Assassin’s Creed Valhalla(Dawn of Ragnorak): Gift to the God
In this quest Gift to the God, you play as Havi and you’re going through a cave in search of a treasure. You are following two allies Sigrun and Halstein. You have to follow Sigrun and Halstein, the dwarves of the Svartalfheim.
After making your way through the caves and temples, you’ll reach the big Halls. A cutscene will occur when you reach there, showing an enemy Muspel whose also searching for the treasure. You have to sneak and kill the Muspel.
You and your allies will now search for the treasure, you can use your eagle vision to highlight key interests. After a few minutes, Sigurn will find the treasure behind the wall. A cutscene will start where she will offer the Havi, Lord of Asgard the gift of the treasure bracer. Havi will put the bracer and Sigurn will tell Havi to test and kill the Muspel now.
Bracer Power Tutorial
After you’ve acquired the bracer, you will now go through the tutorial on how to use your newly acquired power. You have to press R to use your newly acquired power, go near the body of Muspel, and press R to acquire the power of Muspelheim from Muspel.
A tutorial menu will appear and it will tell you that the enemy has the power of Muspelheim. You can store the power obtained from the enemy in one of your two slots available. So, you can press 5 or 6 to store the power of Muspelheim to the selected slot.
After you’ve selected the slots more enemies will come you have to kill the enemies. From the dead bodies of the enemies you can collect Hugr, Hugr is a spirit that you can collect from the enemies you’ve killed, and then later you can use the Hugr to spend on your Power activation.
Finding route for Sigurn and Halstein
There is lava and lava can damage you, but you can use your Power of Muspelheim and you can run through the lava, it won’t affect you. You have to go through the lava and go through the small opening. You have to find the dwarves the way, by going through the opening jump down the ledge and you’ll go to the door where the dwarves are calling you, shoot the lock on the door so, they can enter the door and you follow along the path.
You need to follow the dwarves, there is a jump there they can’t cross. So, you have to get down using your Power in lava and move the block so they can cross the jump. You will finally make your way out of the cave, you have to fight some Muspel enemies there.
Once, you get out of the cave a cutscene will start there is a site there with three big pilgrims. Sinmara, will teleport and appear from there and now you have to defeat Sinmara.
How to Defeat
Sinmara has dash ability you can use your bow to attack Sinmara. Sinmara has a big blade that she will use to do a heavy attack, the major attack that you have to dodge and then counter-attack Sinmara with your bow. You can use your Bow and mix it with your sword and make a attack combo to deal damage to Sinmara.
Sinmara has a glowing weak spot at her back, you can attack the weak point with your bow to deal Sinmara great damage. Sinmara will start throwing lava balls when you’ve dealed a decent amount of damage to her.
After sinmara is half HP, a cutscene will trigger and she will go back to the three big stones there and she will teleport and escape from the fight.
Follow Sigurn and Halstein to Shelter
After you’ve done with fight with Sinmara, the dwarves will tell you to follow them to their shelter. They will tell you that you can access your World map and see all the Shelters available throughout the map. They’ll show the barrels that have been marked to keep track of the way of shelters.
Keep following the dwarves, through the mountains. Finally, they’ll take you near the Shelter cave where a cutscene will trigger where you and your allies will meet Brudd and he’ll welcome you in the Jordber Shelter. You’ll also get a message that a new shelter discovered.
Brudd now will take you to the blacksmith, you have to follow Brudd to the blacksmith. You have to talk to the blacksmith and he’ll give you the Silica which can be used to upgrade your Hugr-rip.
Now you need to meet Brudd at the gate of the Shelter. You have to follow the Brudd, Brudd will take you up the mountain until you reach the mountaintop. He will then take you to the edge of the cliff there. Where the cutscene will appear completing the prologue and the name will appear and the quest will be completed.
Resident Evil 4 Remake – How to Defeat the Two Giants
As players progress ahead in Chapter 11, they will get to defeat the Two Giants near the Storeroom. The Two Giants that you need to defeat are a normal Giant and an Armored Giant. The normal giant is the same one as Chapter 4 where you defeated the first Giant. However, the Armored Giant is a bit tricky to defeat as it does not take any damage from bullets.
In this guide, we’ll tell you how to defeat the Two Giants in Resident Evil 4 Remake.
Defeat Normal Giant
When the fight starts, you need to focus on the normal giant. You need to shoot its head or feet with the Shotgun or Pistol until a Parasite comes out of its back. After that, you need to deal more damage to him either by throwing a grenade or shooting bullets until he falls down on his feet. Aggress towards him and do the melee attack to use the Knife on Parasite. It will deal great damage to him. Once you have done that, it will only take a few more shots until he falls down for good.
