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Phil Spencer says Microsoft will no longer port Halo Infinite
Spencer also explained the lack of a release date for Halo Infinite during the E3 show by the fact that Microsoft has not yet decided on a better week for the release of the game. Journalists associate this, most likely, with the fact that a new Call Of Duty will be released at about the same period, so it is important for the company to take this into account.
Halo Infinite did not have a release date at E3, however this is not due to a possible delay of several months. We can postpone it for a few weeks when we are completely sure.
We cannot name a release date, and then postpone it for a week, because it would be a failure. There will be more confidence this summer, so I suggest we wait a bit, but 343I plans to release Halo Infinite over the holidays.
Phil Spencer
head xbox
Developers at 343I are still pondering on what date to put the release within three to four weeks of November-December. And although, according to the journalists of the Mexican edition of SomosXbox, it is logical to put the release on November 15 – it was on this day 20 years ago that the first part was released on the Xbox Original, the corporation is in no hurry to do this yet.
However, both journalists and developers are confident that the game will appear in late autumn or winter of this year, and the exact date will be unambiguously named before the end of summer.
343I also claims that they will be creating new content for Halo Infinite based on feedback from fans of the game and based on their feedback, as a similar practice has worked in Sea Of Thieves.
Earlier it became known that according to rumors Halo Infinite will take 85 GB on Xbox Series X | S.
