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No campaign, but storyline, on-the-fly customization and longtime fan secret mode: Battlefield 2042 details

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No campaign, but storyline, on-the-fly customization and longtime fan secret mode: Battlefield 2042 details

You can change attachments on weapons in a matter of seconds right in the game, and the story of the game will be told on behalf of unique specialists.

Plot and specialists

Battlefield 2042 will not feature a story-driven single-player campaign or battle royale mode. According to the game’s design director Daniel Berlin, this will allow developers to “focus on what they do best.”

This time we will not have a traditional single player campaign, but we will focus and devote all our resources to creating a deep multiplayer game.

Daniel Berlin
Design Director, Battlefield 2042

While there is no single player campaign in Battlefield 2042, the game will have a storyline. The shooter is set in the not-too-distant future amid a humanitarian crisis caused by climate change, which is causing a conflict between the United States and Russia.

Players will see the development of the conflict through the eyes of specialists – unique playable characters with their own special abilities. The developers will add new specialists with the launch of the next seasons, thereby continuing to develop the plot. At the start, players will have access to 10 specialists, of which DICE introduced four:

  • stormtrooper Webster McKay with a grappling hook and increased running speed,
  • Medic, Maria Falk, who heals allies from afar with the S21 Syrette pistol and returns damaged allies to battle with full health,
  • engineer Peter “Boris” Guskovsky, capable of installing turrets,
  • scout Vicus Van Dale with the ability to track enemies and summon a drone.

With the release of each season, the developers will launch two types of “pass” – free and paid. EA said they will support the game for several years – content for the first year has already been planned, and they will publish a roadmap closer to release.

Multiplayer modes

The multiplayer in the game was divided into three formats: “Total War”, “Dangerous Zone” and an unannounced direction, the details of which the developers will tell on EA Play on July 22.

The Total War format will include both the classic, but partially changed modes like “Capture” or “Breakout”, and completely new ones with dynamic weather and environmental threats, such as sandstorms or huge tornadoes. Up to 128 players will be able to participate in the modes of the new type.

Dangerous Zone matches are designed primarily for joint play, but Daniel Berlin emphasized that this is not a “battle royale”. According to the developer, a mode is a modern approach to multiplayer games. However, the company will not disclose details about it until the release.

The third format of multiplayer is being handled in the Los Angeles office of DICE, which is led by former Respawn head Vince Zampella. EA will tell you more about the gameplay later.

The mode created by the developers of DICE LA is a declaration of love to our longtime fans.

Daniel Berlin
Design Director, Battlefield 2042

DICE general manager Oscar Gabrielson was also asked if Battlefield 2042 will have a free game mode, to which he smiled and asked journalists to be in touch.

Maps and customization on the fly

The maximum number of players on the map in Total War modes on PC, PS5, and Xbox Series X | S will be 128, and on PS4 and Xbox One – 64. In addition, some maps will be reduced on the previous generation consoles.

In these modes, you can play with bots, including teaming up against them with friends. In this case, the progress obtained in battles with AI will be taken into account when pumping the level of the account. According to DICE representatives, playing with bots will allow beginners to get acquainted with maps and all types of weapons at their own pace.

At the start of Battlefield 2042, there will be seven “largest map series in history”, each of which will have unique events that change the appearance of the locations and affect the gameplay:

  • “Cosmodrome” (Kourou, French Guiana) – fighting next to a rocket, which is preparing for flight.
  • Hourglass (Doha, Qatar) – sandstorms and quicksand.
  • “Kaleidoscope” (Songdo, South Korea) – sliding on cables between skyscrapers.
  • Manifesto (Brani Island, Singapore) – tropical tornadoes.
  • “Debris” (Alang, India) – deadly storms on the ocean coast.
  • “Rip” (Queen Maud Land, Antarctica) – fighting in severe frosts.

Players will be able to customize weapons, gadgets, and vehicles while in battle through the new Plus menu. Entering it, it will be possible to change the sight, barrel, or mount of the weapon, as well as the type of ammunition. In the video showing the gameplay shown by the developers, the player managed to change the barrel to a shorter one and select a different type of ammunition while taking the elevator to the roof of the building.

Battlefield 2042 takes place in the not-too-distant future, but there won’t be any overtly futuristic weapons or vehicles in the game. Abilities available for use will include summoning a robotic dog, setting up auto-targeting turrets, and launching drones. Also, players will be able to use a wingsuit.

EA will launch an open beta closer to the game’s release on October 22, 2021. The company previously opened pre-orders for Battlefield 2042 across all platforms.

 

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Leak: Video of a working PlayStation 5 dev kit appeared

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Leak: video of a working PlayStation 5 dev kit appeared

Before the official release of the PlayStation 5 design last year, images of devkits, a version of the console for game developers, were repeatedly leaked online. Someone merged photos, someone made renders, or simply redrawn the silhouette of the PS5 dev kit. Now the video has appeared with the included console.

A TikTok user posted a video of the PS5 devkit and noted that the console gets so hot that it can be used as a heater in cold weather. A few hours later, the account with the video was deleted, but someone managed to make a copy.

Debug information is displayed on the left side of the console. The devkit from the video is connected to a gigabit network and is equipped with some firmware 1.0.0.9.

Apparently, the author of the video was allowed to take the console home for the duration of the remote work. The final design of the PS5 is strikingly different from the working studio version, both inside and out.

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Insider: Microsoft and Bethesda are working on Quake reboot

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Insider: Microsoft and Bethesda are working on Quake reboot

The company Microsoft and publisher Bethesda allegedly begun work on a reboot of the legendary franchise the Quake. This was announced with reference to his sources by the author of the XboxEra.com portal Nick Baker.

According to preliminary data, id Software studio ( Doom Eternal ) is responsible for the development of the new shooter, MachineGames studio ( Wolfenstein: The New Order ) acts as the support team. The game should receive not only multiplayer but also a single-player campaign in which a woman will act as the main protagonist.

The story of the war between earthlings and cyborgs from the planet Stroggos was revealed in the shooters Enemy Territory: Quake Wars, Quake 2, and Quake 4. And the last game in the series is still the competitive arena-shooter Quake Champions from iD Software and Saber Interactive, which failed to gain popularity in the gaming community.

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The developers of S.T.A.L.K.E.R. 2 responds to fan criticism of poor AI

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The developers of S.T.A.L.K.E.R. 2 responds to fan criticism of poor AI

After watching the debut gameplay trailer of STALKER 2: Heart of Chernobyl, many fans noted the strange artificial intelligence of opponents, when they cannot hit the main character with a weapon, being only a few meters away from him.

Developers of STALKER 2 decided to reassure fans, assuring that everything is in order with the artificial intelligence, and that shown in the video was done deliberately to give it a more cinematic look.

For the trailer, we deliberately turned the AI ​​down to a minimum for maximum cinematography. In the game itself, you can choose How many bullets, and how often you catch them.
– GSC Game World

stalker 2 Ai

Previously STALKER 2 was compared with the previous parts and showed the differences. And also the developer of an unofficial remake of the first STALKER on the Unreal Engine 4 has revealed a new atmospheric teaser with Lab X16.

The release of the second part will take place on April 28, 2022, for PC and Xbox Series X / S.

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