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Analysis

The Switch Pro Will Force Nintendo To Make Tough Decisions About The Future Of Gaming

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Nintendo Switch is updated to version 13.0.0 with support for Bluetooth audio and more

Much of the speculation regarding the Nintendo “Switch Pro” rumors takes care of the console’s graphical functions.

The switch that can produce 4K graphics when docked, even with Nvidia DLSS, is sure to appeal to fans waiting for the next Zelda Game or whatever Metroid Prime 4 will be. A stable frame rate of 60 fps for that New Pokémon game would be very grateful too, to be honest. This is an important question to ask if you’re someone considering spending at least another $ 300 on another console – but there’s an even bigger question that fans haven’t asked.

A small but significant factor in the Switch’s success story is not only the amazing games Nintendo put out on the system, but also how Nintendo’s relationships with third-party developers are re-established. Eternal Fate , Mortal Kombat , The Outside , and The Witcher 3 are just a few of the great third-party AAA games that have been given a Nintendo Switch port that runs natively on consoles. Visual results vary widely in most cases, but the fact that publishers are willing to make the investment necessary to port games from x86 to much weaker ARM-based systems shows the strength of the platform Nintendo Has built on.

There’s also a plus for gamers who always want to play these great games on the go without the need for a permanent internet connection, or for whom the Switch is their only gaming system, portable or otherwise.

However, the introduction of the PS5 and the new Xbox console changed Nintendo’s dynamics significantly. This system not only provides a significant performance increase but also represents a fundamental change in the way future games are made. The Switch platform is currently at a crossroads, and Pro is the perfect console to show Nintendo where it is headed if the company is to continue with relatively impressive third-party gaming support.

The problem is the switch memory. Specifically, the 32GB eMMC storage the console has shipped from day one (which can be expanded up to 2TB with a MicroSD card if that’s your bottleneck). Under optimal conditions, the fastest eMMC drives can reach speeds of approx. 400 MB / s. However, the Eurogamer Load timing check shows that the toggle drive is only slightly faster than the microSD card needed to expand the memory (approx. 100 MB / s). All of this means there’s no universe where Nintendo can natively support games based on the current Switch with a minimum SSD speed of at least 2 GB / s (SSD speed on the new Xbox console).

Some Sony titles, such as Ratchet and clink: Rift Apart, have left the hard drive speed limits behind. Its medium, currently time-controlled exclusivity on Xbox, forms the middle ground in today’s game development. Games can be run from a hard drive on a PC because, as Destructoid speculates, the game can count on the 8GB DRAM and 6GB VRAM listed in the minimum requirements if it turns out to be running from the hard drive – a luxury that the old console or the Switch can’t offer.

Nintendo has the option to fix its memory deficiency. The first is the most obvious: increase the speed of the Switch’s internal drives for the Switch Pro. UFS 3.1 is the best choice because it is very fast and works well with ARM processors. It offers read and write speeds similar to an Xbox drive to make it easier for developers to port next-generation games to the system to run natively. UFS 3.1 storage is more expensive than eMMC, however, which means Nintendo will have to charge a lot more for the Pro to make up for the hits on the edges. Another disadvantage of this option is its expandability. Just like the PS5 and Xbox series consoles, the UFS 3.1 switch can only play next-generation games outside of the internal storage. Nintendo had to find a new way to add storage space to the console because a microSD card wasn’t fast enough. This will likely come in the form of a proprietary memory card similar to the Xbox.

The problem with this solution is that the Switch is still a very high-income console without a refresher. Tens of millions of customers are still buying consoles and are showing no signs of slowing down. Running only next-generation games on the Switch Pro, which isn’t technically a new generation of consoles, will soon cut off most systems from next-generation gaming… amidst a huge sales boom.

With this, cloud gaming remains Nintendo’s only option for bringing next-generation games to the Switch without having to cut back on an older system. Nintendo is currently working with Ubitus, a Taiwanese company that operates servers that other companies can use as white-label cloud machines. Ubitus is already running Hitman 3 and controls for Nintendo and More games are being processed according to the company. Ubitus did not respond to a request for comment on this article.

Mike Fischer, CEO of Shadow, a remote PC gaming provider is optimistic about the use of a white label cloud gaming platform in direct-to-consumer offerings. Fisher told Entry, “The best thing about cloud gaming is that it breaks the hardware generation ‘upgrade cycle’.” As the burden of upgrading is shifted to the cloud and not to the end-user, a superior experience can always be provided. Even something as old as the Nintendo Switch.

According to Fischer and Shadow, the challenge of scaling cloud games to compete with native hardware is not capability, but capital. “This is a capital-intensive business. The challenge is that large tech companies with the capital to compete don’t have to have a distracting, agile mindset to win. However, nimble and annoying startups are required to raise the capital needed to finance scaling. “He is also optimistic about Ubitus’ future partnership with Nintendo, and the money available to Nintendo is certainly a big reason to be optimistic that cloud gaming on the Switch will actually improve over time – regardless of what promises are made.

reviews for now Available cloud editions are mixed. While the login delay should be good on both Hitman and control, there’s an issue with this compression artifact that can make more intense scenes look ugly. The biggest disadvantage, of course, is that for cloud gaming, the console should always have an internet connection (and a fast one). The speed at which developers move to the next generation of games means the number of third-party games they can buy without having to have WiFi will continue to decline over time when the gamer’s only console is a switch. This will make the switch an inherently less portable system.

It is possible that Nintendo uses both tools. Force older console owners to play cloud-based games and upgrade Switch Pro storage to UFS 3.1 so upgrading buyers can take advantage of native playback on the go.

