Way of the Hunter is a Hunting Simulator and there is a Story mode Campaign to the hunting simulator as well. The story has a novice guy whose grandfather has a hunting business and your character takes over the business as his grandfather gets sick from a virus outbreak.
In this guide, we are going to cover one of the story missions which you will face in the middle of the story campaign called Riddle Me This.
Riddle Me This – Part 1
In the very first objective of the mission, you will be finding a chest at Location Timothy’s fortress. It will give you a Riddle and the objective will be to solve the first riddle and find the chest. You will have to go to the river Knox, you will get a yellow circle for you to find the chest box and solve the riddle. You have to go to the given location of that yellow circle as shown on the map which is to the east.
After you’ve reached the given location, you will reach a forest that has been burnt out, there are big trees all around. You have to search this area. You will find a red chest in the middle of this burnt forest. You have to go to the chest and press open. After you’ve opened the chest, you will find another page that has another riddle from Timothy. You will get a page with a train passage marked with X and a riddle poem. Now, you will have to find the solution to the second part of the riddle.
Riddle Me This – Part 2
Now, you’ve to find that train passage as shown in the photo. You will have to go to the east from the Rivermouth at the given location as shown on the map. You will reach a train bridge which will finally end up in a train tunnel that is blocked by rocks.
You will find a red chest sitting beside the blocked tunnel passage where it is blocked by the rocks. You have to go to the chest and open it.
After you’ve opened the chest, you will find the final riddle for Timothy’s riddle. There will be a waterfall which has a bridge in front shown in the photo with a riddle poem. Now, you’ve to find the place one last time to solve the final riddle for Timothy.
Riddle Me This – Part 3
Now once, again on the final, you’ve to find a bridge in front of a waterfall. You’ve to go back to the river Knox. You’ve to get into the middle of the river Knox and in between the yellow circle for the riddle. The river will be flowing below you and you will find a big waterfall and there is a bridge passage just in front of that waterfall. You’ve to climb up the mountains and make your way to the bridge. You will find the last red chest. You’ve to go near the chest and open it. When you open the chest, a cutscene will trigger and our player will see the animal Timothy was talking about and say that Timothy was right and he will go back and tell Timothy about it. The Riddle Me This, a three-part story Mission will end.
The Spirit and The Mouse: The Old Man and The TV (Quest) – Walkthrough
After meeting Lumion the Spirit and getting to East Street of the Town, you’ll get a quest named “The Old Man and the TV” in which you have to fix the Antenna above the Café. Lumion will tell you to help the Old Man because happiness gives spirit power.
In this guide, we’ll tell you how to complete the Old Man and the TV in the Spirit and the Mouse.
The Old Man and The TV
After listening to the conversation between the Old Man and the Bartender, Lumion will tell you to help the Old Man by fixing the Antenna so he can watch his show. Look in front of the Café and you’ll see chairs. Go towards the chairs and jump on one of the chairs and then jump on the platform. You’ll see dialogue on the screen which will tell you to shock the glowing objects. Press Y to shock the objects and you’ll get Energy. Shock all of the objects on the Platform to gather the Energy and then go to the left side and jump up then jump up on the right side and follow the path. Go up the platform and go to the right side.
Keep shocking the objects to gather the Energy. You’ll see a pattern on the wall that you can climb up. Climb on the pattern and then leave when you reach the next platform. Go straight on the path and you’ll meet the Kibblin-Box. The Kibblin-Box will require 25 Energy to turn on the East Antenna. You need to gather the Energy by shocking the Glowing objects in the area. You can get 25 Energy by shocking all of the objects on your path to the roof. Shock all of the plants and objects on the roof to gather the Energy. Once you’ve 25 Energy, interact with the Kibblin-Box again and feed him the Energy.
After feeding him the Energy, he’ll tell you to help 2 Kibblins in the area and he’ll be able to power up the Antenna. He’ll remove the Camouflage of the Kibblins so you can see them. One of the Kibblins will be standing on the roof. Go and talk to him and he’ll tell you to rotate the Antennas to align them in the direction of the East Antenna. Go down and you’ll meet the other Kibblin that will tell you to find 5 Fallen Letters so he can put them back in the mailboxes. After rotating the Three Antennas and finding all of the Fallen Letters, return to the Kibblins and they’ll return to the Kibblin-Box and the Kibblin-Box will be available to Power Up the East Antenna.
Return to Kibblin-Box on the roof and talk to him, select the option “Do It” to activate the Antenna. A cutscene will start in which the Antenna will turn back on and the show will start on the TV. Go down to the Café and listen to the conversation. After that, Happiness will appear on the floor. Grab the Happiness to finish the quest.
The Spirit and The Mouse: The Spirit and The Mouse (Quest) – Walkthrough
After reaching the Top of the Electric Pole, Lila the Mouse will get struck by lightning and fall down in the Townhall. Lila the Mouse will survive but she will hear a spirit talking to her.
In this guide, we’ll tell you how to complete the Spirit and the Mouse quest in The Spirit and the Mouse.
The Spirit and the Mouse (Quest)
Lila will start to hear a Spirit in her head when she gets conscious. She’ll realize that her body has changed and a Spirit is calling her back again on the Electric Pole. After the incident, Lila has now powers that will let her move quickly through the Electrical Wireboxes. The Spirit’s name is Lumion and he will tell Lila to use the Electrical Wirebox to come back up on the Electric Pole. Go near the Electrical Wirebox and interact with it to move to the other Electrical Wirebox. Go to the right side and Shock on the Electric Rod to free the Spirit.
After freeing the Spirit, dialogues will start and after the dialogues, The Spirit will tell you to go to East Street of the Town. Go back to the Electrical Wirebox you came up from and use it again to go down. Go towards the main gate of the Townhall to go to East Street. When you reach the door, you’ll see two wooden planks on the bottom level of the door, use the Shock power to remove the planks and enter East Street. A cutscene will play in which you’ll get to see the whole Residential Area.
After the cutscene, go to the right side and climb up to the outside of the window of the Café. You’ll need to listen to the Old Man and the Bartender and the quest will be ended.
The Spirit and the Mouse: The Lightning Rod (Quest)– Walkthrough
There is a huge thunderstorm in the town and Lila the mouse had a long night. The mouse has come to a town named Sainte-et-Claire. The Mouse is going through the streets of the town and hears the villagers of the town from outside their houses. One of the villagers has lost her favorite Scarf and the Scarf has flown away and got stuck on top of the Pole. Lila the Mouse has thought to bring back the Scarf to the Villager to make a change in this town.
In this guide, we’ll tell you how to complete the Lightning Rod in The Spirit and the Mouse.
The Lightning Rod
The Scarf of the Villager is stuck on top of an Electric Pole and you have to climb up on the pole to get Scarf back. You’ll reach South Square which is Sainte-et-Claire Townhall. Once you get control of the mouse again, you need to go straight and climb on the platform in front. You need to climb the off-white pattern on the platform to reach the upper floor of the platform. Press the jump action to grab the pattern and start going up and you’ll reach a metal platform.
Go to the right side and go up from the Wooden planks, jump on the box and you’ll see a fuse box. Go right from there and you’ll reach the Electric Pole. Once you get there, a Cutscene will start in which Lila the Mouse will climb the Electric Pole and start freeing the scarf from the pole. The Thunderstorm gets wilder and a Lightning Strike will hit Lila and the quest will be ended there.