so, you will find all three socks in 10 days and then after completing the Sub-Quests, you will unlock Stitch. Players can also change their system time and date to 5 days onward when they find the sock to complete it in a single day but it would be dangerous because you can easily corrupt your save file of the game. So, be careful if you want to change the system’s Date and Time.

The Three Socks that you need to find in order to unlock Stitch can be found in the following locations.

1st Sock Location

The very first Sock that can be found whenever is on the small Island near Dazzle Beach. You need to make your way to the small Island and you will find a Sock named “Slimy Stocking”. Finding this will start a sub-quest of Donald Duck in which you will have to give the sock to him and find the clue in his house.

1st Sock Location

2nd Sock Location

After 5 days, the second sock will spawn in the Valley and you will be able to find it in Peaceful Meadows near the pond and the staircase of Dazzle Beach. The Chewed-Up Sock will be Goofy’s and it will start a sub-quest in which you have to return the Sock to Goofy and search his house for the Clue.

2nd Sock Location

3rd Sock Location

After 5 days of finding the second sock, the third sock will spawn in the Valley. You will find the third Sock in the Forest of Valor biome near the river. Picking up the Sock will start another Sub-Quest in which you have to find out the owner of Knitted Orange Sock and then search the owner’s house for clues.

3rd Sock Location

After finding all the Socks and the clues in the owner’s houses. Donald Duck will use the clues to make a Homing Beacon that you will have to place on Skull Rock. The Skull Rock is on the Small Island near Dazzle Beach from where you found the first sock. Place the Homing Beacon on the Island and a cutscene will play in which Stitch will arrive in a rocket to the Valley. After that, you will have to talk to Stitch and Donald and then you will have to place Stitch’s house in the Valley.

After placing Stitch’s house, you will have to interact with Scrooge McDuck’s board and pay 10,000 Star Coins for the house. Once Stitch’s house is built, Stitch will be unlocked and players will be able to complete their questline in the game.

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Guide

Disney Dreamlight Valley: How to Find Buzz Lightyear’s Playing Cards

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Disney Dreamlight Valley: How to Find Buzz Lightyear’s Playing Cards

Disney Dreamlight Valley’s new update will let players interact with all new characters added to the game and help them settle in the Dreamlight Valley. While progressing through the questline of Buzz Lightyear, he will tell you to find his Playing Cards which are missing somewhere.

In this guide, we’ll tell you how to find Buzz Lightyear’s Playing Cards in Disney Dreamlight Valley.

Finding Buzz Lightyear’s Playing Cards

Following the main quests of new characters added in the game, players will get a quest named “A Space Ranger Reputation” from Buzz Lightyear in which he will ask you to find the Playing Cards that he left somewhere in Bonnie’s Room. Now, Bonnie’s Room is in the Toy Story Realm so players will have to make their way to Toy Story Realm.

Go inside the Dreamlight Castle and access the Toy Story Realm to go inside Bonnie’s Room. Playing Cards will be hidden inside the Books. Players will need to find the Books and then need to interact with them to get Buzz Lightyear’s Playing Cards.

  • ⦁ Playing Cards Location #1
    • As you enter Bonnie’s Room, you will see a Yellow Colored Book with a Rainbow on it, leaning by the Basket. Go near it and it will start shining. Interact with it and the Playing Cards will come out of it. Pick up the cards to find the first Playing Cards.
  • ⦁ Playing Cards Location #2
    • Go to the right corner of the room in front of the Red Slide and you will see a Bluebook with clouds and musical notes on it. Go near it and interact with it to find second Playing Cards.
  • ⦁ Playing Cards Location #3
    • From the second location, go straight pass the White table and look to the right. You will see a Red Book with an Easter Egg on it. Go near it and interact with it to find the third and last Playing Cards.

After finding all three Playing Cards, you need to go back to Buzz to give them to him.

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Guide

Disney Dreamlight Valley: How to Make Minnie’s Gingerbread Cookies

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Disney Dreamlight Valley: How to Make Minnie’s Gingerbread Cookies

In the new Holiday update of Disney Dreamlight Valley, there are new cooking recipes added to the game that players can cook in the game and regenerate their energy while eating the delicious new recipes of the Holidays. One of the new Holiday recipes in the game is Minnie’s Gingerbread Cookies which was also shown in the picture from Disney Dreamlight Valley’s tweet for the update.

In this guide, we’ll tell you how to make Minnie’s Gingerbread Cookies in Disney Dreamlight Valley.

Making Minnie’s Gingerbread Cookies

Minnie’s Ginger Bread is a 2-Star Meal that is very easy to make because it only requires two ingredients to cook it. The ingredients that you are going to need are the following.

  • Wheat
  • Ginger

The main ingredient of Gingerbread Cookies is Ginger which will be hard for some people who did not have unlocked a specific biome from where it can be obtained. Ginger can only be gathered from the Forgotten Lands biome which requires 15,000 Dreamlight. Not only that, the Forgotten Lands biome is only accessible through the Sunlit Plateau biome which requires 7,000 Dreamlight so, it would cost a total of 22,000 Dreamlight to unlock the Forgotten Lands.

The players who are playing from the early access would already have unlocked all of the biomes and they can easily get it by going into the biomes and harvesting it from the ground. The new players will have to grind a little in the game by completing quests and Dreamlight Duties to get Dreamlight and then unlock the biomes.

Wheat is very easy to get as its seeds can be bought from Goofy Stall in the Peaceful Meadows you just need to plant the seed and water it, and then wait for a few moments to harvest it.

Once you have all the ingredients, go to any Cooking Station and add Wheat and Ginger in the Cooking Pot. Then Click on Start Cooking which will consume 1 Coal and the Minnie’s Gingerbread Cookies will be prepared. It is a very easy recipe and you can also gift it to other characters to increase Friendship level quickly.

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