If Nintendo just made cloud gaming the standard for AAA titles, the Switch Pro is just the system people buy to play the very best Nintendo games. It doesn’t always mean bad; t Game Your original sold better than ever and many people will buy Pro just to get Tom Nook 4K charming on their TV. But it will mark the end of a golden era for the Switch as an “all-around” machine.

Analysis

New World does not start – How to solve the “Untrusted System File” error

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New World does not start - How to solve the "Untrusted System File" error

Since the new patch 1.0.1, some players have reported that they can no longer start New World. You get the error message “Untrusted System File”. We at MeinMMO reveal what you have to do to get the MMO up and running again.

This is how you solve the error: The error “Untrusted System File” refers to the file steamclient64.dll and is related to Easy Anti Cheat.

There seem to be two methods to fix the error:

  • In variant 1, you have the file sent to you by a friend with whom the game works and then simply replace it in the folder in which you installed Steam. Incidentally, we advise against downloading the files that are offered in reddit.
  • In variant 2 you repair the “anti cheat setup”. To do this, call up the following file path on you: Steam -> Steam Apps -> Common -> Then the desired game, here New World -> EasyAntiCheat -> Double-click on the setup and then in the window on repair New World ( via reddit ).

Both ways were described as helpful by more than 20 users and should have led to the solution. We at Nintendosmash have only tested variant 2 and can confirm that it works.

Reinstalling New World or repairing the data will not work and will only cost you unnecessary time.

The developers of New World have also confirmed the error in the official forum.

Where did the error come from? That has not yet been clarified. However, it has only appeared with many players since the release of the new 1.0.1 patch. It primarily brought about adjustments to the queue and bug fixes.

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Analysis

New World: This is how you get Adderstone- As pieces, splinters, and chunks

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How does loot actually work in New World? A developer explains it very precisely

Adderstone is a coveted raw material in New World, which can be found in different kinds – like pieces, chunks, or splinters. We at Nintendosmash will tell you where you can get Adderstone from and what you can do with the material.

Where do you get Adderstone from?

  • Adderstone bits can be found as a random drop when mining stones
  • Adderstone shards can also be found as a random drop when mining stones
  • You can get Adderstone chunks as a random drop when mining magnetic stone

You may also get the bits and pieces when mining magnetic stones. However, that has not yet been the case with us. Alternatively, you can also buy the Adderstone ​​at the trading post. But that can be very expensive.

Because the principle applies to all three raw materials that they are very rare and also very popular. Adderstone pieces are currently traded on Ravenal for up to 1,800 thalers. Adderstone broken is not even on offer at the moment.

You can find stones for the pieces and splinters in the open-world like the sand by the sea, magnetic stones are most often found in light wood and in the large crevice:

When can Adderstone be found? Obviously, you should get to the bits and pieces at mining level 1. For the chunks, you need level 105 for magnetite. From level 155, magnetite is displayed on the compass.

What do you need Adderstone for? Adderstone is one of the raw materials that you can use for bonus effects when crafting:

  • Adderstone pieces, for example, offer the chance that your bags can carry 50% more weight.
  • Nattersteinbrcken in turn increases the chance of rare items when opening chests and looting monsters and can be used for armor.
  • Adderstone fragments increase the chance of finding rare materials in mining and also fit on armaments.
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Analysis

Metroid Dread: How to Unlock Chozo Files and Gallery Rewards

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Metroid Dread: How to Unlock Chozo Files and Gallery Rewards

We give you the guidelines that you must follow to obtain all the rewards from the gallery in Metroid Dread and also the procedure to perform to unlock all the hut files.

One of the big releases for Nintendo Switch for 2021 is Metroid Dread, a game with old-fashioned gameplay that is going to delight those who love the license and those who like the types of galactic adventures.

As usual in the series, we have a series of collectibles and rewards that we can obtain in our games, but if you want to unlock all of them you must comb each of the areas absolutely 100% and even overcome the game in a time limit.

So that you have it very clear, we tell you exactly what you must do to unlock the hut files and also all the rewards of the gallery in Metroid Dread.

Metroid Dread: How to Unlock Chozo Files and Gallery Rewards

On the one hand, we have the hut files that you will surely want to get, and the only way to unlock them is by obtaining 100% of the objects in each of the ZDR areas.

We have a total of nine files, eight files come when we obtain all the objects in each of the eight areas of the game while we will get the ninth additional file when we have obtained all the objects in all the areas of the game.

When it comes to gallery rewards, it’s basically about completing the game on a specific difficulty and under a certain time limit. In general, we have six rewards, although we can get an additional reward by obtaining all of them.

Playing in normal difficulty we can obtain three rewards and play in difficult difficulty we can obtain another three rewards, making the six total and enabling the additional seventh if we obtain all.

Luckily, we have already played the game in different difficulties and under different times, and we expose it to you below:

  • To get reward 1 you have to complete the game on normal difficulty mode under any weather
  • To get rewarded 2 you have to complete the game on normal difficulty but below eight hours
  • To get reward 3 you must complete the game on normal difficulty but under four hours
  • To get the fourth reward you must complete the game in hard mode under any weather
  • To get reward 5 you must complete the game in difficult mode but under eight hours
  • To obtain reward number 6 you must complete the game on difficult difficulty but under four hours
  • To get reward number 7 you must get the six previous rewards

So with this, you already know how to get all the rewards of the gallery in Metroid Dread and also how to unlock all the hut files.

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