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Nintendo Switch Has Sold 55.7 Million Units Worldwide

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Consumer Associations in 9 EU countries ask Nintendo for solutions for defective Joy-Con

As planned, Nintendo shared the updated sales data in its latest financial report earlier this morning.

According to the officials, Nintendo Switch had sold 55.7 million units worldwide until the fiscal year that ended on March 31. This makes a total of 21 million units sold in this fiscal year and a sales forecast of 19 million is added for the following.

Here is the official message:

For the fiscal year ending March 31, 2020, the Nintendo Switch Lite launched in September as a compact, lightweight, and easy-to-carry portable console, and the Nintendo Switch performed very well without losing momentum, resulting in significant growth in Nintendo Switch family sales. 


As for the software, Pokémon Sword and Shield became huge hits, with sales of 17.37 million units, and Animal Crossing: New Horizons, released in March, sold 11.77 million units, with the best Nintendo Switch premiere. 


In addition to titles like Luigi’s Mansion 3 and Super Mario Maker 2 that were released during this fiscal year, sales also continued to grow steadily for popular titles released in previous fiscal years and for titles from other software publishers. 


The total number of titles exceeding one million units sold is 27 titles, including 9 from other software publishers. 


Nintendo Switch also launched in China through Tencent Holdings Limited in December.


Due to the COVID-19, production, and shipments of the Nintendo Switch console, accessories such as the Joy-Con and Ring Fit Adventure controllers had delays in some regions from February to March, but this only had a limited impact on business results. of this fiscal year.


As a result, hardware and software sales exceeded the good results of last year. 


In terms of volume, hardware sales for this fiscal year totaled 21.03 million units (24.0% increase over last year), and software sales totaled 168.72 million units (42.3% increase over last year).


For Nintendo 3DS, hardware sales totaled 0.69 million units (down 73.0% from a year ago) and software sales totaled 4.99 million units (down 62.3% annually).


Regarding our digital business for dedicated video game platforms, in addition to strong sales of downloadable versions of software also available in physical form for Nintendo Switch, constant growth in sales of download-only software and additional content and the contribution of Nintendo Switch Online throughout the year helped push total digital sales to 204.1 billion yen (an increase of 71.8% over last year).

For the mobile business, many consumers continue to enjoy the applications launched during this fiscal year, such as the Mario Kart Tour, as well as the titles that were launched in previous fiscal years. Our mobile, IP-related revenues reached 51.2 billion yen (11.5% increase over last year).


In total, net sales totaled 1,308.5 billion yen (including overseas sales of 1,007.3 billion yen, or 77% of total sales). Operating profit came to 352.3 billion yen, ordinary profit was 360.4 billion yen, and net profit attributable to the owners of the parent totaled 258.6 billion yen for this fiscal year.


There is concern that COVID-19 will lead to an overall decrease in production and consumption (more details available here ).


Given the situation, we will work to continue to convey the appeal of the Nintendo Switch and Nintendo Switch Lite hardware and expand its player base. Our plans with the Nintendo software include the launch of Xenoblade Definitive Edition in May and Clubhouse Games: 51 Worldwide Classics in June. In addition, we plan to distribute the Pokémon Sword and Shield expansion pass in June and later this year. Other software publishers also plan to launch a wide variety of attractive titles, and the combination of existing popular titles and a continuous stream of attractive new titles will work together to revitalize the platform.


For our mobile business, operations will focus on encouraging more consumers to continue enjoying the applications launched during this fiscal year such as Mario Kart Tour, as well as existing applications that were launched in previous years.


Through these initiatives, we expect to see results of the order of 1,200.0 billion yen in net sales, with 300 billion yen in operating profit, 290.0 billion yen in ordinary profit and profit attributable to the owners of the parent company. 200.0 billion yen.

I enjoy playing games, and gaming is a passion of mine. Among my favorite games are Tears of the Kingdom, GTA, and Cyberpunk.

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