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Tons of new details on Metroid Dread in their third official report: arsenal, abilities, and more

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Metroid Dread producer shares the key to why the game has taken so long to arrive

Here comes an interesting message related to one of the most anticipated games in the Nintendo Switch catalog.

In the text that we leave you below, Nintendo offers us content related to the third report of the game, which focuses on the history of the series, the arsenal, the skills, and more. Remember that you have the last one here.

Here it is:

Welcome to the Metroid Dread report! This series of articles will provide the latest news on Metroid Dread for Nintendo Switch and the world of the Metroid series, along with first-hand information provided by the game’s development team.

The original Metroid installment was released in Japan in 1986 for the Family Computer Disk System, a whopping 35 years ago! Later it would land in North America and Europe for the Nintendo Entertainment System. Whether you’re new to the series or haven’t been out on an adventure with Samus in a while, here’s a close-up look at seven key takeaways that make Metroid games so special.

Samus Aran

The protagonist of the series is an expert bounty hunter who has faced multiple galactic threats on her own and defeated them. In fact, she is said to be the most powerful warrior in the entire galaxy.

Despite the fact that her fame is undeniable, very few know her true identity.

Development team transmission ~

“Many people know Samus from the Super Smash Bros. series. By the way, the fighter Samus Zero, who also appears in Super Smash Bros., is the same Samus, but without her costume.”

“It seems like, in Metroid Dread, Samus’s costume has changed a lot compared to previous installments. This is because the organic suit that Samus wore in Metroid Fusion, which underwent a profound transformation after the attack of the X parasites and the injection of the vaccine made from Metroid DNA, has gradually recovered its original, more mechanical appearance. . »

The Metroid

These enigmatic floating life forms possess the terrifying ability to adhere to other organisms and absorb their energy.

Originally, the metroids were artificially created by the Chozo, a race of intelligent beings who wished to spread harmony throughout the galaxy. Her objective was to use them to destroy the dangerous X parasites, coming from the planet SR388.

Some have tried to use the Metroid as a weapon due to its ability to absorb energy, which has sparked countless conflicts in the past around this species.

The Galactic Federation ordered Samus to head to planet SR388 to eradicate the Metroid. After successfully completing the mission, she returned with a baby Metroid. The first being to see said baby was Samus, which is why she identified her as her mother. Shortly after, a confrontation with the space pirates occurred due to the hatchling, and finally, this one ended up valiantly sacrificing herself to save Samus. The species would eventually become completely extinct as a result of one of Samus’s subsequent missions.

During the events of Metroid Dread, the Metroids have already ceased to exist.

~ Development team transmission ~

“If you have never played the series, you may not know that the being that looks like a jellyfish is the famous” Metroid “that gives the game its name. Perhaps even some of you have believed that Metroid was the name of Samus … »

“The word ‘Metroid means ‘the ultimate warrior’ in the language of the Chozo.”

“Although the Metroids are already extinct by the time the events of Metroid Dread unfold, it is interesting to speculate on the role they might play in the story.”

35 years of history

To this day, Metroid’s history spans 35 years. The series debuted with the original Metroid installment in 1986 for the Family Computer Disk System console in Japan. Later, the game was also released in North America and Europe for the Nintendo Entertainment System in 1987 and 1988, respectively.

The original Metroid game marked the beginning of the story arc generally known as “the 2D Metroid series,” chronicling the strange relationship between Samus Aran and the Metroids. Other games continued this story and, with Metroid Dread, it ends.

Metroid (Japan: 1986 / Europe: 1988)

The first Metroid game focuses on the confrontation between Samus and the space pirates on the planet Zebes. Later, an improved version of the game was released for the Game Boy Advance titled Metroid: Zero Mission.

You can enjoy the original NES delivery on Nintendo Switch thanks to the Nintendo Entertainment System – Nintendo Switch Online * application.

Metroid II (1992)

The Galactic Federation sends Samus to the planet SR388 to take down the dangerous Metroid. After completing the mission, she returns with a baby Metroid that she is very fond of. This installment was later revised and expanded with Metroid: Samus Returns for the Nintendo 3DS family consoles.

Super Metroid (1994)

The space pirates return to steal the Metroid hatchling and use it for nefarious purposes. Samus travels back to the planet Zebes to get her back and finish off the space pirates once and for all.

