Guide
Pokémon Legends: Arceus- All Pokémon in the Pokédex and where to find them

This is the most complete list of all the creatures you can find in Arceus Pokémon Legends, so you can quickly complete your Pokédex.
A good Pokémon trainer should always try to complete their entire Pokédex on each of their adventures, and in Arceus Pokémon Legends we have a great set of 242 creatures that you will be able to capture, some easier than others.
In fact, we have Pokémon of all kinds, whether they are found in the wild, those that only appear once you beat the game, some creatures in the form of bonuses and other secret ones, and in our list, we bring you all the Pokédex available in Pokémon Legends Arceus.
So we give you the complete list of the Pokémon Legends: Arceus Pokédex, and how to get each one of them so you can complete your collection without missing any creature.
Pokémon Legends Arceus: All Pokémon in the Pokédex and where to find them
And it is that the Hisui region is a unique mix of classic characters, variants of regions, and also new creatures, although much of the Pokédex already includes titles such as Pokémon Diamond and Pearl.
As we said, we have 242 Pokemon that we can catch in the game, including new Hisui forms, Legendaries, and new Avatars of Nature.
This is the list of all the Pokémon and how to find each of them, a list that we will update:
1 – Rowlet (Starter)
The first step is to complete the story. And by completing the story, we mean seeing the credits (because once it’s completed, there’s still a lot to do). When you do, head back to Galaxia Headquarters in Villa Jubilee and go into Professor Lavender’s office, which is on the left-hand side. Talk to the professor and he’ll give you the remaining two starter Pokémon. The ones you didn’t select at the beginning.
There is, however, another option: space-time distortions. When one of these strange phenomena occurs in Hisui, you can run into Pokémon of all kinds. And yes, that also includes Pokémon Legends: Arceus starters.
2 – Dartrix
It is the first evolution of Rowlet.
3 – Decidueye (Hisui’s form)
It is the second evolution of Rowlet.
4 – Cyndaquil (initial)
The first step is to complete the story. And by completing the story, we mean seeing the credits (because once it’s completed, there’s still a lot to do). When you do, head back to Galaxia Headquarters in Villa Jubilee and go into Professor Lavender’s office, which is on the left-hand side. Talk to the professor and he’ll give you the remaining two starter Pokémon. The ones you didn’t select at the beginning.
There is, however, another option: space-time distortions. When one of these strange phenomena occurs in Hisui, you can run into Pokémon of all kinds. And yes, that also includes Pokémon Legends starters: Arceus.
5 – Quilava
It is the first evolution of Cyndaquil.
6 – Typhlosion (Hisui’s form)
It is the second evolution of Cyndaquil.
7 – Oshawott (starter)
The first step is to complete the story. And by completing the story, we mean seeing the credits (because once it’s completed, there’s still a lot to do). When you do, head back to Galaxia Headquarters in Villa Jubilee and go into Professor Lavender’s office, which is on the left-hand side. Talk to the professor and he’ll give you the remaining two starter Pokémon. The ones you didn’t select at the beginning.
There is, however, another option: space-time distortions. When one of these strange phenomena occurs in Hisui, you can run into Pokémon of all kinds. And yes, that also includes Pokémon Legends starters: Arceus.
8 – Dewott
It is the first evolution of Oshawott.
9 – Samurott (Hisui form)
It is the second evolution of Oshawott.
10 – Bidooff
As a normal catch in the Obsidian Fieldlands area in Horseshoe Meadow or in Crimson Pantanal in Flutter Meadow or Bigmouth Swamp
11 – Bibarel
In the Obsidian Fieldlands area in the estuary; in Crimson Pantanal in Bigmouth Swamp; in Costa cobalt in the spring; or by evolving to the previous one at level 15
12 – Starly
By day at Obsidian Fieldlands in Longing Hills or Horseshoe Meadow; in Cobalt Coast in Ginkgo beach or in the gloomy grove
13 – Staravia
Evolving to the previous one at level 14; or you catch it for the day in Obsidian Fieldlands specifically in Estuary Dam, Sandy Plain or Forest Cupboard; or Cobalt Coast in Dark Grove
14 – Starraptor
Evolving to the previous one at level 34 or as spawn in Obsidian Fieldlands in Forest Cupboard or in Cobalt Coast in Dark Grove
15 – Shinx
As an appearance in Obsidian Fieldlands, specifically in Hill of longing or in Pirita grotto or in Hillside crown in pilgrim’s path
16 – Luxe
Evolving the previous one to level 15 or capturing it in the same locations as the main Pokémon
17 – Luxray
Evolution of the previous one at level 30 or by capturing it normally in the same locations as the normal Pokémon and its first evolution
18 – Wurmple
As a normal catch in Obsidian Fieldlands in Horseshoe Meadow and Hidden Forest
19 – Silicon
By day in Obsidian Fieldlands in a remote forest or evolving to the previous one at level 7, this is random and you can get another way.
