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Cyberpunk 2077: Everything We Know About Multiplayer So Far

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Cyberpunk 2077 PS5 and Xbox Series X | S versions will calm the mood, says CD Projekt
  • Cyberpunk 2077 gets a multiplayer mode – probably not before 2022
  • The development of the multiplayer is currently not the top priority for CD Projekt Red
  • At the moment the focus is mainly on updates and patches for the main game
  • In the multiplayer of Cyberpunk 2077, there will be microtransactions and real money purchases
  • CD PR is allegedly based on GTA Online: There should be Heists with different roles
  • The multiplayer may be based on peer-to-peer connections and not on dedicated servers

What will the multiplayer mode for Cyberpunk 2077 actually look like? Since the announcement of the role-playing game by CD Projekt Red, the developer himself has already shared a lot of information. But also rumors and alleged leaks should give insight into the development of the multiplayer component.

In the following article, we summarize all known information about the multiplayer mode of Cyberpunk 2077: What has already been officially confirmed and what is currently the only speculation.

This has been confirmed so far

Even if the developer hasn’t talked much about the multiplayer mode, there is already some information that has been officially confirmed.

Release: When does multiplayer appear?

Publication in 2022 at the earliest: In a new, simple roadmap to Cyberpunk 2077, the developer shows what content he is planning to use by 2022. For CD Projekt Red, aspects such as updates to the existing game and the previously promised free DLCs have priority. The multiplayer mode itself is not yet mentioned on this roadmap.

This only confirms official statements from January 2020. At that time, Michal Nowakowski, board member of CD Projekt Red, stated that a release in 2021 was “very unlikely”. The resulting forecasts were therefore based on a release in 2022 at the earliest.

Real Money Purchases: Will There Be Microtransactions?

Paid content planned: Microtransactions for the multiplayer of Cyberpunk 2077 have already been confirmed in a quarterly report. However, the developer is still covered in their exact nature. It is therefore not known whether it will only be about skins or whether other things will also be offered for real money.

At the moment it is said that these should “make the players happy” and also “not be aggressive”. This suggests that Cyberpunk 2077’s multiplayer will forego Pay2Win mechanics or in-game advantages available for real money. At the moment, however, this is still a matter of speculation.

Rumors, leaks, and forecasts

From here on, potential information about the multiplayer of Cyberpunk 2077 follows information that has either been leaked or found using data mining. This means that the developer has not yet officially confirmed it.

Accordingly, it is quite possible that this information will change until the release of the multiplayer or that it will only be true to a limited extent. So enjoy the following lines with caution:

DLCs: are any expansions planned?

Mode similar to GTA Online: As the analytics company M Science (via TheGamer ) claims to have read from the comments on CD Projekt Red, the multiplayer mode of Cyberpunk 2077 is to be expanded to include free DLCs. A principle not dissimilar to Rockstar’s Grand Theft Auto Online should be followed.

Specifically, that would mean that extensions for the multiplayer of Cyberpunk 2077 will be free of charge and the further development of the mode will be financed through microtransactions – as already mentioned above.

Accordingly, not only extensions for the Cyberpunk 2077 single-player campaign are planned. Everything we know so far about free DLC and paid expansions for the story mode can be found in our separate article on the topic:

Game modes: what should there be to play?

Deathmatch: Dataminer found a number of paragraphs of text that indicate the existence of a deathmatch mode. Traditionally, everyone fights everyone in this PvP mode and your goal is to be the player with the most kills at the end of the match.

Heists: The second game mode found in the files is going to have you doing some heists, judging by its name. The further details of this mode are still a bit imprecise. So you seem to meet other players in a collecting area before the actual heist starts.

How exactly this will then take place is unknown. Also, it is not yet clear whether you will fight against other players in the matches – i.e. PvP – or cooperatively compete against the AI ​​in PvE fashion.

Is there a co-op mode coming? The developer himself asserts that the MP component is “handled like a game of its own”. We do not assume that you will be able to play the single-player campaign with one or more friends. However, that does not rule out the possibility of cooperative missions in online mode. However, concrete evidence of this is still missing.

Classes: will there be different roles?

Selection of ready-made classes: The game files themselves also contain the information that there should be at least four classes. So you can apparently choose between the following four classes, at least in Heist mode – whether there will be more remains to be seen:

  • solo
  • Assassin
  • Netrunner
  • Techie

Each role seems to be unique. Because some sections of text indicate that the game will not start as long as a character is represented several times. Correspondingly, in the course of a heist mission, one seems to focus on a balance between different skills so that each player can take on their own role in the attack.

Online matches: are there dedicated servers?

Multiplayer apparently Peer2Peer: According to Dataminern, there are currently indications that Cyberpunk 2077 will not use dedicated servers. The connections are established directly between the players. However, this could also be just remnants of code from development.

I enjoy playing games, and gaming is a passion of mine. Among my favorite games are Tears of the Kingdom, GTA, and Cyberpunk.

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