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Cyberpunk 2077’s latest lag helped a lot to improve performance on PS4 and Xbox One

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Cyberpunk 2077 will return to the PS Store when Sony wants it

CD Projekt’s CEO believes that Cyberpunk 2077 works surprisingly well on PS4 and Xbox One, and acknowledges that the three-week delay helped a lot.

It looked like it would never come, but Cyberpunk 2077 is almost ready to go to the shops. The new game from the creators of The Witcher saga has suffered several delays, including one when there were only a few weeks left until its release, and the game was already “gold” (it had been finished, come on).

But even if the development had been completed, there was still work to be done to optimize the game on all platforms. Remember that this is an intergenerational game, which will squeeze the biggest PCs and the newest generation consoles, and it must work on the “old” PS4 and Xbox One at the same time.

It was precise because of these versions that the extra three weeks (from 19 November to 10 December) were delayed. And the wait has been worth it, according to CD Projekt’s CEO, Adam Kiciński. At the last investor meeting, he said the following: “Of course, the performance is a little lower than in (computer) pros, but I would say that it is surprisingly good for such a large world.

“We had those extra three weeks and we got a lot out of that last stretch. Recently, the Polish studio released gameplay of the game on consoles: Microsoft Xbox One X and Xbox Series X, and Sony PS4 Pro and PS5.

In the same meeting with investors, Kiciński revealed that the delay also changed their plans when it came to talking about the season pass. Originally it was going to be revealed (and sold) before the launch of the game, but now they will wait for it to be on sale and for players to enjoy the base game… which will already be huge.

He also talked about multiplayer, which he prefers not to call “multiplayer mode”, as it will be an independent experience, developed by a separate team… and which we will not see anything of until well into 2021. In 2021 a version will also be released that has been optimized specifically for PS5 and Xbox Series X. For the time being, ray tracing remains only on PCs with the latest RTX…

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