20 – Beautifly
Evolving the previous one to level 10 or by day in Obsidian Fieldlands in a remote forest or in Cobalt Coast
21 – Helmet
Evolving the base Pokémon to level 7 (randomly), or at night in Obsidian Fieldlands where the hidden forest
22 – Dustox
At night in Obsidian Fieldlands specifically in the hidden forest or in Cobalt Coast, or evolution of the previous one at level 10
23 – Ponyta
When the sun shines on Obsidian Fieldlands on concrete at Herradura Meadow
In addition to being able to find it in the wild, you can get a Shiny Ponyta as a reward for a request. You must go to Jubilee City and talk to Youta to start the request called ” The strange Ponyta ” and once it is finished you will receive the creature.
24 – Rapidash
Evolution of the previous one at level 40 or by capturing it in the same location when it’s sunny
25 – Eevee:
Once you’re free to explore Obsidian Fieldlands, head left from the camp until you reach Horseshoe Meadow. You can find it in a rare appearance during the day, which will take several attempts. You can also go back to camp and talk to the galaxy member to the left of the torch to change the time and return to Horseshoe Meadow.
26 – Vaporeon:
Using a water stone with an Eevee
27 – Jolteon:
Using a thunderstone
28 – Flareon:
Using a firestone
29 – Espeon:
Evolves during the day with great friends and without any fairy move learned
30 – Umbreón:
Evolves at night with a lot of friendship and no fairy moves learned
31 – Leafeon:
Use a leaf stone or when next to the moss-covered stone in Obsidian Fieldlands
32 – Glaceon:
Using an ice stone
33 – Sylveon:
Evolves during the day with great friendship and a learned fairy move
34 – Zubat
At night in Obsidian Fieldlands where the path of the deer, a cupboard of the forest or hidden forest; or crimson swamp where the hillside or the diamond plain or even on the Corona hillside where the cave of loss
35 – Golbat
Evolution of the previous one at level 22 or capturing it in the same locations
36 – Crobat
Evolving to the previous one with a high friendship or in locations such as the one in the crown in the cave of loss or in Tundra Alba
37 – Drifloon
At night in Obsidian Fieldlands where the Hill of Longing or in Prado Herradura; also in Cobalt Coast where the beach or in the Albuferas; or in tundra Alba where the rock of the spirit or the glacial terrace
38 – Drifblim
Evolving the previous one at level 28 or in the same locations if you want to capture it
39 – Kricketot
In Obsidian Fieldlands where the path of the deer, path of the wind or cupboard of the forest; crimson swamp where the whereabouts or on the misty landing
40 – Kricketune
Evolving the previous one to level 10 or in the same locations if you want to capture it
41 – Buizel
42 – Floatzel
43 – Burmy
44 – Wormadam
45 – Mothim
46 – Geodude
47 – Graveler
48 – Golem
49–Santler
You can find it in: Obsidian Fieldlands, Windbreak Forest (Cobalt Coast), Lost Forest (Ladera Corona), and Glacier Terrace (Tundra Alba). The one that appears in Loma del Venado is an Alpha, in case you want it large.
50 – Wyrdeer
When you have Stantler in your team, you must bring him out to fight and use the move Barrier Assault with fast style a total of 20 times. We repeat Barrier Assault WITH fast style. If you do the move in “normal version” or strong style, it won’t count. When you’ve done this 20 times (or more), the next thing to do is level Stantler up to level 31 to evolve it into a Wyrdeer.
