In this guide, we’ll be covering part 7 of Digimon Survive.
Part – 7
Part 7 begins with Arukenimon and Garurumon talking with a stranger demon. Arukenimon will report to the demon that Garurumon has lost Miyuki and Demon will tell them to keep an eye on all of the kids. After that, the scene will cut to Takuma waking up. Minoru will ask Takuma what are we doing today and Takuma will get three choices as an answer.
- The enemy base.
- The western base.
Select the “The enemy base.” choice to show that Takuma is not half asleep, if you choose school then Minoru and Falcomon will say that Takuma is still half asleep. After the dialogues, we’ll get the Free Action Phase and a new location named “Deep Forest” will unlock. Go to each location and talk to other characters to consume all of the moves to progress. After talking to everyone, they all will start the preparation for the final battle. Open the map and go to the Old School location to start the preparation.
Everyone will be ready to go to the enemy base for the final battle and Takuma will go to the Shrine to look for the Professor. Professor will be inside the shrine and Takuma will find him there. Before they leave for the journey, Takuma will get three choices to ask a question to the professor.
- The tune he hummed.
Select any question but for a better understanding of the story, select the ”Garurumon” choice to ask the professor did he ever met Garurumon before. The professor will Takuma that he met Garurumon when he was young and back then he was friendly. After that, you’ll get to ask the remaining two questions as well by selecting the “There’s more” option. When you ask the question about Haru, Takuma will show the picture of Haru and Miyuki to the professor and the professor will remember that he is the one in the picture with Miyuki. Takuma and Agumon will get shocked to hear that.
After their conversation with the professor, Arukenimon the monster will come to track them down and will be there to attack the boys. After the cutscene with Arukenimon, a question choice will appear with three choices.
- Let’s fight
- Find a way to escape
- Ask for cooperation
You can select let’s talk and cooperate with the Arukenimon. But even after selecting to cooperate, you’ll still end up fighting with Arukenimon. All the character’s Digimon has the ultimate attacks so, it will be easier to fight the Arukenimon. Arukenimon will retreat and will not push for a fight furthermore and she will escape after the cutscene.
The boys and the Digimons will be going in the search of the Miyuki and they will talk about how the area is looking very dangerous. The professor will tell the boys, we should follow the traces as we don’t have enough time left. After that cutscene, Arukenimon will be there again and the Renamon the Digimon will be in danger from the Arukenimon. We will get three options to choose from.
- Ignore Renamon
- Help Renamon
- Distract Arukenimon
You’ve to select help Renamon, There will be another fight with Arukenimon. After you’ve defeated Arukenimon, you will save Renamon from her. The boys will be questioning Arukenimon about and you will get more options like The boundary, How to get back home, and the maiden. You can select to ask her about a maiden. In the cutscene Piedmon will appear from the smoke and Arukenimon will get scared that she has lost and Piedmon will tell her how she has been a fool at the end and he will kill Arukenimon. Miruki will be with Piedmon as the maiden. Renamon will get emotional and will leave everyone and tell them that he’s alone going to save Miruki from Piedmon while everyone tells Renamon that he’s not feeling well. He will still leave them to go alone for Miruki.
We’ll get to the Exploration phase and we need to go and talk to other characters in each room of the old Factory. Start from any room and talk to each character about their findings in the factory. After talking to everyone, open the map and go to the Factory Exterior location. Talk to the professor and the professor will tell Takuma to help him move the debris from in front of the door. Haru and Garurumon will be having an argument inside the building and Takuma and the others will come into the building. Garurumon won’t trust humans and Professor’s life will get in danger. Takuma will get three choices to save him.
- Ask Agumon for help.
- Try a surprise attack.
- Jump in front.
Select any of the options but Garurumon won’t attack the professor and Haru will get angry at Garurumon saying that you hate humans but you won’t attack them. Garurumon will get angry and push Haru away. Then we’ll get to fight Garurumon. After the fight, Garurumon will don’t understand how he’s been defeated and all the Digimon will try to convince Garurumon that he doesn’t seek revenge. Everyone will tell Garurumon to talk to him to get what you seek. Takuma will get three choices.
