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Burenia in Metroid Dread and how to complete it 100%

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Burenia in Metroid Dread and how to complete it 100%

Burenia will be the seventh part that we will overcome during the history of Metroid Dread. Throughout this guide, we will tell you how to complete each area as you progress, just as we will tell you when you can return to any area to finish it completely.

After exploring Dairon further in the previous part, we have gained new abilities. This has led us to a gondola that allows us to explore this new region of ZDR. Go left and carefully descend from the sucking monsters on the walls. When you can’t continue because of the fan, break the floor on the right side.

From here you will reach a flooded area. While Samus is underwater, he cannot use the wall jump, but he can use the Arachnoiman. Go down until you can go to the left, eliminate the monsters and climb the blue wall that should be on your right. From there you can go left and continue. Proceed by the only possible path to the Communication Module. Keep going west.

You will come across a huge bug that spits out swarms of monsters. Use the kickback directly on the monster as soon as it emits the glow because the attack will do you a lot of damage.

From there, go down eliminating more cave monsters and use the blue plates to cross to the next room. This time, again, after eliminating a creature, you must hook yourself to the ceiling . To save time, be sure to shoot from the far right of the blue roof .

This will allow you to climb up the chute above and get to Missile Tank # 11

Now go back, go down to the water, go right and start descending through the tunnels. You will not be able to open the door of the yellow plate or take the energy tank that you will see on the way. Don’t worry, we’ll come later for everything, of course. You have a room on the left while you go down where you can save the game if you want to.

Keep descending until you enter a flooded area. Be very careful when you are at this point, just after diving:

From here, you have to drop carefully and slightly to the left of the edge in order to land on the platform that contains the # 12 missile tank, which is also a + tank .

Go down to the bottom, go up the right wall, change rooms and ignore the door that takes you back to the left. Instead, go higher and you will see a destructible point on the left wall, go out there to climb a blue wall. Ignore the first door on the right, go to the one at the top all the way. When you cross it, you will automatically get Sudden Boost.

Your new ability will allow you to cross the points where the doors were closed when stepping on the yellow ground. All you have to do is keep button A pressed before the yellow zone, wait for it to load, and point towards the door to pass without it closing.

We are going to retrace the path. Do you remember the power tank from a little while ago? It’s power tank # 03. To catch it, you have to get right on the edge, where the falling parts of the ground begin. From there, charge up Sudden Boost and use it while jumping to the right. You will climb the blue wall and you can collect the collectible.

Use the exit in the upper left corner of this room to continue. You will have to use a blue crane and the Sudden Boost to do it. You will reach an area where the water floods the room. You can make it go down by destroying cracks in the lower left and lower right corners (place a bomb in the hole in the lower right corner to reach the weak point). This, by going back in this same room, will allow you to reach a door that leaves you in another transport to Dairon. We are not going to change zones for now, but remember the location, it is the inferior transport .

Go back to the previous room and keep going up until you come back to the point where we saw a fan and a power module that could not be reached due to the current. Using the Sudden Boost you will be able to reach the third energy module. There are those who say that it is mandatory to have the Acceleration, in our case it has not been necessary, but keep it in mind if for whatever reason it is impossible to take it.

However, in order to advance we need that other skill that we just mentioned. Take the lower transport to Dairon, let’s go for the Acceleration.

Guide

Halo Infinite – Battle Pass and Quests, Rewards, Ultimate Challenge

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Halo Infinite - Battle Pass and Quests, Rewards, Ultimate Challenge

As previously announced, Halo Infinite has a season pass, which is intended to encourage everyday gameplay in online modes. The first season started exactly on November 15, and you can win the next prizes until May 2, 2022. After this time, more games will start, resetting the progress of the previous ones.

You can access it from the menu level, but you will see the relevant tile more often in the multiplayer menu. After clicking on it, you will see a short summary, and only after clicking on the rewards or challenges, you will notice what should interest you the most.