You can enjoy Super Metroid on Nintendo Switch thanks to the Super Nintendo Entertainment System – Nintendo Switch Online * application.

Metroid Fusion (2002)

Onboard the Biometrox Space Laboratories (BSL), a space station, Samus faces the terrifying X, parasites capable of overpowering organic beings and copying them from their genetic information. In addition, a deadly full-featured copy of Samus also lurks around the station: the SA-X.

~ Development team transmission ~

“We developed Metroid: Zero Mission and Metroid: Samus Returns, which are remakes of the first two games in the series, but no brand-new game has been released for 19 years. That means half of the series’ 35-year history has been spent waiting to find out what happens next. For this reason, we have worked very carefully, and we hope that you all enjoy the game and the surprises that await you. “

“At the beginning of the game there will be a summary of the story so far, so if you have never played the series, you can immerse yourself in it instantly.”

Exploration

The games in the Metroid series do not follow the classic pattern of completing linear levels. They are action and exploration titles in which you must travel a labyrinthine world, and obtain new objects and weapons along the way to access more areas, and thus discover new locations and escape routes.

The appearance of the Metroid Dread map has evolved from previous installments: it used to be made up of simple cells, but now it has more details and shows the different types of terrain. Knowing how to read and navigate the map is very useful.

~ Development team transmission ~

“As the essence of the Metroid series lies in exploring the environment, it was clear from the beginning that we had to focus on the map, the cornerstone of exploration. The new minimap is an improved version of older, more traditional maps in terms of appearance and functionality. We believe that thanks to him, you will be able to explore the world much more easily. “

“In addition, Metroid Dread allows you to explore more freely than in other installments, so you can plan different strategies and play again and again.”

Arsenal and skills

Samus’s arsenal includes a wide variety of weapons. With her cannon, She can fire rays, the usual attack; missiles, which are more powerful but can only be carried in limited quantities by Samus; and bombs, capable of destroying certain walls and obstacles.

Aside from weapons, Samus’ physical and special abilities will increase as you explore and discover new abilities.

By gaining more powers, Samus will be able to pass through doors that previously blocked her way, as well as overcome obstacles and access new areas during her mission.

~ Development team transmission ~

In fact, Samus’s equipment, like her suit and cannon, are technology from the Chozo civilization. When Samus was very young, she lost her parents in a tragic event, so she was raised by the Chozo on the planet Zebes. “

“During this period, she received a Chozo DNA transplant, allowing him to adapt to environments hostile to humans.”

“On the planet ZDR, where Metroid Dread takes place, you will discover certain details that shed light on the Chozo civilization and that, perhaps, somehow connect with the history of the game.”

Parasites X

These parasites are one of the deadliest life forms in the universe. They can live at the expense of organic beings, both living and dead, and use their genetic information to completely copy them.

The meteoroids were created by the Chozo to destroy the X parasites. Samus reduced them to stardust along with SR388, the homeworld of this terrible threat.

~ Development team transmission ~

The story of this game begins with a mysterious transmission that suggests that some X parasite is still alive. Samus was attacked by these parasites and initially eradicated the species in Metroid Fusion… »

Did the Xs survive, or is it something else? It’s up to you to find out … »

In the next installment …

In the next installment of the Metroid Dread report, we’ll talk about the history of the series thus far. It will be available soon!

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Horizon Forbidden West would be delayed to 2022

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Horizon Forbidden West would be delayed to 2022

Horizon Forbidden West will be pushed back to 2022, according to insider Jeff Grubb’s sources. A few months ago, Sony itself said that they were not sure of its release date, as its development was affected by the pandemic.

The Horizon Forbidden West release date is one of the big unknowns of the year, keeping PlayStation users on edge. Although it was always planned as a 2021 game, at the game’s last State of Play, in May, it had no release date. The reason is that he had not yet been able to specify the date due to the coronavirus pandemic.

Sony’s Hermen Hulst himself explained how the complications of working on the pandemic had greatly affected the development of their games, and for that reason, they did not promise to give a date that could fall short, as happened with God of War, officially delayed to 2022 .

According to well-known journalist and insider Jeff Grubb, unfortunately, Guerrilla Games would not have been able to reach the goal of the end of 2021, and Horizon Forbidden West would have been delayed to 2022. That has commented on a program of the podcast Giant Bomb.