- Believe in destiny.
- We need a truce.
- He’s on your side.
Select the “Believe in your destiny” choice and Garurumon will calm down and tell us the location of Miyuki. Haru will stay alongside Garurumon and the whole gang will go to look for Miyuki. The gang will reach the room and they’ll see Miyuki tied to an altar. Piedmon will come there and we’ll have a fight against Piedmon to free Miyuki from the altar before the special ceremony begins. After defeating Piedmon, Piedmon will summon the mist around the altar to start the ceremony but Takuma will go inside the mist to save Miyuki. When the mist disappears, Piedmon, Miyuki, and Takuma will also disappear. Everyone will get disheartened and Takuma will wake up in a mysterious place and he heard “The Master”. Then he would wake up back in the school and Miyuki will also be there and she’ll be able to talk completely. Miyuki will sing the song and the chapter will come to an end.
Dead Space: How to Get the Pulse Rifle
There are a lot of different items as well as weapons that players will find throughout their gameplay. All weapons can be used to take down Necromorphs in some way and one of the early weapons that players can find in the game is Pulse Rifle.
In this guide, we’ll tell you how to get the Pulse Rifle in Dead Space.
Pulse Rifle Location
Pulse Rifle is one of the early weapons in Dead Space and players can find this weapon in the 2nd Chapter: Intensive Care of the game. Pulse Rifle can be found in the Medical Tram Station. Players will be able to reach the location in a very short time after starting the second chapter.
Getting the Pulse Rifle
At the start of the chapter, players will get a new module named “Kinesis Module”. This module is necessary because it will help the players to get to the Medical Tram Station location. After finding the Kinesis Module, use it to move the two big blocks that are blocking the way. You need to press the L2 button to aim and then press the Circle button to use Kinesis to move the objects.
Move both of the blocks and then make your way ahead to the Medical Tram Station door. Open the door and you will see a soldier on her last breath. She will die in front of you, dropping her Pulse Rifle on the floor. Go near the Pulse Rifle to store it in your inventory.
NOTE: Sometimes it takes more time to trigger the scene where Isaac picks up the Pulse Rifle. Try it multiple times if Isaac is not picking up the weapon on the first try.
Equip Pulse Rifle
After picking up the Pulse Rifle, it will be stored in your inventory. You will have to equip the Pulse Rifle in order to use it. To equip the Pulse Rifle, follow the following steps.
- Press the Triangle Button to open the Inventory.
- Select the Pulse Rifle and select it to see the Equip Option.
- Press the X Button to equip it and then select the space that you want to allocate to the Pulse Rifle.
Pulse Rifle will be equipped and you can press the Directional Buttons to pull out the weapons that are currently equipped in the slots.
Dead Space: How to Get Kinesis Module
Dead Space has a lot of different schematics for the weapons and different modules for the Suit of the main Protagonist. Players will find different modules as they progress through the main story of the game and one of the modules that players can find early in the game is Kinesis Module.
In this guide, we’ll tell you how to get Kinesis Module in Dead Space.
Kinesis Module Location
Kinesis Module can be found in the 2nd Chapter: Intensive Care. It can be found at the very start of the chapter on the boxes near the body. The exact location is Medical Deck which players can reach at the very end of the 1st Chapter: New Arrivals. It will be the shining items on the boxes near the body. Go near it to grab the module and put it in Isaac’s Suit.
Getting Kinesis Module
To get to the Medical Deck, players will have to go to the Flight Deck Tram Station which can be accessed through the Flight Lounge. After the Kellion has blown up, make your way to the Lounge and go to the left side to reach the Flight Deck Train Station. Go straight to access the elevator. Go down from the elevator and you will get to another door that leads to Medical.
Go through the Medical door and use the elevator to go down further and then you will reach the Medical Deck where you will find the Kinesis Module.