51 – Munchlax
In Obsidian Fieldlands where Loma del Venado; in Tundra Alba where Termas nevavista
52 – Snorlax
In Obsidian FieldlandsObsidian Fieldlands where sand plains; Tundra Alba where the hot springs; or evolution of the previous one with high friendship
53 – Paras
In Obsidian Fieldlands where Forest Cupboard; in crimson swampland in diamond plain or hazy landing; cobalt coast in windbreak forest; Corona hillside in the lost forest
54 – Parasect
Evolution of the previous one at level 24 or capturing it in the same locations
55 – Pichu
In Obsidian Fieldlands in forest cupboard; crimson swamp in Prairie Aurea
56 – Pikachu
In Obsidian Fieldlands in forest cupboard; crimson swamp in the golden meadow; or evolution of the previous one with high friendship
57 – Raichu
In the crimson swamp in a golden meadow or evolving to Pikachu with thunderstone
58 – Open
In Obsidian Fieldlands in the path of the wind and sandplain or in tundra Alba in lake acudeza
59 – Kadabra
Evolution of the previous one at level 16 or capturing it in the same locations
60 – Alakazam:
Evolving the previous one with cord union or by exchange or capturing it in the same locations
61 – Chimchar
This fire-type creature is linked to request 20, specifically the “mysterious will-o’-the-wisp” that you can accept from Paira in Jubilee City when you’ve already advanced a good stretch of the main story. As soon as you finish the quest that it gives you, you will receive the creature.
62 – Monferno:
63 – Hellnape:
64 – Buneary
65 – Lopunny
66 – Cherubi
67 – Cherrim
68 – Psyduck
69 – Golduck
70 – Combee
71 – Vespiquen
72 – Scythe
In Pokémon Legends: Arceus, this bug/flying-type Pokémon can be found in two locations: the Great Tree Arena (Obsidian Fieldlands) and the Ancient Cavern (Crown Hill). The one you will find in the Great Tree Arena is an Alpha, in case you prefer it large.
73 – Kleavor
Once the previous one is caught, you must get the Black Mineral object. This material can be obtained in two ways: it can be dropped by Wild Gravelers when defeated. Graveler appears in all areas of Hisui, but especially in the Crown Hill and Cobalt Coast.
The second way to get Black Ore in Pokémon Legends: Arceus is by using the Ursaluna mount in the Crimson Swamp. Sometimes, by following the Pokémon’s nose, you will be able to unearth the precious item.
Once you have achieved it, all you have to do is give Black Ore to Scyther so that it evolves into Kleavor.
74 – Scizor:
75 – Heracross
76 – Mime Jr.
77 – Mr Mime
78 – Aipom
79 – Ambipom
80 – Magikarp
81 – Gyarados
82 – Shellos
83 – Gastrodon
84 – Qwilfish:
85 – Overqwil:
86 – Happy
87 – Chansey
88 – Blissey
89 – Budew
90 – Roselia
91 – Roserade
92 – Carnivine
93 – Petilil:
94 – Lilligant (Hisui form):
95 – Tangela
96 – Tangrowth
97 – Barboach
98 – Whiskey
99 – Croagunk
100 – Toxicroak
101 – Ralts:
102 – Kirlia:
103 – Gardevoir:
104 – Gallade:
105 – Yanma
106 – Yanmega
107 – Hippopotamuses
108 – Hippowdon
109 – Pachirisu
110 – Stunky
111 – Skuntank
112 – Teddiursa
113 – Ursaring
To do this you have two options: the first is to get a Teddiursa and raise it to level 30. The second is to catch an Ursaring directly; You will find it in the Crimson Pantanal and on the Pilgrim’s Path (Ladera Corona).
The next thing is to get the item known as Mob Block. This item can be randomly unearthed in the Crimson Swamp using the Ursaluna mount’s special ability (paradoxical, we know). Simply go to the location and follow Ursaluna’s nose until you find a Peat Block.
114 – Ursaluna
You must give the Mob Block to Ursaring to evolve it into Ursaluna, but it will only allow it on full moon nights.
