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Zelda: Breath of the Wild in 8K and ray tracing is a next-gen showcase, in video

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Zelda: Breath of the Wild in 8K and ray tracing is a next-gen showcase, in video

The Legend of Zelda: Breath of the Wild has become a kind of benchmark for testing various graphics mods to be used through the CEMU emulator on PC, as demonstrated by this new video showing the game at 8K and with ray tracing applied through ReShade, which turns it into a kind of next-gen title.

Obviously, this is not at all an official distribution of the game, rather it emerges from a tangle of copyright infringements that almost make the footsteps of the army of Nintendo lawyers heard from here, but it is still a real sight to behold, demonstrating how it could. appear The Legend of Zelda: Breath of the Wild with much more powerful hardware as a base.

All this comes from the use of the game on PC through the CEMU emulator and with various graphics mods applied. To tell the truth, this is appreciable above all as a mere technical demonstration, also because the graphic style adopted by Eiji Aonuma and the others for their masterpiece is also studied according to Nintendo Switch and its technical characteristics, but it remains a very experiment. interesting to see.

Beyond the mere extreme increase in resolution up to 8K, it is once again the ReShade that impresses, with its retrospective application of the effects of ray tracing that allows a profoundly different visualization in many areas of the game, especially where light is enhanced. and reflections on the scenarios.

We had seen something similar some time ago, with another video always on The Legend of Zelda: Breath of the Wild with ray tracing applied, and even in this case the result seems almost a new game or a sort of remastering modernized.

I enjoy playing games, and gaming is a passion of mine. Among my favorite games are Tears of the Kingdom, GTA, and Cyberpunk.

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