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Lost Ark: All the updates and changes in the new KR Balance Patch



Lost Ark: How To Get Legendary Pet

Lost Ark has released a new balanced patch which has some massive changes and normal changes. They have also announced new classes to come in the game as well. In this guide, we are going to tell you about the recent balance patch and all the changes in the classes and the new classes as well.


Berserker received quite many changes including engraving, and a nerf to the mayhem where they reduced the damage dealt by 4% at max level. The buff to the technique of engraving, where they added 20% more critical damage at level three. The red dust skill cooldown has been lowered to 24 seconds from 30 seconds while increasing the attack power by 24% max. The cooldown reduction tripod for it has been removed and replaced by a 6% nerf for the party that lasts 16 seconds. Berserker’s other attacks were also changed and they become back attacks from front attacks so, the berserker is a full back attack character now.


Tiny buff to the Gunlancer for the lone knight build. Increased skill damage by 3,3% in PvE.


Destroyer is a new class that coming into our region in May. He received some really nice changes in particular. A lot less RNG when generating blue cores which are used as a class mechanic to hit harder. Many other skills have guaranteed core generation. His popular skills received attack speed tripods instead of the core mechanics. He also received a taunt mechanic as well. Other changes in various skills include the staggering increase in damage reduction range and also the removal of perfect positioning for sizing hammer, a fundamental skill in any destroyer build.


Paladin received minor but good changes to a few of his skills that have now back attack properties.


Wardancer received an 18% increased damage in PvE content and a 14% increased damage for their awakening skills. A change to Winds whispers tripod Oath of the Wind now gives minor recovery which might change the builds now. A couple of skills also changed from front attacks to back attacks as well. The engraving received a buff of 5% at level three.


Scrapper received a massive buff of 24% increased damage for PvE. Several skills are slightly nerfed and shock skills are reorganized to be back attacks. The awakening blast of ruination is slightly buffed. The engraving does 5% more damage at level three.


Soulfist received a damage increase of 30% in PvE for all the skills except the awakening and basic attacks. Soulfist also receives a 9% of damage increase for all the skills in PvP except the awakening and basic attacks. Both of the awakenings got a 55% damage increase. Air release is no longer a damage buff for you or the group it has been changed to the shield for you and the group. The other skills have been changed into more of a support play. The engraving receives a small buff in damage.


Glavier is a class that is expected to release this month and has received some buffs in critical damage and also received nerfs in some skills as well.


The striker received a change in his Thunderbolt skill where it doesn’t penetrate through bosses now. So, you can’t use it as a positioning skill from now on.


Deadeye received a buff of 10% damage at level three in engraving. He also receives the awakening area adjustment changes.


He receives an overall 5 % increase in PvE. Missile bombing and aerial bombardment have been changed to the lowest. Napalm and Multiple rocket guns have been changed to Award. Some of his skills have been removed from the back attack. The turret awakening is buffed and has more hp now. Concentrated saturation skill range increased to 50% more, increase the speed until fire by 16%, and reduce the duration of attack by 30%.


Sharpshooter got some buffs too mostly for the class mechanics as it generates the hawk resource faster in both PvE and PvP. The awakening skill also changed to restore the energy to 100%. A nerf in the second companion class engraving now increases your own attack power by 10%.


Gunslinger received some buffs but also a PvP nerf for one of his pistols. The engraving skill Time to Hunt received a buff of 5% on level three.


The bard received a counter effect on the Prelude of Storm and all their debuffs received an extra one duration on the target.


Sorceress got nerfed their identity enhanced magic gives 8% more damage as opposed to 10% and the magic release effect gives 16% damage as opposed to 20%. The attribute damage factor of specialization magic enhancement and magic release identities have been changed to 2.2 from 2.15.


The burst engraving skill has been nerfed. It is said by the devs that it is overpowered for the endgame content.


Shadowhunter got a tiny buff on the specialization as the gauge recovery factor has been changed to 0.54. He also got damage increased overall by 4.5% in PvE content. The Chain Howl and Demonic Slash skills got a minor buff. Death claw has been removed from the head attack effect and when it is used it gives 6% more damage for 6 seconds.

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