Guide
Handler Guide in Schedule 1
Discover everything you need to know about the Handler employee in our Handler guide in Schedule 1, including how to hire, use, and fire them.
Growing your empire in the city of Hyland Point can become easily hectic if you are not organizing your business well. You cannot run a strong and growing business all on your own. At some point, you must hire different types of employees to help make, move, package, and distribute products. One of the strongest and might be confusing employees are the Handlers. They are very useful employees as they can move and package products without a hassle. In this guide, we will explain everything you need to about the Handler in Schedule 1.
How to Hire a Handler in Schedule 1

Hiring a Handler employee requires the same procedure as the other employees. You will have to speak to Manny at the Warehouse to hire a handler. You unlock the Warehouse by pursuing the main objectives early in the game. After unlocking the Warehouse, go to its location between 6 PM to 6 AM. Head up the blue staircase on the left to reach the office and speak with Manny. Here, tell him that you would like to hire an employee. Select the Handler employee and pay $1,100 (Cash) as a signing fee.
After that, select the place where you want the Handler to work. If you have more properties, then select the one with the base of your operations. Your hired handler will travel to the outside of the property.
How to Use the Handler in Schedule 1

Similar to other employees, you must first assign a bed to the Handler before they can do anything. If you don’t have a spare bed for them, purchase one from a Hardware store and place it inside the property. Now, equip the Clipboard by pressing 9 on the keyboard and interact with the Handler. It will let you manage the Handler. Select “None” in front of the Bed section and then head back in and select the bed. It will assign that particular bed to the handler.
As you assign the Handler to the Bed, it will put a briefcase on top of the bed. Interact with the briefcase and put at least $200 (Cash) inside it. It is the daily working fee of a Handler. You can put as much money as you want to make the Handler work accordingly. If the money runs out, the Handler will stop working.
What a Handler Can Do in Schedule 1
A handler can move items and package products at your base of operations. To make the handler work, you need to equip the Clipboard and interact with the Handler. You can assign a handler to up to 3 Packaging Stations and add up to 9 Routes for them. Select the None option under the “Assigned Stations” section and then head into the property and select the Packaging Station. It will make the handler package the product at the Packaging Station.
Moreover, if you want the handler to move the packaged products to storage, press E while looking at the Packaging Station and set the Destination. You can add any storage as a destination. Furthermore, the product can easily run out at the packaging stations. You don’t have to bring the product by yourself, as the handler can do it. All you have to do is assign him a few routes.

To do so, interact with the handler once again while equipping the Clipboard and then go over to a storage with products. Press the E to bring up the Clipboard and select the “From” action. Now, go to the Packaging Station and press E again. This time, select the “To” action. This will make the handler bring the necessary amount of product to the packaging station from the storage, package it, and move it to the destination storage.
How to Fire the Handler in Schedule 1
Now, if you don’t want the handler to work for you anymore, you can fire him from the job. All you have to do is to speak with them and select the “You’re services are no longer required” option. It will bring up a confirmation, requiring to either confirm the action or discard it. Select the “Yes” option to fire the handler. If they have any final task left to complete, they will complete it and then leave your property.
Thank you for reading the Handler Guide in Schedule 1.