Speaking of the former, you will get them for completing challenges/tasks during online games. As shown in the picture above, each tier of the Season Pass offers different cosmetic accessories or skins (note that they do not affect the gameplay!). Those with the signature “casual” are for the free season pass, and the rest of the items you will only get after purchasing the premium pass for real money.

In the case of challenges, i.e. the tasks mentioned above, you can view them by clicking on the tile on the right (after going to the pass management screen). The screen will show you weekly quests (updated every 7 days) and a daily challenge that updates daily. For completing them, you receive the indicated amount of experience points, which are then transferred to the pass level, and for each level, you receive some items.

It is worth mentioning that if you have purchased a premium pass for real money, you can additionally perform one more weekly activity. If you manage to complete four of these activities in one week (not counting the ones updated daily), you will receive the final challenge, which is rewarded for completion with the item shown on the right.

It is worth mentioning that clicking the R key will take you to future activities. You can preview them, but doing them in advance is not an option.

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Halo Infinite – a legendary weapon or gadget, how to find and take?

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Halo Infinite - a legendary weapon or gadget, how to find and take?

When playing Halo Infinite, you will surely come across points with weapons and gadgets. Some of them are highlighted in yellow, which means that you are dealing with a legendary item here. Its spawn is marked, and its appearance on the map is also signaled by a message from our AI.

When the place where the legendary item appears on the map, you will have to wait a few seconds. The mark (like in the picture above) is visible to all players on the server, which means there is a high probability that everyone will rush to that spot at one point in time to get the item in question.

So it’s worth lurking somewhere and only after the time limit has passed, approach the weapon/gadget and collect it. Remember, however, that you only need to be at the spawn for the item to fall into your hands – you don’t need to click anything, so keep in mind the fact that someone may take it in the blink of an eye and run away from your position, becoming a dangerous target at the same time.

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Guide

Farming Simulator 22 Guide: place, rotate, remove buildings

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Farming Simulator 22 Guide: place, rotate, remove buildings

You have placed a stable in Farming Simulator 22, but the northern orientation now makes for bad Feng Shui? Don’t worry: in this short guide, we will explain to you how you can easily rotate, place or even tear down buildings.

Place buildings

In order to place a building in the world of the farming simulator, you first have to call up the construction mode. This opens her with the key combination Shift + P . Here you can switch between the tabs “Buildings”, “Production”, “Animals” and “Decoration” and choose an object.

If you have enough money, you can buy the building and then simply place it with the left mouse button. Are you still missing the necessary money? Our guide will explain to you how you can make money like hay.

Rotate building

There is good news for Schönbauer among you: The buildings in Farming Simulator 22 can be rotated without any problems! To do this, open build mode and select an object.

Before you place it, hold down the right mouse button and turn it in any direction. The structures can be rotated freely and you don’t have to follow a grid when building.

Remove building

We recommend that you plan your building projects well in advance. Because once a building stands, it can no longer be moved or edited. If you want to get rid of this, you have to sell it.

To do this, go back to construction mode and select the building. Now press the red tab » Tear off« (on the far right in the construction menu) to get rid of the object.

Attention: You only get a fraction of the purchase price back for demolishing buildings. So think carefully about where you want to place a building.

Removing vines and olive groves

In the case of olive trees, grapevines, fences, and hedges, the trigger for removal is very small and the optical highlighting for deletion is very difficult to see.

If you want to tear off grapevines, for example, zoom in on the vines, click on the “Tear off” button and click on the vine. Often you have to click several times to find the right point.

Prepare the terrain

You have placed your cowshed and now the ramp is just floating in the air? To correct this blemish, you can simply prepare the terrain before placing the building. Unevenness can be leveled out using the landscape tool, for example.

To do this, open the construction mode again and select the »Landscaping« tab. Here you can now raise, lower, or smooth the landscape. It is much easier to build on smooth surfaces.

Rename building

You can no longer remember what you built Silo 1, Silo 2, Silo 3, and Silo 500 for, and want to bring a little more overview to your yard? Renaming buildings can help.

To do this, go back to construction mode and select your building. Stables, workshops, and silos (with the exception of driving silos) can be given their own name.

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