Defeat Armored Giant
While fighting the Normal Giant, keep your distance from the Armored Giant and once the Normal Giant is defeated, you need to use Grenades on the Armored Giant to deal damage. If you don’t have any grenades, worry not until Luis tells you to wait for him. Luis will go out and you will have to survive until Luis comes back. Luis will bring a pack of TNT and you need to lure the Giant to Luis.
Luis will attach the TNT Pack to the back of the giant and then you need to shoot the TNT Pack when the Armored Giant is in the middle of the arena. When you hit the TNT, it will down the Armored Giant and you need to use the console in the arena to open the metal hatch in the middle of the arena. If the Giant is in the middle, it will go down in the Lava and the fight will be over. If not then you need to lure him into the middle and then use the console to drown him in the Lava.
Resident Evil 4 Remake – How to Restore Power to Elevator in Underground Laboratory
During Chapter 10, Leon will get thrown down in Underground and players will have to make their way up to the Castle. However, reaching the Castle will take a lot of time because you will have to do certain tasks in order to get back up. One of the main tasks that players will have to do is to restore the power to the Elevator when they reach the Underground Laboratory.
In this guide, we’ll tell you how to restore power to the elevator in Resident Evil 4 Remake.
Restoring Power to the Elevator
When you reach the Underground Laboratory, you will see certain switches that will blow out the Liquid Nitrogen and when you get to the Elevator, you will find the note which tells you about restoring the power to the Elevator. You need to go through the door on the left and as you go ahead, you will see a vision of an enemy named “Verdugo” who is like an Alien. Follow the following steps to restore the Power to the Elevator in Underground Laboratory.
- Go through the Door on the left of the Elevator and go on the path until you reach a locked door.
- Go inside a small room on the right side of the locked door and you will see a switch. Interact with the Switch to unlock the door.
- Now, go ahead and be ready to evade the attack of Verdugo. Make your way to the back of the Laboratory and you will find the Circuit Breaker.
- Interact with the Circuit Breaker to restore the Power to the Elevator.
Stay Alive Until the Elevator Comes Down
After restoring the Power, you will be starting to get chased by Verdugo. You need to make your way back to the Laboratory and stay alive until the Elevator comes down. It can take 3 – 5 minutes for the elevator to come down and in the meantime, you can either defeat Verdugo or outrun him.
Keep running in the tunnels and stay close to the Liquid Nitrogen Switches. When you see that Verdugo is aggressing towards you, press the switch to blow out Liquid Nitrogen on Verdugo. It will stun Verdugo and you will be able to Melee Verdugo as well as shoot him. You need to keep doing that until a small cutscene of the Elevator starts in which it will come down to the Laboratory. When that happens, you need to go back to the Laboratory and go inside the Elevator to go further up.
Resident Evil 4 Remake – How to Get CQBR Rifle
There are a number of weapons for each type of weapon in the game and one of the most necessary weapons in the game is Rifle. You will unlock different types of Rifles in the game but one of the most useful rifles is CQBR Rifle which is an Assault Rifle that can take out enemies more swiftly. However, this weapon is a late-game weapon but it can also be found in Chapter 10 of the game.
In this guide, we’ll tell you how to Get CQBR Rifle in Resident Evil 4 Remake.
Getting CQBR Rifle
The CQBR Rifle can be found in the Library Area of the Castle during Chapter 10. In Chapter 9, you will get to go to the library while playing with Ashley to solve the Clock Puzzle and later the Mausoleum Lamp Puzzle. If you have paid attention in the library area when you get the “Bunch of Keys” Key Item, there will be a Square Lock Box on the wall and if you open the Square Lock Box, you will get the CQBR Rifle.
Now, in order to open the Square Lock Box, you will be required to have a key item named “Cubic Device” that can be found between the Armory and the Grand Hall area of the Castle. You will be able to obtain the Cubic Device in Chapter 9 as well as in Chapter 10 so if you have not obtained it in Chapter 9, it is advised to get it in Chapter 10.
Once you have the Cubic Device, go to the opened door on the right side of the Headless Statue and enter the room that leads to the library. Make your way to the library and you will get to kill a couple of Knights. Go to the end of the library and go up the staircase. As you go up, look at the wall in front and interact with the Square Lock Box. Set the Cubic Device in the required position and unlock the Square Lock Box to get the CQBR Rifle.
CQBR Rifle also consumes the ammo of a regular Rifle so, you will be able to craft it with 10x Gunpowder and 1x Resources (L). If you have missed the CQBR Rifle in Chapter 10, you will also be able to buy it from the Merchant in Chapter 11. He will also give you a discount of 30% but it would still cost you a lot of money.