In New World, you can buy and decorate houses in settlements. In addition, the Housing System brings various bonuses and is an important part of the game. We at Nintendosmash show you in this article everything you need to know about the housing system, why housing is very advantageous, and which trophies you can put up.
In which settlements can I buy a house? There are several houses available in each settlement. There is no limit to how many players can buy the house because the houses are instantiated. So you don’t have to worry about all of your homes being snatched from under your nose.
How can I buy a plot of land? In order to own your own home, you have to meet various conditions.
First, you need level 15 to have access to the housing at all. After that, you must have expanded your reputation in an area to level 10 in order to unlock the house purchase.
Later in the game, you can own up to 3 houses in a settlement.
What kind of houses are there? There are 4 different levels of houses and each of them has its additional conditions. Here is an overview of the individual house levels and what you need to be able to unlock them:
- Level 1 house / apartment
- 5000 gold
- Level 10 area call
- Level 2 house / apartment
- 10,000 gold
- Level 15 area call
- Level 3 house / apartment
- 15,000 gold
- Level 20 area call
- Level 4 house / apartment
- 20,000 gold
- Level 30 area call
Note: The first house purchase has a 50% discount. Buying an expensive step directly from the first house can save more money.
Houses have additional costs: If your company does not control the area, you have to pay property tax every week. The guild that controls the area can regulate the tax rate at any time between 5% and 20% based on the purchase price of the house. So it can be that you have to pay up to 4000 gold per week for your level 4 house.
Therefore, think carefully about whether you want to buy houses in a certain area and first find out about the company and taxes in the respective territory.
What if i can’t pay the taxes? If you are in arrears with your payment, you will no longer be able to use all the advantages of the housing system (such as free teleportation every few hours) and you will not be able to make any further decorations until you have paid your debts.
What happens if the owner of the settlement changes? Even then you keep your house and do not lose it. However, the new owner can set different taxes, which then affect your wallet.
A plot of land is extremely helpful in your progress
What are the advantages of the housing system? Owning and equipping a plot of land brings you some strong advantages that help you enormously in the game. The higher the level of the house, the greater the bonuses you will receive.
Since New Word has no mounts or fast means of transport, the limited teleportation options are immensely important and time-saving. However, in addition to this benefit, there are other bonuses in the housing system that are overlooked. We’ll show you the advantages of the individual levels:
- Level 1 plot
- Teleportation to the respective area – 4 hours cooldown
- 1 piece of furniture to expand the storage capacity in the respective settlement
- 5 trophies
- Level 2 plot
- Teleportation to the respective area – 3 hours cooldown
- 2 pieces of furniture to expand the storage capacity in the respective settlement
- 5 trophies
- Level 3 plot
- Teleportation to the respective area – 2.5 hours cooldown
- 3 pieces of furniture to expand the storage capacity in the respective settlement
- 5 trophies
- Level 4 plot
- Teleportation to the respective area – 2 hours cooldown
- 4 pieces of furniture to expand the storage capacity in the respective settlement
- 5 trophies
Housing is good for your Azoth wallet: An additional big advantage is the reset of the teleportation time. This costs between 20 and 40 Azoth, unlike a regular Settlement to Settlement Teleportation, which can quickly devour 100+ Azoths.
Pay attention to your trophy selection
What are trophies and what do they bring? In New World, you can set up so-called “trophies” in your house to receive a global buff, depending on which one you need. These add to your happiness value when you pursue a particular activity. For example, the “Lumberjack Trophy” buff enables rarer materials to be found when cutting down.
Up to 5 trophies can be placed in the house at the same time.
Where do I get these trophies from? These can be made in the workshop. As always, the higher the level, the stronger the effect.
You can also purchase trophies from other players at the trading post if you don’t have the opportunity or time to lend a hand yourself.
Which trophies are most worthwhile? And here, too, New World shows its flexibility again. There is no such thing as a perfect trophy lineup. Depending on which craft or what you specialize in mining, your trophy collection should be decorated in the house. If you want to become an armorsmith, for example, then it makes sense to make the “armorsmith trophy”.
We show you universal trophies that can almost always be set up.
- Lumberjack / Hunting / Harvesting / Mining – Trophy
- Life skills are a big focus in New World. Placing one or more of these in the house makes perfect sense
- Loot trophy
- This increases the chance of a rare find when searching. Make sure to decorate if you have 1 free space
- Fisherman trophy
- For all fishing enthusiasts among you, this is the perfect ornament in your home.
In addition to the universal trophies, there are also individuals for certain vocations that you can custom-make or buy.
Who’s Got the Nicest House in New World?
In addition to the bonuses from fast travel and the trophies, the housing of course also offers the opportunity to decorate your own home according to your own wishes.
Since the players “share” the houses through different instances, Amazon has come up with a special feature. At the top of the interface for entering the houses, the people who have a particularly “pretty” house are displayed.
Other players can rate your house using points so that there is a small competition for the most beautiful house.