115 – Goomy:
116 – Sliggoo (Hisui’s form):
117 – Goodra (Hisui form):
118 – Onyx
119 – Steelix
120 – Rhyhorn
121 – Rhydon
122 – Rhyperior
123 – Bonsly
124 – Sudowoodo
125 – Lickitung
126 – Lickilicky
127 – Togepi
128 – Togetic
129 – Togekiss
130 – Turtwig:
131 – Grotle:
132 – Torterra:
133 – Porygon
134 – Porygon2
135 – Porygon-Z
136 – Gastly
137 – Haunter
138 – Gengar
139 – Spiritomb
140 – Murkrow
141 – Honchkrow
142 – Unown:
143 – Spheal
144 – Sealeo
145 – Walrein
146 – Remoraid
147 – Octillery
148 – Skorupi
149 – Drapion
150 – Growlithe (Hisui form):
151 – Arcanine (Hisui’s form):
152 – Glameow
153 – Purugly
154 – Machop
155 – Machoke
156 – Machamp
157 – Chatot
158 – Duskul
159 – Dusklops
160 – Dusknoir
161 – Piplup:
162 – Startplup:
163 – Empoleon:
164 – Mantyke
165 – Mantine
166 – Basculin
It’s a water Pokémon, and as such, you’ll find it in the lakes and seas of Hisui… And to navigate you’ll need Basculegion (mount). You can find Basculin in Silent Bay (Cobalt Coast), Insola Coast (Cobalt Coast), Fairy Fountain (Crown Slope), Agudeza Lake (Dawn Tundra), and Spirit Crag (Dawn Tundra).
167 – Basculegion
For Basculin to evolve into Basculegion, you must make the Pokémon take 300 damage of its own. You must use moves that also deal damage to the Pokémon that performs them and accumulate 300 points.
168 – Vulpix
You have to finish the story first to be able to access this free creature, specifically it will be given to you as part of request 83 of “a snow-white Vulpix”, and it will be available on the request board of the Galaxy Building, but always and when you have caught a Vulpix before.
169 – Ninetails
170 – Tentacool
171 – Tentacruel
172 – Finneon
173 – Lumineon
174 – Magby
175 – Magmar
176 – Magmortar
177 – Magnemite
178 – Magneton
179 – Magnezone
180 – Bronzer
181 – Bronzong
182 – Elekid
183 – Electabuzz
184 – Electivire
185 – Gligar
186 – Gliscor
187 – Gable:
188 – Cabinet:
189 – Garchomp:
190 – Nose pass
191 – Probopass
192 – Voltorb (Hisui’s form):
193 – Electrode (Hisui’s form):
194 – Rotom
195 – Chingling
196 – Chimecho
197 – Misdreavus
198 – Mismagius
199 – Cleffa
200 – Clefairy
201 – Clefable
202 – Sneasel (Hisui’s form)
You can find it in Celestial Path (Crown Hillside), Immemorial Cavern (Crown Hillside), Avalugg Floe (Tundra Alba), and Glacier Terrace (Tunda Alba). Hisui’s Sneasel is a fighting/poison type and you’ll recognize it by its white and purple fur.
203 – Sneasler (Hisui form)
You must use Razor Claw with Sneasel during the day for it to evolve into Sneasler. We insist that it should be during the day because at night you will not get results.
204 – Weavile
205 – Snorunt
206 – Glalie
207 – Froslass
208 – Cranids:
209 – Rampardos:
210 – Shieldon:
211 – Bastiodon:
212 – Swinub
213 – Piloswine
214 – Mamoswine
215 – Bergmite:
216 – Avalugg (Hisui’s form):
217 – Snover
218 – Abomasnow
219 – Zorua (Hisui’s form):
220 – Zoroark (Hisui form):
221 – Rufflet:
222 – Braviary (Hisui’s form)
223 – Riolu:
224 – Lucario:
225 – Uxie
226 – Mesprit
227 – Azelf
228 – Heatran:
229 – Regigigas:
30 – Cresselia:
231 – Tornadus
This time, travel to the Tundra Alba. For the Pokémon to appear, a requirement must be met: it must be snowing. So you know, wait for it to happen naturally or rest in a camp.
When snowflakes fall, head to Algent Wasteland and you’ll soon see Tornadus. Trouble? He is accompanied by more Pokémon, including a dangerous Alpha Glalie. We recommend that you defeat these Pokémon before trying to capture Tornadus, otherwise they will join the fight and make things even more difficult for you.
232 – Thundurus
Travel to the Cobalt Coast. For Thundurus to appear there is a small requirement: it must be raining. You can wait for it to happen naturally or sleep in a camp several times.
When it’s raining, hop on Basculegion and head to the Sand Hand, right where the two giant pillars meet, and it won’t take long to see a whirlpool moving at full speed over the waters. It’s Thundurus!
233 – Landorus
To find Landorus, head to the Obsidian Fieldlands and look for Hansa Island at the bottom. You will soon see a kind of tornado moving at full speed: it is Landorus! The music also changes to indicate that we are facing a legendary Pokémon.