Use of Kinesis Module
Kinesis Module is used to move the objects. You can use it to move boxes as well as big components. Additionally, it can be used to hit enemies with a sharp item on the floor so, if you are out of bullets then it can come in very handy.
However, just like the Stasis Module, it also needs to be recharged after a few uses. There are many Module Recharge Stations that you can find as you go ahead and explore the USG Ishimura. Make sure to recharge your modules.
Dead Space: Chapter 2: Intensive Care – Walkthrough
In this guide, we’ll be covering the second chapter (Intensive Care) of Dead Space.
Intensive Care – Walkthrough
The 2nd chapter will begin in the Medical Deck where you will another module for your suit. You will find Kinesis Module that can be used to move the objects. You need to move the two big blocks ahead and make space for yourself to cross between them. Go ahead to the Medical Tram Station where you will find a new weapon “Pulse Rifle”. Equip the Pulse Rifle to your inventory to use it.
Go to the Security Station and move the boxes Kinesis Module to get to the next door. Go through the door on the right side and you need to find the Hydrazine Tank and a Shock Pad. Go along the path and go to Imaging Diagnostics. Move the Cylinder which is blocking the way. Go to the other side and place the battery on the side of the Circuit Breaker to activate it. Now interact with the Circuit Breaker and activate the Elevator. Go up from the elevator and move the platform to the right side to cross the gap.
Go to the right side and to the end of the hallway to enter the Zero-G Therapy. Open the door and go inside and follow the path until you reach an area with vacuum. You need to get to the other side quickly before your oxygen tank runs out. You can see it on the back of your suit. Use the Locator by pressing the Right Stick and then follow the path. Once you have exited the vacuum area. You will get to use the boosters of your character’s suit. Fly to the other side to reach Zero-G Therapy Maintenance. Inside the maintenance room, you will find Hydrazine Cannister.
Now, go back to the vacuum area and you will get to use the booster in the vacuum area as well. Go up in the vacuum area and go to the Coolant Pipelines. Make your way to the Security Station by following the Locator and then you will get to Research Wing where you will get to use Stasis on a door to cross through it. Go into the Main Lab and the quarantine will come back online. You will have to kill the Necromorphs and then use the elevator to get to the lower level. There will be some more Necromorphs so, kill them as well. The quarantine will be disabled and all the closed doors will be opened.
Use the Locator and follow it to reach the Biological Prosthetic. You will get to kill a new type of enemy here. Kill the enemy and then go up the elevator and kill a couple of more. Go through the door to reach the Limb Simulation Therapy. Here you will find the Shock Pad. Switch off the shock Pad by using the Circuit Breaker and activate the door. Grab the Shock Pad and go through the door. Now, you need to plant the explosive charge.
Go to the Security Station and use the Stasis on the door. Go through the door and plant the explosive charge on the marked spot. Now, go to the cabin next to the spot to detonate the charge. A Necromorph will come down the opened path. Kill it and then follow the path. Go into the Emergency Room and you will have to follow Nicole’s Hologram. Use the Circuit Breaker to activate the Shower and to get loot. After you have obtained loot, remove the power cell from the side of the Circuit Breaker and plug it into the left side of ER Hallway A door.
Once the door is powered up, open it and go to the right side. Follow the path to reach the Intensive Care Unit. Go ahead to the Morgue and use the Power Cell to open the elevator. Use the Elevator and you will reach Autopsy Room.
You will find the Captain in Autopsy Room and the captain’s body will get infected and you will get to fight the captain. Kill the captain and clear the Morgue from the enemies. After that, take the captain’s rig from the bed and now, you will have to return back to Medical Tram Station.
Use the Locator to get back to the Medical Tram Station and Override the lockdown to call the tram. Go inside the Tram and select the Hangar – Cargo – Tram Control as your destination. Use the Locator and follow the path to reach Main Hangar Bay. Reaching the Main Hangar Bay will conclude the second chapter and the third chapter will start.