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V Rising: How to get all Blood Abilities

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V Rising: How to get all Blood Abilities

V Rising has a huge combat mechanics in which players are allowed to choose various weapons and abilities along with the weapons. There are 7 weapons that players can choose in this game and each of the weapons has 2 abilities that players can equip by upgrading gear. Not only that there are 5 different ability trees from which players can equip Travel skills, regular abilities, and ultimates. In this guide, we will tell you the abilities that you can get from the Blood Tree.

Blood Tree

As the name specifies, this tree specializes in Blood Drain and life-stealing abilities, alongside abilities that are capable of shielding you and your clan members. This Blood tree has the following abilities.

Blood Tree

Blood Rage

You’ll find this ability by killing Rufus the Foreman located in the Bandit Logging Camp on the eastern side of Farbane Woods. This ability shield yourself and your nearby allies for 125% of your shield power and increase attack speed by 25% for 5 seconds.

Blood Rite

This ability is one of the three that you start with when you first join the game. It blocks melee and projectile attacks for 1.5 seconds, blocking an attack heals you for 30% of your spell power and triggers a wave of energy that pushes enemies away, dealing 100% of magic damage. It also turns immaterial for 1.2 seconds when this effect triggers.

Crimson Aegis

This ability is obtained from killing Grayson the Armourer in the Bandit Armory on the western side of Farbane Woods. You can apply a shield to the target ally or yourself that shields you for 200% of your spell power. It knocks nearby enemies back when the shield is applied.

Sanguine Coil

This ability is obtained from Meredith the Bright Arrow in the Iron Mine of Dunley Farmlands. This ability launches a projectile that deals 75% magic damage and leeches 40% health on enemy hit. It heals an ally for 100% and yourself for 40% of your spell power on an ally hit.

Shadowbolt

It is one of the three abilities that you start with when you first join the game. It throws a projectile that deals 200% magic damage and inflicts a 1-second fading snare.

Veil of Blood

It is one of the three abilities that you start with when you first join the game. This ability dashes towards your mouse cursor direction and elude’s nearby enemies for 2.2 seconds. The next primary attack deals 25% bonus damage and heals you for 5% of your maximum health.
This ability is the travel ability of the Blood Tree.

Crimson Beam

This ability is obtained from killing Raziel the Shephard located in the Dunley Monastary on the north-western side of Dunley farmlands. It channels a beam of energy that deals 150% magic damage to enemies hit and heals allies for 100% of your spell power per second for up to 4 seconds. Each target hit heals self for25% of your spell power.

This is the first ultimate ability of the Blood Tree.

Heart Strike

This ability is obtained from Wilfred the Werewolf Chieftain located on the north-east of Dunley Farmlands and on the very south-western side of the Cursed Forest in Gloomgrave Village. This ability Dash forward and strike enemies in a line. It deals 150% magic damage and heals yourself for 150% of your spell power over 3.5 seconds. A nova of blood also erupts when the effect ends, dealing 150% magic damage to the victim and nearby enemies.
This is the second ultimate ability of the Blood Tree.

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