Guide
Forspoken: Chapter 2: Stuck – Walkthrough
The following guide will cover the second chapter (Stuck) of Forspoken.
Stuck – Walkthrough
Frey has made her way down to the Rabbit’s Hole and now she is in the place known as Junoon which is a part of Athia. Once you have control, go to the right side and onto the balcony. At the end of the balcony, there will be a ladder. Interact with it to go down and then go down the stairs to reach the hall. A small cutscene will start in which you will see a Dragon. After the cutscene, you will come out of the castle.
Hold the Down Button on the D-Pad to view the Cuff’s Compass. It will show you the path with a shining light. Follow the path and you will come up on a strange beast who looks like a dog but isn’t exactly a dog. It will be your first encounter with the enemies. The Cuff has special abilities and it will allow you to use Magical Attacks. You can hit enemies with items on the ground by using the Magic Attack. Press the R2 Button to quickly use the Magic Attack or you can hold down the R2 Button to build the Magic Attack more powerfully.
You will get to defeat a number of beasts and after that, you will reach the ruins. You will get to search the Ruins by using Cuff’s Scan ability. You can use the Cuff Scan ability by pressing the Up Button on the D-Pad. Search the marked locations in the scanned area to find different resources and consumables. After that, go ahead and you will be encountered by more enemies. Use the Support Magic by pressing the L2 button to slow down the enemies and then attack them by using the Magical Attacks.
After clearing the enemies, go ahead to fight the first boss of the game. The first boss will be Chapalania who is a wild bear. After you have defeated Chapalania, you will earn 10 Mana Points from which you can teach Frey a new Magic Skill. Open the Magic Screen by pressing the touchpad. Teach “Flow” to Frey to do Magical Parkour and dodge attacks of the enemies.
After that, use the Cuff Compass and go along the path to reach an abandoned city. Go ahead in the city and you will get to fight a couple of enemies. Defeat them and then go ahead to reach a Hut with orange light on it. Go inside the hut and interact with the Bed to rest. After that, go outside the hut and the environment of the place will be changed. Go to the left side and follow the path to reach an arena.
You will be jumped on by a Dragon you saw earlier and then you will get to fight it. The dragon has two phases and you will have to defeat it in the fight to progress ahead. After defeating the dragon, you will be taken away by the dragon and dropped outside the city of Cipal. Go ahead on the path to reach the city and then you will be held captive by the court of the city. It will conclude the second chapter of the game.