Getting to engage in combat with these Pokémon is very difficult, as they can notice your presence from a greater distance and flee at great speed, in addition to attacking you with dangerous tornadoes.
234 – Enamorus:
235 – Talk:
236 – Palkia:
237 – Giratina:
238 – Arceus
239 – Phione
240 – Manaphy
241 – Shaymin
To get Shaymin we must have a Pokémon Sword or Shield save file on the same Nintendo Switch console on which we are enjoying Arceus.
Once with it, we must pass the main story and have seen the credits. Now we will only have to visit Jubilee City and talk to a secondary character who will ask us to overcome a special research request. Once we finish it we will receive the creature.
242 – Darkrai
To obtain Darkrai, you must have a save file for Pokémon Brilliant Diamond and Brilliant Pearl on the same Nintendo Switch console on which you are playing Pokémon Legends: Arceus.
In addition to the above, in order for you to have a chance of obtaining the creature, you must first beat the main story and watch the credits.
As soon as you have done it, you must return to the game and go to Jubilee City where we can talk to a secondary character who will offer us a special research request. Once we finish it we will receive Darkrai.
As you can see, although you are going to be able to obtain some creatures naturally in your games, there are others that are going to require us to even pass the fortune to be able to add them to our Pokédex.
Guide
Dead Space: How to Get the Flamethrower

There are a lot of different items as well as weapons that players will find throughout their gameplay. All weapons can be used to take down Necromorphs in some way and one of the early weapons that players can find in the game is Flamethrower.
In this guide, we’ll tell you how to get the Flamethrower in Dead Space.
Flamethrower Location
Flamethrower is one of the early weapons in Dead Space that players can get in the 3rd Chapter: Course Correction. Flamethrower can be found in the Engine Room which can be reached after players have unlocked Airlock 2.
Getting the Flamethrower
After starting the Centrifuge, go back to the Control Room through the Decontamination Chamber to get to the Zero-Gravity area. You can use the Locator to easily get to the location. Once you are in the zero-gravity area, you need to use Stasis on the spinning fans and go between the fans. Use the breaker and activate Airlock 2 to open the other door. Now, go back on the platform and open the airlock.
Shoot the glowing orange part in front to explode the tentacle and go to the Engine Room. As you go inside the Engine Room, you will get the Flamethrower.
Equip Flamethrower
After picking up the Flamethrower, it will be stored in your inventory. You will have to equip the Flamethrower in order to use it. To equip the Flamethrower, follow the following steps.
- Press the Triangle Button to open the Inventory.
- Select the Flamethrower and select it to see the Equip Option.
- Press the X Button to equip it and then select the space that you want to allocate to the Flamethrower.
Flamethrower will be equipped and you can press the Directional Buttons to pull out the weapons that are currently equipped in the slots.
Guide
Dead Space: Chapter 3: Course Correction – Walkthrough

In this guide, we’ll be covering the third chapter (Course Correction) of Dead Space.
Course Correction – Walkthrough
The Third Chapter will begin at the Main Hangar Bay of USG Ishimura. You will get to use your suit’s thrusters to fly through the area. Use the Locator to reach the Engineering Deck before your oxygen tank runs out. Once you are in the Engineering Deck, use the Control Console to see the Diagnostic Report. You will have to refuel the Engines in the South, refuel the Engines in the North, and fix the Centrifuge.
At first, you will have to refuel the Engines in the South. Use the Locator and follow it to reach the Refueling Control Stations. Stay on the left side and you will see a platform ahead. Use the Kinesis Module to pull the Platform towards you. Use the Switch to travel to the other side. Kill the Necromorphs and head up the stairs to get the Fuel Station Keycard. Now, go back down to use the Keycard to enter the Fuel Management Room.
You need to use the Circuit Breaker on the right side and turn on the South Refuel Station. You can turn on another function through Circuit Breaker. If you turn on the life support, you will not have to worry about your oxygen level. However, the lights will go dark. Choose the one that you are comfortable with and then use the Locator to reach the platform with the refueling system. Once there, use the Kinesis Module to lower the lever to fill the fuel in the South Engine. Now, go back to the Platform by which you came here. Use the Locator if you are having trouble finding the platform.
