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Victoria 3: Buildings and Infrastructure

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Victoria 3: Buildings and Infrastructure

To increase the economic production in your country or nation, you’ll have to construct the buildings and infrastructure because all economic production happens in buildings.

In this guide, we’ll tell you about buildings and infrastructure in Victoria 3.

Buildings and Infrastructure

A building is a facility in which pops of a certain type take input goods and turn them into output goods. It doesn’t matter whether it’s something small like mining coal out of the ground or raising livestock or something big like building an advanced warplane at the end of an international multi-continental supply chain. The goods don’t have to be consumed immediately and can instead be used to create more advanced goods. This process will naturally create supply chains. The products of these supply chains are more luxurious, economically useful, and militarily powerful than their simpler compartments.

Each building has a level that correlates to its size. The higher the level of the building, the bigger the size of the building which makes it more productive and allows it to employ more pops. Buildings also benefit economies of scale, so a single size 2 building will be more productive than two size 1s. You can upgrade the size of the buildings manually but you can also set them to automatically upgrade when they’re both profitable and the construction queue is empty.

Buildings are of 4 types and you can see these types in the Buildings menu. The types of buildings are the following.

  • Urban
  • Rural
  • Development
  • Construction

Urban is the advanced type of buildings and the Construction type buildings have only 1 type of sector in it so we start with the Construction Buildings and make our way to the Urban buildings. Construction has only a single building in it but it is also the most important one because it is the construction sector. Construction Sectors are what you use to build and expand other buildings. Building materials cost money, so just because you have the capacity to build lots of buildings doesn’t mean you can afford to.

Victoria 3: Buildings and Infrastructure

Development buildings include military buildings which raise and equip your armies and infrastructures like Ports and Railroads. Ports raise infrastructure and produce convoys while Railroads increase infrastructure and produce transportation.

Rural buildings tend to produce basic goods like food, cash crops, coal, metal, etc. They’re also limited by states’ Arable Lands] and Resource Potentials. This is also where you’ll find Subsistence Farms. Pops who can’t find a building to work in will automatically build and work on Subsistence Farms but they’ll hardly produce anything so try avoiding pops working in the Subsistence Farms.

Urban Buildings include advanced buildings like Factories, Government Administrations, and Universities. Government Administrations are used to produce Bureaucracy and Tax Capacity. While Universities are vital for research technology. Urban Buildings also include a unique sector which is the Urban Center. Most buildings produce urbanization and for every 100 units of urbanization, you get one free level of Urban Center in that state.

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