Masahiro Sakurai, known as the creator of the Kirby and Super Smash Bros. series, shared his impressions in a column for Famitsu magazine, which was retold by Japanese blogger Ryokutya2089.
According to Sakurai, he initially played Cyberpunk 2077 on PC, where he encountered several bugs, and then began playing the game on PS4 Pro. On the console, as of December 20, 2020, the game designer had no problems with errors or performance – most of the time Cyberpunk 2077 ran at 30 fps.
In his column, Masahiro Sakurai also called Cyberpunk 2077 a “dream game.” The game designer was struck by the scale of the game, the number of resources it took to produce it, and the fact that CD Projekt RED was able to release an AAA release on multiple platforms at once.
Sakurai noted that he was deeply moved by the “unprecedented sincerity” that CDPR has shown with regard to the refunds for Cyberpunk 2077.
I was deeply moved by the way [developers] set up the game refund system. I have never seen such sincerity and I fully support this approach and the game itself.
Cyberpunk 2077 was released on December 10, 2020. Due to the multitude of bugs, glitches, and performance issues on the base PS4 and Xbox One, players almost immediately began to massively demand a refund for the game.
Against this background, Sony, a week after the release of Cyberpunk 2077, removed it from the PS Store and opened a special page in its store for refunding the digital version.
CDPR, in turn, took care of the processing of refunds for retail copies of Cyberpunk 2077.