Activate the platform and go to the other side to refuel the North Engine. Use the Locator to reach the refueling system of North Engine. Once again, use the Kinesis Module to lower the lever to refuel the North Engine. Now, you need to restart the Centrifuge. Go back to the Control Room to reach the elevator that will take you down to the Centrifuge. Before you go ahead into the Centrifuge area, make sure to grab some loot in the storage room when you come down from the elevator.
Make your way into the Decontamination Chamber to start the Decontamination Sequence. You will have to wait for the sequence to complete until then, you will get to kill some enemies. Once the sequence is completed, leave the decontamination chamber from the opposite door and enter the Centrifuge. Go to the right side to reach the zero-gravity area. You will have to attach two generator modules to the mechanism in the middle.
In order to join them, you will have to use Stasis at the spinning part of the module and then use the Kinesis Module to attach them to the mechanism. Attach both of the generator modules one by one and then go to the Centrifuge Control Panel to start the Centrifuge. Now, head down by using the elevator and go along the path but be careful of the spinning arm of the Centrifuge. Make sure to stay on each space in the path to easily reach the other elevator. Use the Elevator to go up and enter the door to exit the vacuum.
You will be grabbed by a Tentacle and you will have to shoot the glowing orange part of the Tentacle to explode the tentacle into pieces. Now, go back to the Control Room through the Decontamination Chamber to get to the Zero-Gravity area. You can use the Locator to easily get to the location. Once you are in the zero-gravity area, you need to use Stasis on the spinning fans and go between the fans. Use the breaker and activate Airlock 2 to open the other door. Now, go back on the platform and open the airlock.
Shoot the glowing orange part in front to explode the tentacle and go to the Engine Room. As you go inside the Engine Room, you will get the Flamethrower. To use the Flamethrower, you will have to equip it in one of the slots. Go ahead on the path to reach the other side. Go to the elevator and use it to go down to the lower level. Go right and shoot the orange part of the tentacle to clear the path. Go ahead along the path to get to the elevator. Use the elevator to go further down. Here you will fight a new type of Necromorph. Kill the enemy from the range because it will explode and then use the Flamethrower to take out the mini-necromorphs.
Now, use the Stasis on the door to get through it. Kill the enemies on the way and then go inside the Engine Room. Clear the room with the enemies and then go to the end of the room to see the red socket. Go up the ramp in front of the socket and you will find the Power Cell. Use the Kinesis Module to place the Power Cell inside the Red Socket. The Ignition System will be initiated and you need to go to the control panel up on the first ramp. When the engines are ready, interact with the control panel to confirm the ignition.
After that, you need to return to the Tram Station. Use the Locator to go through the Control Room and reach the Tram Station. Once you are at the Tram Station, board the tram and select the Bridge as your destination. Getting to the Bridge will conclude the third chapter and the fourth chapter will start.
Guide
Dead Space: How to Get Shock Pads

Dead Space has a lot of different puzzles in the game that players will have to solve in order to progress through the game. In the second chapter of the game, players will have to make an explosive charge and use it to open the path to the Emergency Room. To make the charge players will have to get the Shock Pads.
In this guide, we’ll tell you how to get the Shock Pads in Dead Space.
Shock Pads Location
The Shock Pads for the Hydrazine Explosive Charge can be found in the Limb Simulation Therapy. Players will be able to get to the Limb Simulation Therapy by reaching the Main Lab. Main Lab can only be reached once players have obtained the Hydrazine Tank.
Getting Shock Pads
Once you have obtained Hydrazine Tank, go back to the vacuum area and you will get to use the booster in the vacuum area as well. Go up in the vacuum area and go to the Coolant Pipelines. Make your way to the Security Station by following the Locator and then you will get to Research Wing where you will get to use Stasis on a door to cross through it.
Go into the Main Lab and the quarantine will come back online. You will have to kill the Necromorphs and then use the elevator to get to the lower level. There will be some more Necromorphs so, kill them as well. The quarantine will be disabled and all the closed doors will be opened.
Use the Locator and follow it to reach the Biological Prosthetic. You will get to kill a new type of enemy here. Kill the enemy and then go up the elevator and kill a couple of more. Go through the door to reach the Limb Simulation Therapy. Here you will find the Shock Pads. Switch off the shock Pads by using the Circuit Breaker and activate the door to grab the Shock Pads.
After obtaining the Shock Pads, you will have both the items needed to make the charge. You will have to return to the Security Station by following the Locator and plant the Explosive charge to make the path to reach the Emergency Room.