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New World: Guilds use bans as an unfair weapon

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New World: Guilds use bans as an unfair weapon

New World relies on a very extensive PvP system that even allows guilds to snatch individual areas from each other. To do this, your own group must of course emerge victorious from the battle. So it all depends on who works better as a team and uses individual character skills more skillfully – at least that’s how it should be.

Currently, however, PvP is being manipulated with unfair means: Like other MMOs, New World has an automatic ban system that allows guilds to decimate the opposing team before the conflict begins.

Players are banned for no reason

The way the unfair procedure works is simple: players in the hostile guild are simply reported as fraudsters for no reason until they are banned from the game for 24 hours. This allows the opposing ranks to be thinned noticeably.

After the blocking period has expired, players can continue to play normally, but by then the damage has already been done and their own guild has been pushed out of the area. One affected guild was hit particularly hard: Half of all members are said to have been missing when the opposing party was on the march.

Other guilds report that their top players in particular were the target of the ban hammer in order to weaken their chances in advance. Accordingly, they are now vehemently calling for a timely fix for this problem.

Error in the system? That’s what the developer says

Apparently, the 24-hour ban is automatically imposed as soon as the affected player has just been reported often enough. According to the developer Windsward, this is not the case. All incoming complaints are therefore examined by employees. And wherever people work, mistakes are made.

Most recently, the community manager NW-Mugsy also commented on the topic of automatic blocking. He stated on the official New World forum:

I would like to apologize for what Moderator_Z said. I’m not sure why he believed we were using bots for clarification, but we’re going to investigate this anomaly.

We use Easy Anti Cheat for people who have been convicted of cheating. Perhaps he was confused about the differences between this method and handling code of conduct reports in-game. I will work with him and the team to ensure that conflicting information is not provided in the future.

The mass bans – whether they are automated or triggered by human hands – are not the only problem that is currently heating the minds of the gamblers: There are already the first cases of fraud in which guild leaders steal gold. The topic of character transfers is also causing discussions, as contrary to previous statements it should not be possible to change regions.

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