Activision recently announced that the fourth main installment of Crash Bandicoot, subtitled ‘It’s About Time,” will come to consoles this coming fall, as it’ll be released on October 2. Aside from what the trailer showed us, we don’t know much about the game, but a marketing email from GameStop might’ve given us our first major detail regarding Crash’s next adventure.
According to the email, Crash Bandicoot 4: It’s About Time will have more levels than the entire N’Sane Trilogy combined, meaning that it’ll have more than 100 levels. The first game in the series featured 33, the second had 32, the third had 37, which adds up to a total of 102.
The email, which was received by Twitter user StrawHatRy and shared by Twitter user Broski, is embedded below.
Dang! For the record, the original Crash Bandicoot had 26 levels, Crash 2 had 27, and Crash 3 had 32 for a combined total of 85. Of course, we don’t know how long Crash 4’s levels are, but just based on the numbers, it seems like we’re looking at a triple-sized game here. Need to know more? Here’s are Crash 4’s key features:
- It’s About Time! – picking up where the original trilogy left off, Neo Cortex and Dr. Nefarious Tropy have escaped their interdimensional prison and in doing so have fractured the boundaries of time and space. It’s up to crash and coco to save the day.
- Bend the rules of reality – Manipulate time, flip your world upside down, and bend the rules of reality as you master the four powerful quantum masks. Learn all new abilities with each mask and unite them to restore order to the multiverse.
- Defy logic. And fashion sense – New abilities? Check. More playable characters? Yep. Alternate dimensions? Obviously. Ridonkulous bosses? For sure. Same awesome sauce? You bet your sweet jorts. Wait, are they actually jorts? Not in this universe!