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Resident Evil Village risked not coming out on PS4 and Xbox One



How to defeat Lady Dimitrescu's three daughters in Resident Evil 8 Village

The release of Resident Evil Village is now imminent: on May 7, fans of Capcom’s long-running survival horror franchise will be able to immerse themselves, weapon in hand, in the new Ethan Winters adventure on old-gen consoles, next-gen, Google Stadia, and PC.

Day one of the new installment in the successful franchise has already been broken, so beware of spoilers, especially on social networks and video sharing platforms such as YouTube etc.

For the most curious fans we would like to point out that in the last few hours a new leak has been circulating on the net that reveals the duration of the game, a rather “hot” issue especially after the not particularly extended longevity of Resident Evil 7, the previous chapter and the debut of Ethan and Mia Winters.

Recall also that the duration of the demo has been extended: we go from the limited initial availability, lasting 24 hours, to a substantial extension of the period in which you can take advantage of the demo version.

Now, according to a report, we learn that Resident Evil Village has run the risk of not seeing the light of day on PS4 and Xbox One, the old-gen platforms of Sony and Microsoft.

Probably alerted by what happened with Cyberpunk 2077, CD Projekt’s RPG shooter that caused quite a stir due to its unsatisfactory performance on old-gen consoles, Capcom decided to take its time to make sure everything worked properly.

The game actually performs well on both generations, with more than satisfactory visuals (despite the inevitable technical gap) that stand up to scrutiny.

Tsuyoshi Kanda, the producer of Resident Evil Village, talked about Capcom’s strategy regarding the cross-gen release of the new installment of the franchise as follows:

“We developed Resident Evil Village with the intention of releasing it exclusively on next-generation consoles, but at the same time, we wanted to make it accessible to a large number of players.

In order to make sure we got it right and delivered a great experience on older consoles, we did a lot of testing and optimization.

At the end of this process, we were able to deliver a high-quality product even on old-gen hardware.

If this had not been possible, we would not have released the game on the old consoles.

Kanda’s words testify to Capcom’s considerable commitment to ensuring a worthwhile experience for the many gamers still without (given their unavailability) PS5 and Xbox Series X|S.

This is a noteworthy strategy, probably aimed at avoiding in any way the repetition of thorny events like the one, already mentioned, of Cyberpunk 2077, which led Sony to remove the game from the PlayStation Store and to start a dispute with CD Projekt Red.

The assurance of Resident Evil Village’s strong performance was recently demonstrated in a video comparison between PS4, PS4 Pro and PS5, highlighting the excellent results on each of Sony’s three consoles.

It’s worth noting that, thanks to the new generation hardware architecture, the latest console from the Japanese giant has seen some truly astounding loading times, especially when compared to those of the old-gen consoles.

If you’re looking to make some space on your hard drives in the run-up to May 7th, the dimensions of the title have already been revealed for both PS4 and PS5.

I enjoy playing games, and gaming is a passion of mine. Among my favorite games are Tears of the Kingdom, GTA, and Cyberpunk.

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