Overwatch 2: Kiriko All Abilities
Overwatch 2 has been launched with new content for players that also includes new characters. There are 3 new characters in Overwatch 2 and one of them is a supporting character named Kiriko. Kiriko is a supporting hero that is necessary for the competitive composition in Overwatch. Kiriko has a unique playstyle that will let players play her as a healer, aggressive, or even DPS hero.
In this guide, we’ll be telling you all the abilities of Kiriko in Overwatch 2.
Kiriko is a supporting hero in overwatch 2 but with the abilities set that she has she can be played as an aggressive or DPS hero. Mostly her abilities support allies to heal or make them invulnerable for a short period of time but she can also climb walls and directly teleport to the allies to help them. Other than healing, she also shoots a projectile that deals increased critical damage. Players would be able to play her in different playstyles and support their team in a unique way.
Kiriko has the following abilities:
- Healing Ofuda: Her primary fire is healing talismans that seek targeted allies.
- Kunai: Her secondary fire is a sharp projectile that deals increased critical damage. The projectile will deal 40 – 120 damage depending on the body shot or headshot.
- Wall Climb: Movement with Kiriko is far more fun because she can climb the walls that she jumps on which makes her very good in rotation or flanking.
- Swift Step: This ability allows her to directly teleport to an ally. She’ll also be to teleport through the walls. This ability has a cooldown of 7 seconds.
- Protection Suzu: This ability will let Kiriko shoot an arcing projectile which will cause allies to become invulnerable for a short period of time. This projectile will also cleanse the negative effects on the allies. This ability has a cooldown of 14 seconds.
- Kitsune Rush: Kitsune Rush is Kiriko’s ultimate ability which let her summon a fox spirit. This spirit runs in a forward direction while leaving a path that will increase movement speed, attack speed, and cooldowns of allies.
Overwatch 2: How to Do Super Jump with Mercy Hero
Overwatch has various heroes with different types of heroes and one of the top-notch support heroes is Mercy. Mercy is a powerful healer with a versatile moveset that allows her to provide healing from her unique resurrection ability. One particular trick that players had done with Mercy is Super Jump which allows players to jump over the tall structures on the map.
In this guide, we’ll tell you how you can do Super Jump in Overwatch 2 with Mercy.
Doing a Super Jump with Mercy
Players have been spamming Super Jump with Mercy in Overwatch 1 and over the years, the developers have tweaked the super jump technique so the players cannot spam this movement technique in the matches. But it is still very good and in Overwatch 2, you can actually do the Super Jump with Mercy the same way you did in Overwatch. There were some rumors that developers have completely fixed this and players would not be able to do it but it still works in overwatch 2 but not as good as it was in overwatch.
To do the super jump, it is important for you to be near one of your allies. Once you are near your ally, you need to point your crosshair to the ally and use the Guardian Angel ability. This will pull you close to an ally and you need to point in the direction and then let go of the Guardian Angel’s ability to jump in the direction you are pointing. In overwatch 1, it was easy to do the super jump because you didn’t have to point in the direction, you just take off high up in the air but in overwatch 2, you’ll have to specifically flick in the direction after using the Guardian Angel ability.
The Super Jump in overwatch 2 will take some practice to master and you can also jump backward by flicking your mouse down. It will bounce you up in the backward direction but you’ll not get that high in the air, if you have a good movement then you’ll be able to dodge enemies or flank them easily while doing the Super Jump.
Overwatch 2: Sojourn All Abilities
Overwatch 2 is live now and there is a lot of new content in the game for players to enjoy. One of the new contents includes new heroes that are been added in overwatch 2. The new characters are of different roles and one of the characters is a DPS character named Sojourn. She is a high mobility damage dealer and players will be able to deal a ton of damage to the enemies.
In this guide, we’ll be telling you all the abilities of Sojourn in Overwatch 2.
Sojourn is a DPS (Damage-per-second) hero who mainly focuses on dealing maximum damage to the enemies. Her main choice of weapon and her abilities focus on dealing high damage. If a player has a crispy aim then he’d/she’d be able to single-shot the enemies with a headshot. Her abilities allow her weapon to charge up when you deal damage to an enemy and you’d be able to deal higher damage to the next enemy when your weapon is charged.
Sojourn’s abilities are listed down below:
- Railgun: Railgun is her Primary Weapon that shoots rapid-firing projectiles and upon hitting the enemies the projectiles will charge the rifle. After her weapon is charged, right-clicking will shoot the charged projectiles which will do more damage than the primary shots.
- Power Slide: Power Slide is an ability that will let her slide in a direction that will give her a movement boost and performing the jump action while sliding will result in a high jump.
- Disruptor Shot: The Disruptor Shot is an energy field that can be shot at enemies and the enemies that are inside the energy field will get slowed down and take damage from it.
- Overclock: Overclock is the Ultimate of Sojourn that allows her Railgun to auto charge energy for a short duration and shooting the enemies with charged shots in the ultimate will pierce them.