Grubb himself responded to one of the Reddit posts echoing the rumor, clarifying that the delay ” is something you’ve been hearing about,” but it’s not certain. What Grubb contends is that based on what he has heard from his sources, they believe the game will be delayed to 2022, but he can’t say so (or at least, Grubb’s sources couldn’t confirm 100%).

Grubb also said he expects there to be the State of Play in September, without specifying whether it is exclusive to the Guerrilla game or general. But given the way the summer is playing, full of delays, it could be the rumored event for August, which finally takes place in September, and in which Sony finally reveals its plans for the next few months.

At that rumored PlayStation summer event (be it August or finally September) it is very likely that we will see a new God of War trailer, something that several insiders have also claimed.

“We’re on our way to launch this holiday season. But it’s still not entirely certain, and we’re working as hard as possible to get it confirmed as soon as we can,” said Hermen Hulst last June, the head of PlayStation Studios (and coincidentally, formerly a Guerrilla employee).

The new waves of coronavirus could make that goal difficult, so if Horizon 2 finally ends up being delayed to 2022, it would be a disappointment, but something perfectly natural and understandable.

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The Ascent does not have Ray-Tracing on Xbox Series X | S

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The Ascent does not have Ray-Tracing on Xbox Series X | S

Neon Giant’s new title was released yesterday July 29 both in digital stores and Game Pass. The Ascent has received very good reviews in general, both in the press and among users, thanks to its excellent visual level, its cyberpunk setting, or its gameplay that draws from the Action RPG. Some users had a doubt about a graphical feature of the title on consoles, and Neon Giant has had to clarify that The Ascent does not have Ray-Tracing on Xbox X Series X|S, leaving the PC version as the only one that has.

In an interview, the creative director of the title, Tor Frick, confirmed that the only version that has the Ray-Tracing option is the PC version, leaving out of the equation the Xbox consoles, both current and previous generation.

Even with the lack of this option, the Xbox versions look great, and the omission of Ray-Tracing won’t be much mourned by Xbox users. The Ascent is now available for Xbox One, Xbox Series X|S, and PC, also available on Game Pass.

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Sony launches beta for the console that allows the installation of external cards

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Sony launches beta for the console that allows the installation of external cards

One of the most requested features by the PlayStation 5 community is the ability to expand storage capacity. Sony’s next-generation console has an SSD that many users consider insufficient and therefore want to install their own card.

With no date announced, Sony promised that this feature would arrive in the future and now it seems that it is closer than ever. The Japanese company has published a guide on its website in which it announces that a beta update already includes this possibility.

It is key to emphasize that only users who are in the beta phase of the console will be able to introduce an M.2 SSD, a function that will arrive in “an upcoming software update.”

Among the details that are included to determine the compatibility of this SSD card, it is shown that it must be Gen4 x4 M.2, its capacity can range between 250GB and 4TB and a reading speed of 5,500 MB / s or faster is recommended.

When will this update arrive for everyone? The doubt remains since it could be in the next firmware update if everything goes well or maybe we have to wait for more. Sony has the last word.

More features for the latest beta

From The Verge, they reveal that other features are being tested in this beta. For example, 3D audio support is being implemented for integrated TV speakers. To achieve an optimal configuration, DualSense will be in charge of measuring the acoustics of the room and applying the ideal measures.

Improvements are also added to the Game Base sections or the Control Center, being able to reorganize or write direct messages to friends. On the other hand, it seems that we will try to tackle the problem when it comes to differentiating which version of a title we are playing, whether the PS4 or the PS5. They will appear separately, both at the start and in the library, and correspondingly indicating which consoles they correspond to.

The PlayStation Now service will add the option to switch between resolutions between 720p or 1080p, which had already been announced a few months ago.

First SSD drives compatible with PS5

The Seagate company has announced the arrival of new units for its SSDs, which in this case contain the peculiarity of already being compatible with the new generation console. FireCuda 530 NVMe m.2 is the name given to this device, which has been developed through collaboration with Sony. The prices will be the following:

  • 500GB: $ 149.99.
  • 1TB: $ 254.99.
  • 2TB: $ 514.99.
  • 4TB: $ 999.99.
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